Files
OSGKeyboard/OSGKeyboardMac/MacTheme.swift
T
Rocky c2f07bd8d2 feat(macos): add macOS menu-bar app and harden cross-device iCloud sync
Introduce a standalone macOS menu-bar app (OSGKeyboardMac) that reuses the
platform-agnostic OSGKeyboardShared core: record -> cloud/local ASR -> polish
-> insert. Local mode uses Qwen3-ASR via mlx-swift-asr (macOS 15+, Apple
Silicon); iOS targets stay zero-SPM.

Harden iCloud sync for multi-device correctness:
- Per-field settings merge (appSettings.v2) so concurrent edits no longer
  clobber each other's unrelated fields.
- Per-device usage statistics (G-Counter) that sum instead of max().
- Tombstoned dictionary/history merge so deletes propagate and entries can't
  resurrect.
- API keys replicate via iCloud Keychain, never iCloud KVS JSON; pulling a
  legacy blob without key fields no longer wipes local Keychain entries.
- Add a low-risk "Sync Now" action in Settings.

Fix Flow keyboard mic state: stay orange until the host publishes a real ready
contract, share a single MicVoiceAvailability gate, and self-heal stale
cross-process heartbeat jitter instead of getting stuck.

Extract shared storage (SpeechHistoryStore/UsageStatisticsStore,
ConfigurationStore) into OSGKeyboardShared and add tests for the new
sync/merge logic.
2026-07-08 18:13:56 +08:00

50 lines
1.9 KiB
Swift

// MacTheme.swift
// OSGKeyboard · Mac
//
// System-native colour palette for the desktop app. Instead of the custom
// near-black brand palette, the Mac app maps every design token onto AppKit
// semantic colours (`Color(nsColor:)`), which adapt to light / dark on their
// own. The brand green is kept only as the accent. This gives the app the
// same zero-colour-difference, System-Settings / Notes look on both
// appearances while reusing every existing `palette.X` call site.
import AppKit
import SwiftUI
enum MacSystemPalette {
/// A `ThemePalette` whose surfaces and text resolve to AppKit semantic
/// colours. Because those colours are dynamic, a single value renders
/// correctly under both light and dark (driven by `preferredColorScheme`).
static let palette = ThemePalette(
background: Color(nsColor: .windowBackgroundColor),
surface: Color(nsColor: .controlBackgroundColor),
surfaceElevated: Color(nsColor: .unemphasizedSelectedContentBackgroundColor),
surfaceMuted: Color(nsColor: .underPageBackgroundColor),
accent: Palette.accent,
accentMuted: Palette.accent.opacity(0.16),
accentGlow: Palette.accent.opacity(0.35),
danger: Color(nsColor: .systemRed),
success: Palette.accent,
warning: Color(nsColor: .systemOrange),
textPrimary: Color(nsColor: .labelColor),
textSecondary: Color(nsColor: .secondaryLabelColor),
textTertiary: Color(nsColor: .tertiaryLabelColor),
textOnAccent: Color.white,
divider: Color(nsColor: .separatorColor),
dividerStrong: Color(nsColor: .separatorColor),
recordRed: Color(nsColor: .systemRed)
)
}
extension View {
/// Injects the system-native palette used across the macOS app.
func macSystemPalette() -> some View {
environment(\.themePalette, MacSystemPalette.palette)
}
}