Files
OSGKeyboard/OSGKeyboardShared/Models/FlowUtteranceChunkConfig.swift
T
Rocky bc77cabb62 feat: keyboard bottom-row layout, handedness preference, and screen wake lock
Rework the action cluster to a mic-above-bottom-row layout, add left/right
handedness setting that swaps delete and return, and keep the screen awake
during Flow recording sessions.
2026-07-02 21:01:54 +08:00

70 lines
2.2 KiB
Swift

// FlowUtteranceChunkConfig.swift
// OSGKeyboard · Shared
//
// Chunking policy for pipelined Flow utterance ASR (up to 3.5 minutes).
import Foundation
public struct FlowUtteranceChunkConfig: Sendable, Equatable {
/// Target maximum duration per ASR chunk.
public let maxChunkDurationSeconds: TimeInterval
/// Tail overlap fed into the next chunk for boundary dedup when stitching.
public let overlapDurationSeconds: TimeInterval
/// After hitting the max window, wait up to this long for a pause before hard-splitting.
public let pauseExtensionMaxSeconds: TimeInterval
/// RMS below this is treated as a pause candidate (Float32 mono @ 16 kHz).
public let pauseRMSThreshold: Float
public let sampleRate: Int
public init(
maxChunkDurationSeconds: TimeInterval,
overlapDurationSeconds: TimeInterval,
pauseExtensionMaxSeconds: TimeInterval,
pauseRMSThreshold: Float,
sampleRate: Int
) {
self.maxChunkDurationSeconds = maxChunkDurationSeconds
self.overlapDurationSeconds = overlapDurationSeconds
self.pauseExtensionMaxSeconds = pauseExtensionMaxSeconds
self.pauseRMSThreshold = pauseRMSThreshold
self.sampleRate = sampleRate
}
public var maxChunkSamples: Int {
Int(maxChunkDurationSeconds * Double(sampleRate))
}
public var overlapSamples: Int {
Int(overlapDurationSeconds * Double(sampleRate))
}
public var pauseExtensionSamples: Int {
Int(pauseExtensionMaxSeconds * Double(sampleRate))
}
/// Default for keyboard Flow utterances (≤ 3 min, pipelined ASR).
public static let flowDefault = FlowUtteranceChunkConfig(
maxChunkDurationSeconds: 30,
overlapDurationSeconds: 0.5,
pauseExtensionMaxSeconds: 2,
pauseRMSThreshold: 0.015,
sampleRate: 16_000
)
}
public struct UtteranceAudioChunk: Sendable, Equatable {
public let index: Int
public let samples: [Float]
public let isLast: Bool
public init(index: Int, samples: [Float], isLast: Bool) {
self.index = index
self.samples = samples
self.isLast = isLast
}
public var durationSeconds: Double {
Double(samples.count) / 16_000.0
}
}