Files
OSGKeyboard/OSGKeyboardExt/Services/AppGroupPersistor.swift
T
rocky deddb49d56 feat(translation): add post-ASR translation mode for cloud engine
Adds an opt-in translation pipeline that reuses the existing
PolishingService + LLMClient + AppGroupStore chain. Translation is
implemented as a new PolishMode (.translate(targetLocaleId:)); all
existing call sites are unchanged.

Settings:
- New TranslationPickerRow in the language tab (Toggle + 10-locale
  picker: en/zh-Hans/zh-Hant/ja/ko/fr/de/es/ru/pt), persisted to the
  App Group so the keyboard extension can read it during live dictation.
- 5 new strings per language (en + zh-Hans).

Keyboard:
- New TranslationChip on the top bar to the right of LocaleChip;
  same Menu pattern, lets users toggle or quickly switch target
  language without leaving the keyboard.
- PolishingService dispatches .translate with a parameterised prompt
  (en/zh variants selected by provider id); PolishingService.error
  gains a translationNotAvailable case so local-engine users get a
  clear inline warning when the toggle is on but cloud is off.
- 6 new strings per language (en + zh-Hans) for the chip + banner.

Local engine policy:
- Translation is cloud-only by design (local engine stays ASR-only
  to honour the no-roundtrip promise). Chip shows a 'cloud required'
  state and raw transcript still inserts on failure — no data loss.

Build:
- OSGKeyboardShared adds TranslationLanguage enum (10 locales) and
  TranslationPrompt factory.
- 4 new files, 9 modified. xcodebuild scheme=OSGKeyboard
  config=Debug destination=iPhone 17 Simulator: BUILD SUCCEEDED
  (0 warning, 0 error).

Also pins DEVELOPMENT_TEAM in project.yml for TestFlight uploads
(3 targets; Team X329MZU23S).
2026-06-25 12:45:44 +08:00

132 lines
5.3 KiB
Swift

// AppGroupPersistor.swift
// OSGKeyboard · Keyboard Extension
//
// Extracted from KeyboardViewController so the view controller doesn't
// have to know about App Group availability checks, AppGroupStore
// reads/writes, or how to render the locale / mode into the State
// view model.
import Foundation
import OSGKeyboardShared
/// Outcome of `load()` — distinguishes "everything fine" from "the
/// App Group isn't configured so we can't read anything". The view
/// controller flips its `phase` accordingly.
public enum AppGroupLoadResult: Equatable {
case loaded
case unavailable
}
@MainActor
public struct AppGroupPersistor {
public init() {}
/// Hydrate `state` from the App Group. Returns `loaded` on success
/// or `unavailable` if the App Group suite can't be opened (which
/// in DEBUG `fatalError`s inside `AppGroup.isAvailable`).
public func load(into state: KeyboardViewController.State) -> AppGroupLoadResult {
guard AppGroup.isAvailable else {
return .unavailable
}
let store = AppGroupStore()
state.localeId = store.localeId
// Both engines always polish; ignore legacy off/transcribe modeId.
state.mode = .polish
state.engineMode = store.engineMode
state.localASRBackend = store.localASRBackend
// v0.2.1: translation toggle + target locale. Read once at
// hydration; `refreshRuntimeFlags` keeps them in sync while the
// keyboard stays open so a Settings change shows up without a
// re-present cycle.
state.translationEnabled = store.translationEnabled
state.translationTargetLocaleId = store.translationTargetLocaleId
// v0.2.0: iOS `SpeechAnalyzer` is always ready; mirror that
// into the State flags so downstream consumers see the same
// shape they did when the previous Qwen3 stack reported "ready".
state.localModelsReady = true
state.localModelsLoaded = false
#if DEBUG
// Print a masked view of the live App Group config so we can see
// from the device console exactly what the keyboard extension
// actually sees (and whether it agrees with the main App).
let key = store.apiKey
let masked: String
if key.count > 8 {
masked = "\(key.prefix(4))\(key.suffix(4)) (\(key.count) chars)"
} else if key.isEmpty {
masked = "<empty>"
} else {
masked = "<\(key.count) chars>"
}
print("""
🔍 [AppGroupPersistor.load]
providerId = \(store.providerId)
baseURL = \(store.baseURL)
apiKey = \(masked)
model = \(store.model)
modeId = \(store.modeId)
localeId = \(store.localeId)
localASRBackend = \(store.localASRBackend.rawValue)
""")
#endif
return .loaded
}
/// Lightweight refresh for flags the host app may update while the
/// keyboard stays open (model downloads, engine switches).
public func refreshRuntimeFlags(into state: KeyboardViewController.State) {
guard AppGroup.isAvailable else { return }
let store = AppGroupStore()
state.engineMode = store.engineMode
state.localASRBackend = store.localASRBackend
// v0.2.1: keep translation state in sync with the host app so the
// chip on the keyboard reflects the latest value without a re-
// present cycle.
state.translationEnabled = store.translationEnabled
state.translationTargetLocaleId = store.translationTargetLocaleId
// v0.2.0: iOS `SpeechAnalyzer` is always ready. Keep these
// toggles here so the keyboard UI doesn't flicker if the host
// app briefly clears them while refactoring.
state.localModelsReady = true
state.localModelsLoaded = false
}
/// Persist `mode` to the App Group store.
public func persist(mode: KeyboardViewController.State.InputMode) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setModeId(mode.rawValue)
}
/// Persist `localeId` to the App Group store.
public func persist(localeId: String) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setLocaleId(localeId)
}
/// Persist `engineMode` to the App Group store.
public func persist(engineMode: String) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setEngineMode(engineMode)
}
/// Persist `localASRBackend` to the App Group store.
public func persist(localASRBackend: LocalASRBackend) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setLocalASRBackend(localASRBackend)
}
/// v0.2.1: persist translation toggle. Wired through the
/// `KeyboardViewController.setTranslation` action hook.
public func persist(translationEnabled: Bool) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setTranslationEnabled(translationEnabled)
}
/// v0.2.1: persist translation target locale id (e.g. `"en"`).
public func persist(translationTargetLocaleId: String) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setTranslationTargetLocaleId(translationTargetLocaleId)
}
}