221 lines
9.0 KiB
Markdown
221 lines
9.0 KiB
Markdown
> ⚠️ **2026-06-24**: Default branch renamed from `main` to `0.2`. Old `main` is now `0.1`; `refactor/drop-qwen3-coreml` is now `0.2`. See CHANGELOG for details.
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## Build Setup
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This project uses [XcodeGen](https://github.com/yonaskolb/XcodeGen) — `project.yml`
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is the source of truth, and `OSGKeyboard.xcodeproj` is **regenerated, not committed**
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(it's in `.gitignore`). New clones must generate the Xcode project before opening
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in Xcode, otherwise Xcode will show an empty project with no source files.
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### Prerequisites
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- macOS with **Xcode 26** (matches `project.yml` deployment target iOS 26)
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- [Homebrew](https://brew.sh)
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### One-time setup
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```bash
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brew install xcodegen
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```
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### Generate `OSGKeyboard.xcodeproj`
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From the repository root:
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```bash
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./Scripts/generate-xcodeproj.sh
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```
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This script:
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1. Runs `xcodegen generate` to produce `OSGKeyboard.xcodeproj` from `project.yml`.
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2. Calls `Scripts/patch-icon-composer.sh` to patch the generated project for
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Xcode 26 Icon Composer bundles — `OSGKeyboard/AppIcon.icon` is treated as
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a single `folder.iconcomposer.icon` reference (see `project.yml` note on
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XcodeGen `fileTypes.icon`).
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Then open the project:
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```bash
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open OSGKeyboard.xcodeproj
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```
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> **Troubleshooting**: If Xcode shows an empty project, re-run
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> `./Scripts/generate-xcodeproj.sh`. If the build fails on icon assets,
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> make sure `OSGKeyboard/AppIcon.icon/` exists with `Assets/` and `icon.json`
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> inside (do not expand the folder manually).
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### Re-running
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Run `./Scripts/generate-xcodeproj.sh` any time `project.yml` changes
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(e.g. after `git pull`).
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---
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# OSGKeyboard
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> Hold a key, speak, release — AI-polished text appears at your cursor in any app.
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> A source-available, custom-keyboard-based voice input tool for iOS 26+, inspired by [Typeless](https://typeless.com) and [OpenLess](https://github.com/Open-Less/openless).
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[中文 README](./README.zh.md)
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---
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## What is it?
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OSGKeyboard is a free, source-available alternative to commercial voice-input tools. It runs as a **Custom Keyboard Extension** on iOS, so you can use it in **any app** — Messages, Notes, Mail, ChatGPT, Claude, Cursor, you name it.
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1. Press and hold the mic key
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2. Speak naturally
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3. Release — the AI polishes your words into clean text and inserts it at the cursor
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The audio stays on-device (transcribed by Apple's on-device `SpeechAnalyzer` + `DictationTranscriber` on iOS 26+). Only the **polished transcript** is sent to your chosen cloud LLM. **No audio ever leaves your phone.**
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---
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## Features
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- 🎙 **Push-to-talk** with a Typeless-style circular mic button
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- 🧠 **On-device ASR** (`SpeechAnalyzer` + `DictationTranscriber`, iOS 26+)
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- ✍️ **AI polishing** — adds structure, punctuation, fixes grammar, optionally produces lists
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- 🧩 **Local + cloud polish toggle** — local engine is ASR-only by default; opt into a post-ASR cloud polish step (DeepSeek by default) when the iOS speech recognition isn't strong enough for your environment (noisy far-field audio, strong accents, etc.)
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- 🔌 **Bring-your-own API** — works with any OpenAI-compatible endpoint (OpenAI, DeepSeek, Qwen DashScope, your own self-hosted server, …)
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- 🔒 **Privacy first** — audio never leaves your device; transcripts only sent to the LLM you choose
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- 🎨 **Native SwiftUI** — dark theme, frosted glass, ~2000 lines of Swift
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- 🪶 **Zero dependencies** — no SwiftPM packages, no CocoaPods, no Carthage
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---
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## Quick start
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### Requirements
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- macOS with **Xcode 16+** (Xcode 26 recommended)
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- iPhone running **iOS 26.0+**
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- [XcodeGen](https://github.com/yonaskolb/XcodeGen): `brew install xcodegen`
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- An OpenAI-compatible API key (e.g. from [OpenAI](https://platform.openai.com/api-keys), [DeepSeek](https://platform.deepseek.com/api_keys), or [Qwen DashScope](https://dashscope.console.aliyun.com/apiKey))
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### Build & run
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```bash
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git clone https://github.com/hkgood/OSGKeyboard.git
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cd OSGKeyboard
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xcodegen generate # produces OSGKeyboard.xcodeproj
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open OSGKeyboard.xcodeproj # or build via CLI:
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xcodebuild -project OSGKeyboard.xcodeproj -scheme OSGKeyboard \
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-destination 'generic/platform=iOS Simulator' build
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```
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### Enable the keyboard in iOS
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1. Run the app on your device or simulator.
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2. Follow the 3-step onboarding: **enable the keyboard** in iOS Settings, then **allow Full Access** (required for the mic and LLM calls), then **paste your API key**.
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3. In any text field, tap 🌐 to switch to **OSGKeyboard**.
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4. Press and hold the mic, speak, release. ✨
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> **"Allow Full Access" is required.** Without it, iOS blocks the keyboard from using the microphone and from making network requests. We never log, store, or transmit your keystrokes — see [`PrivacyInfo.xcprivacy`](./OSGKeyboard/PrivacyInfo.xcprivacy).
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---
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## Architecture
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```
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OSGKeyboard/
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├── OSGKeyboard/ # Main iOS app (settings, onboarding)
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│ ├── Views/ # SwiftUI screens
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│ ├── OSGKeyboardApp.swift # @main entry
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│ ├── PrivacyInfo.xcprivacy # Required privacy manifest
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│ └── OSGKeyboard.entitlements # App Group declaration
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├── OSGKeyboardExt/ # Custom Keyboard Extension
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│ ├── KeyboardViewController.swift # Principal class
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│ ├── Services/
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│ │ ├── AudioCaptureService.swift # AVAudioEngine → 16 kHz PCM
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│ │ ├── ASRService.swift # iOS 26 SpeechAnalyzer ASR
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│ │ └── PolishingService.swift # LLM call with timeout
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│ └── Views/ # RecordButton, Waveform, KeyboardRootView
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├── OSGKeyboardShared/ # Framework shared by app + extension
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│ ├── Models/ # ProviderConfig, LLMRequest, LLMProvider
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│ ├── Services/ # LLMClient (OpenAI-compatible)
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│ └── Constants/ # AppGroup identifier
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├── OSGKeyboardTests/ # XCTest unit tests
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├── project.yml # XcodeGen project definition
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└── .github/workflows/ci.yml # Lint + build CI
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```
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### Data flow
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```
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[Long-press mic] → AudioCaptureService → AudioBufferSnapshot (16 kHz mono)
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↓
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ASRService.transcribe()
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↓
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ASREvent.final(rawTranscript)
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↓
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PolishingService.polish()
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↓
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LLMClient (OpenAI-compatible)
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↓
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textDocumentProxy.insertText(polished)
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```
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**Engine modes:**
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- `cloud` (default): ASR runs on-device via `SpeechAnalyzer`, the transcript is
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sent to your configured LLM for polish.
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- `local`: ASR runs on-device via `SpeechAnalyzer`. The transcript is inserted
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as-is — no cloud round-trip.
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- `local` + "Cloud polish after ASR" toggle (Settings → On-device models):
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same as `cloud` in spirit, but routed via the local-engine pipeline so the
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keyboard extension can still use the on-device ASR; the transcript is sent
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to the configured LLM before insertion. Requires a DeepSeek (or other
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OpenAI-compatible) API key in the Keychain.
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---
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## Adding a new LLM provider
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Open `OSGKeyboardShared/Models/LLMProvider.swift` and append a new `LLMProvider` to the `presets` array. The default `OpenAICompatibleClient` handles any endpoint that speaks the `POST /chat/completions` protocol.
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```swift
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LLMProvider(
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id: "groq",
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name: "Groq",
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defaultBaseURL: "https://api.groq.com/openai/v1",
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defaultModel: "llama-3.1-70b-versatile",
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apiKeyURL: URL(string: "https://console.groq.com/keys")
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)
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```
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That's it. No other code changes required.
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---
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## Limitations
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- iOS sandboxes keyboard extensions: ~60 MB memory cap, Full Access required.
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- The keyboard does **not** work in password fields or some `WKWebView` textareas (iOS limitation).
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- iOS 26+ only. Earlier iOS versions are not supported.
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---
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## License
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[OSGKeyboard Source Available License](./LICENSE) — personal learning and non-commercial local use only. No commercial use, redistribution, or public forks without permission. Commercial licensing: [rocky.hk@gmail.com](mailto:rocky.hk@gmail.com).
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---
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## Acknowledgements
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- Inspired by [Typeless](https://typeless.com) and the desktop open-source [OpenLess](https://github.com/Open-Less/openless)
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- Built with [XcodeGen](https://github.com/yonaskolb/XcodeGen)
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- Powered by Apple's [SpeechAnalyzer](https://developer.apple.com/documentation/speech/speechanalyzer) and [SFSpeechRecognizer](https://developer.apple.com/documentation/speech/sfspeechrecognizer)
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---
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**Note:** the project is published at [`hkgood/OSGKeyboard`](https://github.com/hkgood/OSGKeyboard); badges and git clone URLs already point there.
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