df1c5ff32c
Replace MLX GPU inference with CoreML bundles so transcription continues while the host app is backgrounded. Adds model download and warm-up, vendored Qwen3Speech, and updates onboarding, settings, and copy for the ~1.6 GB CoreML package (iOS 18+).
106 lines
3.9 KiB
Swift
106 lines
3.9 KiB
Swift
// AppGroupPersistor.swift
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// OSGKeyboard · Keyboard Extension
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//
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// Extracted from KeyboardViewController so the view controller doesn't
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// have to know about App Group availability checks, AppGroupStore
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// reads/writes, or how to render the locale / mode into the State
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// view model.
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import Foundation
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import OSGKeyboardShared
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/// Outcome of `load()` — distinguishes "everything fine" from "the
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/// App Group isn't configured so we can't read anything". The view
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/// controller flips its `phase` accordingly.
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public enum AppGroupLoadResult: Equatable {
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case loaded
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case unavailable
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}
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@MainActor
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public struct AppGroupPersistor {
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public init() {}
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/// Hydrate `state` from the App Group. Returns `loaded` on success
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/// or `unavailable` if the App Group suite can't be opened (which
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/// in DEBUG `fatalError`s inside `AppGroup.isAvailable`).
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public func load(into state: KeyboardViewController.State) -> AppGroupLoadResult {
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guard AppGroup.isAvailable else {
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return .unavailable
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}
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let store = AppGroupStore()
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state.localeId = store.localeId
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// Both engines always polish; ignore legacy off/transcribe modeId.
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state.mode = .polish
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state.engineMode = store.engineMode
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state.localASRBackend = store.localASRBackend
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state.localModelsReady = OnDeviceModelStatus.isLocalStackReady(
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asrBackend: store.localASRBackend
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)
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state.localModelsLoaded = OnDeviceModelStatus.modelsLoadedInMemory()
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#if DEBUG
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// Print a masked view of the live App Group config so we can see
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// from the device console exactly what the keyboard extension
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// actually sees (and whether it agrees with the main App).
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let key = store.apiKey
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let masked: String
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if key.count > 8 {
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masked = "\(key.prefix(4))…\(key.suffix(4)) (\(key.count) chars)"
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} else if key.isEmpty {
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masked = "<empty>"
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} else {
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masked = "<\(key.count) chars>"
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}
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print("""
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🔍 [AppGroupPersistor.load]
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providerId = \(store.providerId)
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baseURL = \(store.baseURL)
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apiKey = \(masked)
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model = \(store.model)
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modeId = \(store.modeId)
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localeId = \(store.localeId)
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localASRBackend = \(store.localASRBackend.rawValue)
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""")
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#endif
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return .loaded
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}
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/// Lightweight refresh for flags the host app may update while the
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/// keyboard stays open (model downloads, engine switches).
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public func refreshRuntimeFlags(into state: KeyboardViewController.State) {
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guard AppGroup.isAvailable else { return }
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let store = AppGroupStore()
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state.engineMode = store.engineMode
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state.localASRBackend = store.localASRBackend
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state.localModelsReady = OnDeviceModelStatus.isLocalStackReady(
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asrBackend: store.localASRBackend
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)
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state.localModelsLoaded = OnDeviceModelStatus.modelsLoadedInMemory()
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}
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/// Persist `mode` to the App Group store.
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public func persist(mode: KeyboardViewController.State.InputMode) {
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guard AppGroup.isAvailable else { return }
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AppGroupStore().setModeId(mode.rawValue)
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}
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/// Persist `localeId` to the App Group store.
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public func persist(localeId: String) {
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guard AppGroup.isAvailable else { return }
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AppGroupStore().setLocaleId(localeId)
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}
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/// Persist `engineMode` to the App Group store.
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public func persist(engineMode: String) {
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guard AppGroup.isAvailable else { return }
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AppGroupStore().setEngineMode(engineMode)
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}
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/// Persist `localASRBackend` to the App Group store.
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public func persist(localASRBackend: LocalASRBackend) {
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guard AppGroup.isAvailable else { return }
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AppGroupStore().setLocalASRBackend(localASRBackend)
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}
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} |