128aab1b02
- Add iCloud key-value settings sync (engine/language/polish/Flow prefs); API keys stay on-device. New "Sync settings via iCloud" toggle. - Redesign cold-start handoff: bottom-bar left-to-right swipe guidance, auto-dismiss on app switch, tap-anywhere to close, retained return link. - Harden keyboard->app handoff with host-disconnected hint. - Include prior Unreleased ASR fixes (route-change crash, fallback warning, multi-utterance recognition, local ASR diagnostics). Release 0.5.0 (build 18).
596 lines
22 KiB
Swift
596 lines
22 KiB
Swift
// FlowContinuousCapture.swift
|
|
// OSGKeyboard · Shared
|
|
//
|
|
// TypeWhisper-style continuous mic capture for Flow sessions: one
|
|
// AVAudioEngine + input tap for the entire session. Utterances gate
|
|
// whether buffers are forwarded to ASR; levels are always computed on
|
|
// the audio thread and read from the main thread (never UserDefaults
|
|
// from the realtime tap — that caused cross-process crashes).
|
|
|
|
import Foundation
|
|
import AVFoundation
|
|
import os
|
|
|
|
private enum FlowCaptureConstants {
|
|
static let levelBarCount = 24
|
|
static let targetSampleRate: Double = 16_000
|
|
static let drainPollIntervalNs: UInt64 = 20_000_000
|
|
}
|
|
|
|
private enum UtteranceGatePhase: Equatable {
|
|
case idle
|
|
case recording
|
|
case draining
|
|
}
|
|
|
|
/// Thread-safe relay for utterance-scoped ASR snapshots.
|
|
private final class FlowCaptureStreamRelay: @unchecked Sendable {
|
|
private let lock = OSAllocatedUnfairLock()
|
|
private var continuation: AsyncStream<AudioBufferSnapshot>.Continuation?
|
|
|
|
func bind(_ continuation: AsyncStream<AudioBufferSnapshot>.Continuation) {
|
|
lock.withLock { self.continuation = continuation }
|
|
}
|
|
|
|
func replay(_ snapshots: [AudioBufferSnapshot]) {
|
|
lock.withLock {
|
|
for snapshot in snapshots {
|
|
continuation?.yield(snapshot)
|
|
}
|
|
}
|
|
}
|
|
|
|
func yield(_ snapshot: AudioBufferSnapshot) {
|
|
_ = lock.withLock { continuation?.yield(snapshot) }
|
|
}
|
|
|
|
func finish() {
|
|
lock.withLock {
|
|
continuation?.finish()
|
|
continuation = nil
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Rolling pre-roll while utterance gate is closed (~400 ms at typical tap rates).
|
|
private final class FlowPrerollStore: @unchecked Sendable {
|
|
private let lock = OSAllocatedUnfairLock()
|
|
private var snapshots: [AudioBufferSnapshot] = []
|
|
private let maxCount: Int
|
|
|
|
init(maxCount: Int = 6) {
|
|
self.maxCount = maxCount
|
|
}
|
|
|
|
func append(_ snapshot: AudioBufferSnapshot) {
|
|
lock.withLock {
|
|
snapshots.append(snapshot)
|
|
if snapshots.count > maxCount {
|
|
snapshots.removeFirst(snapshots.count - maxCount)
|
|
}
|
|
}
|
|
}
|
|
|
|
func drain() -> [AudioBufferSnapshot] {
|
|
lock.withLock {
|
|
let drained = snapshots
|
|
snapshots.removeAll()
|
|
return drained
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Rolling bar levels updated from the audio tap; read on the main actor.
|
|
private final class FlowLevelStore: @unchecked Sendable {
|
|
private let lock = OSAllocatedUnfairLock()
|
|
private var levels: [Float]
|
|
|
|
init(barCount: Int) {
|
|
levels = Array(repeating: 0, count: barCount)
|
|
}
|
|
|
|
func update(from buffer: AVAudioPCMBuffer, barCount: Int) {
|
|
let computed = Self.calculateLevels(from: buffer, barCount: barCount)
|
|
lock.withLock { levels = computed }
|
|
}
|
|
|
|
func snapshot() -> [Float] {
|
|
lock.withLock { levels }
|
|
}
|
|
|
|
private static func calculateLevels(from buffer: AVAudioPCMBuffer, barCount: Int) -> [Float] {
|
|
guard let channelData = buffer.floatChannelData else {
|
|
return Array(repeating: 0, count: barCount)
|
|
}
|
|
let frameLength = Int(buffer.frameLength)
|
|
guard frameLength > 0 else {
|
|
return Array(repeating: 0, count: barCount)
|
|
}
|
|
let samplesPerBar = max(frameLength / barCount, 1)
|
|
var result = [Float]()
|
|
result.reserveCapacity(barCount)
|
|
for barIndex in 0..<barCount {
|
|
let start = barIndex * samplesPerBar
|
|
let end = min(start + samplesPerBar, frameLength)
|
|
var sum: Float = 0
|
|
for i in start..<end {
|
|
sum += abs(channelData[0][i])
|
|
}
|
|
let avg = sum / Float(max(end - start, 1))
|
|
result.append(min(avg * 50, 1))
|
|
}
|
|
return result
|
|
}
|
|
}
|
|
|
|
/// Route-adaptive downsampling converter, safe to call from the realtime tap.
|
|
///
|
|
/// `AVAudioEngine.installTap(format:)` traps with an **uncatchable** NSException
|
|
/// when the format passed to it does not match the input node's *live* format.
|
|
/// After an audio-route change — which the on-device `SpeechAnalyzer` triggers
|
|
/// during warmup by reconfiguring the shared `AVAudioSession` — the value
|
|
/// returned by `inputNode.outputFormat(forBus:)` can lag behind the real
|
|
/// hardware rate (e.g. it reports 48 kHz while the node has already switched to
|
|
/// 24 kHz). Installing a tap with that stale explicit format crashes the whole
|
|
/// app (`Failed to create tap due to format mismatch`).
|
|
///
|
|
/// We therefore install the tap with `format: nil` (which always uses the
|
|
/// node's live format) and rebuild the sample-rate converter *here* whenever the
|
|
/// incoming buffer's format actually changes, so downsampling to the ASR target
|
|
/// rate is always valid regardless of route churn.
|
|
private final class AdaptiveDownsampler: @unchecked Sendable {
|
|
// `AVAudioConverter` / `AVAudioFormat` are not `Sendable`, so the state and
|
|
// the returned converter are guarded manually via the unchecked lock APIs.
|
|
private let lock = OSAllocatedUnfairLock<(converter: AVAudioConverter, source: AVAudioFormat)?>(uncheckedState: nil)
|
|
let targetFormat: AVAudioFormat
|
|
|
|
init(targetFormat: AVAudioFormat) {
|
|
self.targetFormat = targetFormat
|
|
}
|
|
|
|
/// Returns a converter valid for `sourceFormat`, rebuilding it lazily when
|
|
/// the hardware route (and thus the buffer format) changes.
|
|
func converter(for sourceFormat: AVAudioFormat) -> AVAudioConverter? {
|
|
lock.withLockUnchecked { state in
|
|
if let state, state.source == sourceFormat {
|
|
return state.converter
|
|
}
|
|
guard let converter = AVAudioConverter(from: sourceFormat, to: targetFormat) else {
|
|
state = nil
|
|
return nil
|
|
}
|
|
state = (converter, sourceFormat)
|
|
return converter
|
|
}
|
|
}
|
|
}
|
|
|
|
@MainActor
|
|
public final class FlowContinuousCapture {
|
|
|
|
public enum StartError: LocalizedError {
|
|
case invalidHardwareFormat(sampleRate: Double, channels: Int)
|
|
case formatCreateFailed
|
|
case converterCreateFailed
|
|
case engineStartFailed(String)
|
|
case audioSessionFailed(String)
|
|
|
|
public var errorDescription: String? {
|
|
switch self {
|
|
case .invalidHardwareFormat(let sr, let ch):
|
|
return String.localizedStringWithFormat(
|
|
NSLocalizedString("preview.error.micUnavailable", comment: ""),
|
|
sr,
|
|
ch
|
|
)
|
|
case .formatCreateFailed:
|
|
return NSLocalizedString("preview.error.formatCreate", comment: "")
|
|
case .converterCreateFailed:
|
|
return NSLocalizedString("preview.error.converterCreate", comment: "")
|
|
case .engineStartFailed(let detail):
|
|
return String.localizedStringWithFormat(
|
|
NSLocalizedString("preview.error.engineStart", comment: ""),
|
|
detail
|
|
)
|
|
case .audioSessionFailed(let detail):
|
|
return String.localizedStringWithFormat(
|
|
NSLocalizedString("preview.error.audioSession", comment: ""),
|
|
detail
|
|
)
|
|
}
|
|
}
|
|
}
|
|
|
|
public static let levelBarCount = FlowCaptureConstants.levelBarCount
|
|
|
|
private let audioEngine = AVAudioEngine()
|
|
private let streamRelay = FlowCaptureStreamRelay()
|
|
private let prerollStore = FlowPrerollStore()
|
|
private let levelStore = FlowLevelStore(barCount: FlowCaptureConstants.levelBarCount)
|
|
private let gate = OSAllocatedUnfairLock(initialState: UtteranceGatePhase.idle)
|
|
private let drainTracker = FlowCaptureDrainTracker()
|
|
private let tailSampleCounter = OSAllocatedUnfairLock(initialState: 0)
|
|
|
|
private var downsampler: AdaptiveDownsampler?
|
|
private var targetFormat: AVAudioFormat?
|
|
private var hwFormat: AVAudioFormat?
|
|
private var drainPolicy = FlowCaptureTailDrainPolicy.flowDefault
|
|
|
|
private var didInstallTap = false
|
|
private var isRunning = false
|
|
private var isRebuilding = false
|
|
|
|
private var routeObserver: NSObjectProtocol?
|
|
private var interruptionObserver: NSObjectProtocol?
|
|
private var mediaResetObserver: NSObjectProtocol?
|
|
private let log = Logger(subsystem: "com.osgkeyboard.shared", category: "FlowCapture")
|
|
|
|
public init() {}
|
|
|
|
public var running: Bool { isRunning }
|
|
|
|
/// Configure `.playAndRecord`, install a permanent input tap, start the engine.
|
|
public func start() throws {
|
|
guard !isRunning else { return }
|
|
try activateEngine()
|
|
isRunning = true
|
|
installSessionObservers()
|
|
}
|
|
|
|
/// Bring up the audio session + engine for the *current* hardware route.
|
|
/// Reused for route-change / interruption recovery, so it always rebuilds
|
|
/// the tap against the live hardware format (which changes when the user
|
|
/// plugs in AirPods or a wired headset mid-session).
|
|
private func activateEngine() throws {
|
|
let session = AVAudioSession.sharedInstance()
|
|
do {
|
|
try session.setCategory(
|
|
.playAndRecord,
|
|
mode: .measurement,
|
|
options: [.defaultToSpeaker, .allowBluetoothHFP, .mixWithOthers]
|
|
)
|
|
try session.setActive(true, options: .notifyOthersOnDeactivation)
|
|
} catch {
|
|
throw StartError.audioSessionFailed(error.localizedDescription)
|
|
}
|
|
|
|
let inputNode = audioEngine.inputNode
|
|
let hardwareFormat = inputNode.outputFormat(forBus: 0)
|
|
guard hardwareFormat.sampleRate > 0, hardwareFormat.channelCount > 0 else {
|
|
throw StartError.invalidHardwareFormat(
|
|
sampleRate: hardwareFormat.sampleRate,
|
|
channels: Int(hardwareFormat.channelCount)
|
|
)
|
|
}
|
|
|
|
guard let resolvedTargetFormat = AVAudioFormat(
|
|
commonFormat: .pcmFormatFloat32,
|
|
sampleRate: FlowCaptureConstants.targetSampleRate,
|
|
channels: 1,
|
|
interleaved: false
|
|
) else {
|
|
throw StartError.formatCreateFailed
|
|
}
|
|
|
|
// Route-adaptive converter: it rebuilds itself from the live buffer
|
|
// format inside the tap, so it never assumes a fixed hardware rate.
|
|
let downsampler = AdaptiveDownsampler(targetFormat: resolvedTargetFormat)
|
|
self.downsampler = downsampler
|
|
targetFormat = resolvedTargetFormat
|
|
hwFormat = hardwareFormat
|
|
|
|
// Rebuild the tap so its bound hardware format matches the new route.
|
|
if didInstallTap {
|
|
inputNode.removeTap(onBus: 0)
|
|
didInstallTap = false
|
|
}
|
|
|
|
let gateLock = gate
|
|
let relay = streamRelay
|
|
let preroll = prerollStore
|
|
let levels = levelStore
|
|
let tracker = drainTracker
|
|
let tailCounter = tailSampleCounter
|
|
let policy = drainPolicy
|
|
let tap = Self.makeAudioTapBlock(
|
|
downsampler: downsampler,
|
|
gate: gateLock,
|
|
levelStore: levels,
|
|
prerollStore: preroll,
|
|
streamRelay: relay,
|
|
drainTracker: tracker,
|
|
tailSampleCounter: tailCounter,
|
|
drainPolicy: policy
|
|
)
|
|
// `format: nil` binds the tap to the input node's *live* format. Passing
|
|
// an explicit (possibly stale) format here is what crashed the app on a
|
|
// route change (48 kHz client vs 24 kHz hardware); nil can never mismatch.
|
|
inputNode.installTap(onBus: 0, bufferSize: 4096, format: nil, block: tap)
|
|
didInstallTap = true
|
|
|
|
audioEngine.prepare()
|
|
do {
|
|
try audioEngine.start()
|
|
} catch {
|
|
throw StartError.engineStartFailed(error.localizedDescription)
|
|
}
|
|
}
|
|
|
|
/// Tear down the engine and release the audio session.
|
|
public func stop() {
|
|
removeSessionObservers()
|
|
gate.withLock { $0 = .idle }
|
|
drainTracker.reset()
|
|
tailSampleCounter.withLock { $0 = 0 }
|
|
streamRelay.finish()
|
|
|
|
if didInstallTap {
|
|
audioEngine.inputNode.removeTap(onBus: 0)
|
|
didInstallTap = false
|
|
}
|
|
if audioEngine.isRunning {
|
|
audioEngine.stop()
|
|
}
|
|
isRunning = false
|
|
downsampler = nil
|
|
targetFormat = nil
|
|
hwFormat = nil
|
|
try? AVAudioSession.sharedInstance().setActive(
|
|
false,
|
|
options: .notifyOthersOnDeactivation
|
|
)
|
|
}
|
|
|
|
/// Re-activate capture after returning from background without
|
|
/// reinstalling the tap (iOS may deactivate the audio session).
|
|
public func reassertIfRunning() {
|
|
guard isRunning else { return }
|
|
let session = AVAudioSession.sharedInstance()
|
|
try? session.setCategory(
|
|
.playAndRecord,
|
|
mode: .measurement,
|
|
options: [.defaultToSpeaker, .allowBluetoothHFP, .mixWithOthers]
|
|
)
|
|
try? session.setActive(true, options: .notifyOthersOnDeactivation)
|
|
if !audioEngine.isRunning {
|
|
try? audioEngine.start()
|
|
}
|
|
}
|
|
|
|
// MARK: - Route / interruption recovery
|
|
|
|
private func installSessionObservers() {
|
|
let center = NotificationCenter.default
|
|
if routeObserver == nil {
|
|
routeObserver = center.addObserver(
|
|
forName: AVAudioSession.routeChangeNotification,
|
|
object: nil,
|
|
queue: .main
|
|
) { [weak self] note in
|
|
let reasonRaw = note.userInfo?[AVAudioSessionRouteChangeReasonKey] as? UInt
|
|
MainActor.assumeIsolated { self?.handleRouteChange(reasonRaw: reasonRaw) }
|
|
}
|
|
}
|
|
if interruptionObserver == nil {
|
|
interruptionObserver = center.addObserver(
|
|
forName: AVAudioSession.interruptionNotification,
|
|
object: nil,
|
|
queue: .main
|
|
) { [weak self] note in
|
|
let typeRaw = note.userInfo?[AVAudioSessionInterruptionTypeKey] as? UInt
|
|
let optionsRaw = note.userInfo?[AVAudioSessionInterruptionOptionKey] as? UInt
|
|
MainActor.assumeIsolated {
|
|
self?.handleInterruption(typeRaw: typeRaw, optionsRaw: optionsRaw)
|
|
}
|
|
}
|
|
}
|
|
// Apple QA1749: when the system media server resets, the engine,
|
|
// converter and audio session all become orphaned and must be
|
|
// rebuilt from scratch — otherwise capture silently produces no
|
|
// audio (another cause of "waveform moves but ASR is empty").
|
|
if mediaResetObserver == nil {
|
|
mediaResetObserver = center.addObserver(
|
|
forName: AVAudioSession.mediaServicesWereResetNotification,
|
|
object: nil,
|
|
queue: .main
|
|
) { [weak self] _ in
|
|
MainActor.assumeIsolated { self?.handleMediaServicesReset() }
|
|
}
|
|
}
|
|
}
|
|
|
|
private func removeSessionObservers() {
|
|
let center = NotificationCenter.default
|
|
if let routeObserver { center.removeObserver(routeObserver) }
|
|
if let interruptionObserver { center.removeObserver(interruptionObserver) }
|
|
if let mediaResetObserver { center.removeObserver(mediaResetObserver) }
|
|
routeObserver = nil
|
|
interruptionObserver = nil
|
|
mediaResetObserver = nil
|
|
}
|
|
|
|
private func handleMediaServicesReset() {
|
|
guard isRunning else { return }
|
|
log.info("Media services were reset — rebuilding engine and converter")
|
|
rebuildEngine()
|
|
}
|
|
|
|
private func handleRouteChange(reasonRaw: UInt?) {
|
|
guard isRunning else { return }
|
|
guard let reasonRaw,
|
|
let reason = AVAudioSession.RouteChangeReason(rawValue: reasonRaw) else { return }
|
|
switch reason {
|
|
case .oldDeviceUnavailable, .newDeviceAvailable:
|
|
log.info("Audio route changed (\(reasonRaw, privacy: .public)) — rebuilding engine")
|
|
rebuildEngine()
|
|
default:
|
|
break
|
|
}
|
|
}
|
|
|
|
private func handleInterruption(typeRaw: UInt?, optionsRaw: UInt?) {
|
|
guard let typeRaw,
|
|
let type = AVAudioSession.InterruptionType(rawValue: typeRaw) else { return }
|
|
switch type {
|
|
case .began:
|
|
log.info("Audio interruption began")
|
|
case .ended:
|
|
guard isRunning else { return }
|
|
let shouldResume: Bool
|
|
if let optionsRaw {
|
|
shouldResume = AVAudioSession.InterruptionOptions(rawValue: optionsRaw).contains(.shouldResume)
|
|
} else {
|
|
shouldResume = true
|
|
}
|
|
if shouldResume {
|
|
log.info("Audio interruption ended — resuming capture")
|
|
rebuildEngine()
|
|
}
|
|
@unknown default:
|
|
break
|
|
}
|
|
}
|
|
|
|
/// Stop and rebuild the engine against the current route, keeping
|
|
/// `isRunning` intact so the session survives the swap transparently.
|
|
private func rebuildEngine() {
|
|
guard isRunning, !isRebuilding else { return }
|
|
isRebuilding = true
|
|
defer { isRebuilding = false }
|
|
if audioEngine.isRunning {
|
|
audioEngine.stop()
|
|
}
|
|
do {
|
|
try activateEngine()
|
|
} catch {
|
|
log.error("Engine rebuild failed: \(error.localizedDescription, privacy: .public)")
|
|
}
|
|
}
|
|
|
|
/// Begin forwarding downsampled buffers to ASR for one utterance.
|
|
public func beginUtterance() -> AsyncStream<AudioBufferSnapshot> {
|
|
let (stream, continuation) = AsyncStream<AudioBufferSnapshot>.makeStream()
|
|
drainTracker.reset()
|
|
tailSampleCounter.withLock { $0 = 0 }
|
|
// Bind the consumer before opening the gate so early tap frames
|
|
// are not dropped on the floor.
|
|
streamRelay.bind(continuation)
|
|
streamRelay.replay(prerollStore.drain())
|
|
gate.withLock { $0 = .recording }
|
|
return stream
|
|
}
|
|
|
|
/// Drain trailing PCM after the user stops, then finish the ASR stream.
|
|
public func endUtteranceAndDrain(
|
|
policy: FlowCaptureTailDrainPolicy = .flowDefault
|
|
) async -> FlowCaptureDrainReport {
|
|
let currentPhase = gate.withLock { $0 }
|
|
guard currentPhase == .recording else {
|
|
return .skipped
|
|
}
|
|
|
|
drainPolicy = policy
|
|
gate.withLock { $0 = .draining }
|
|
drainTracker.beginDrain()
|
|
|
|
var endedBySilence = false
|
|
while true {
|
|
let decision = drainTracker.shouldFinish(policy: policy)
|
|
if decision.finished {
|
|
endedBySilence = decision.endedBySilence
|
|
break
|
|
}
|
|
if Task.isCancelled { break }
|
|
try? await Task.sleep(nanoseconds: FlowCaptureConstants.drainPollIntervalNs)
|
|
}
|
|
|
|
// NOTE: We intentionally do NOT signal `.endOfStream` to the shared
|
|
// downsampling converter here. `AVAudioConverter` is stateful: once its
|
|
// input block returns `.endOfStream`, the converter is permanently
|
|
// finished and every subsequent `.haveData` conversion (from the live
|
|
// tap) returns no data — which silently starved every utterance after
|
|
// the first (Apple docs + AVAudioConverter reuse guidance). Trailing
|
|
// speech is already preserved by the live `.draining` forwarding loop
|
|
// above; the converter's sub-millisecond internal filter tail is not
|
|
// worth poisoning a session-long converter for.
|
|
streamRelay.finish()
|
|
gate.withLock { $0 = .idle }
|
|
|
|
let tailSamples = tailSampleCounter.withLock { $0 }
|
|
let report = FlowCaptureDrainReport(
|
|
drainDurationSeconds: drainTracker.elapsedSeconds(),
|
|
endedBySilence: endedBySilence,
|
|
tailSampleCount: tailSamples
|
|
)
|
|
drainTracker.reset()
|
|
tailSampleCounter.withLock { $0 = 0 }
|
|
FlowPipelineDiagnostics.logDrain(report)
|
|
return report
|
|
}
|
|
|
|
/// Immediate stop without tail drain (abort / session teardown).
|
|
public func cancelUtterance() {
|
|
gate.withLock { $0 = .idle }
|
|
drainTracker.reset()
|
|
tailSampleCounter.withLock { $0 = 0 }
|
|
streamRelay.finish()
|
|
}
|
|
|
|
public func currentAudioLevels() -> [Float] {
|
|
levelStore.snapshot()
|
|
}
|
|
|
|
// MARK: - Audio tap (nonisolated — runs on realtime thread)
|
|
|
|
private nonisolated static func makeAudioTapBlock(
|
|
downsampler: AdaptiveDownsampler,
|
|
gate: OSAllocatedUnfairLock<UtteranceGatePhase>,
|
|
levelStore: FlowLevelStore,
|
|
prerollStore: FlowPrerollStore,
|
|
streamRelay: FlowCaptureStreamRelay,
|
|
drainTracker: FlowCaptureDrainTracker,
|
|
tailSampleCounter: OSAllocatedUnfairLock<Int>,
|
|
drainPolicy: FlowCaptureTailDrainPolicy
|
|
) -> @Sendable (AVAudioPCMBuffer, AVAudioTime) -> Void {
|
|
return { buffer, _ in
|
|
levelStore.update(from: buffer, barCount: FlowCaptureConstants.levelBarCount)
|
|
|
|
// Derive the converter from the *live* buffer format so a mid-session
|
|
// route change (e.g. 48 kHz → 24 kHz) is handled transparently.
|
|
let sourceFormat = buffer.format
|
|
let targetFormat = downsampler.targetFormat
|
|
guard sourceFormat.sampleRate > 0,
|
|
let converter = downsampler.converter(for: sourceFormat) else { return }
|
|
|
|
let outFrames = AVAudioFrameCount(
|
|
Double(buffer.frameLength) * targetFormat.sampleRate / sourceFormat.sampleRate
|
|
)
|
|
guard outFrames > 0,
|
|
let outBuffer = AVAudioPCMBuffer(pcmFormat: targetFormat, frameCapacity: outFrames)
|
|
else { return }
|
|
|
|
var error: NSError?
|
|
let status = converter.convert(to: outBuffer, error: &error) { _, outStatus in
|
|
outStatus.pointee = .haveData
|
|
return buffer
|
|
}
|
|
guard status == .haveData, error == nil, outBuffer.frameLength > 0 else { return }
|
|
|
|
let snapshot = AudioBufferSnapshot(buffer: outBuffer)
|
|
guard !snapshot.samples.isEmpty else { return }
|
|
|
|
let phase = gate.withLock { $0 }
|
|
switch phase {
|
|
case .recording, .draining:
|
|
streamRelay.yield(snapshot)
|
|
if phase == .draining {
|
|
drainTracker.noteAudio(samples: snapshot.samples, policy: drainPolicy)
|
|
tailSampleCounter.withLock { $0 += snapshot.samples.count }
|
|
}
|
|
case .idle:
|
|
prerollStore.append(snapshot)
|
|
}
|
|
}
|
|
}
|
|
}
|