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Rocky 39002336c0
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feat(app): add flow diagnostics and refine interface
Improve failure recovery visibility, strengthen account-session handling, and make the cross-platform interface more consistent.
2026-08-26 14:40:06 +08:00

316 lines
11 KiB
Swift

// RecordButton.swift
// OSGKeyboard · Shared
//
// Tap-to-toggle mic button shared between the keyboard extension and
// host-app keyboard preview surfaces.
import SwiftUI
public struct RecordButton: View {
@Environment(\.themePalette) private var palette: ThemePalette
public enum Phase: Equatable {
/// Green — host ready; tap records immediately.
case idleReady
/// Orange — voice input unavailable (missing key, session not ready, etc.).
case idleUnavailable
/// Host audio is starting; tap handling is owned by the coordinator.
case preparing
case recording
case processing
case error
}
public let phase: Phase
public let level: Double
public let remainingSeconds: Int?
public let isEnabled: Bool
public let usesLiquidGlass: Bool
public let onToggle: () -> Void
public let onPressingChanged: (Bool) -> Void
/// When non-nil, a 0.45s hold starts explicit editing of the last insertion.
public let onEditLongPressBegan: (() -> Void)?
public static let longPressDuration: TimeInterval = 0.45
@State private var breath = false
/// Set once a press has been consumed as a hold, so its release is not
/// replayed as a tap. Must survive phase changes: the phase flips to
/// `.preparing` / `.recording` while the initiating finger is still down.
@State private var longPressArmed = false
public init(
phase: Phase,
level: Double,
remainingSeconds: Int? = nil,
isEnabled: Bool = true,
usesLiquidGlass: Bool = false,
onToggle: @escaping () -> Void,
onPressingChanged: @escaping (Bool) -> Void = { _ in },
onEditLongPressBegan: (() -> Void)? = nil
) {
self.phase = phase
self.level = level
self.remainingSeconds = remainingSeconds
self.isEnabled = isEnabled
self.usesLiquidGlass = usesLiquidGlass
self.onToggle = onToggle
self.onPressingChanged = onPressingChanged
self.onEditLongPressBegan = onEditLongPressBegan
}
private var isUrgent: Bool {
guard phase == .recording, let remainingSeconds else { return false }
return remainingSeconds <= 10
}
private var recordingTint: Color {
palette.recordRed
}
private var waveformColor: Color {
OSGColor.recordingWaveform
}
private enum Layout {
static let disc: CGFloat = 95
static let outerRing: CGFloat = 106
static let breathRing: CGFloat = 100
static let glow: CGFloat = 119
}
public var body: some View {
ZStack {
Circle()
.stroke(recordingTint.opacity(isUrgent ? 0.55 : 0.35), lineWidth: isUrgent ? 3 : 2)
.frame(width: Layout.breathRing, height: Layout.breathRing)
.scaleEffect(breath ? 1.18 : 0.95)
.opacity(phase == .recording ? 1 : 0)
.animation(Motion.breath, value: breath)
Circle()
.fill(
RadialGradient(
colors: [recordingTint.opacity(0.55), .clear],
center: .center,
startRadius: 46,
endRadius: 92
)
)
.frame(width: Layout.glow, height: Layout.glow)
.opacity(phase == .recording ? 0.4 + level * 0.6 : 0)
.blur(radius: 18)
.animation(Motion.soft, value: phase)
.animation(Motion.soft, value: level)
Circle()
.stroke(
isIdle ? OSGColor.recordDiscHairlineIdle : OSGColor.recordDiscHairlineActive,
lineWidth: 0.5
)
.frame(width: Layout.outerRing, height: Layout.outerRing)
ZStack {
if usesLiquidGlass {
Circle()
.fill(.clear)
.glassEffect(
.regular
.tint(glassTint)
.interactive(),
in: .circle
)
} else {
Circle()
.fill(discGradient)
Circle()
.stroke(OSGColor.recordDiscOverlayStroke, lineWidth: 1)
.blendMode(.overlay)
}
Group {
switch phase {
case .idleReady, .idleUnavailable:
Image(systemName: "mic.fill")
.font(.system(size: 36, weight: .medium))
.foregroundStyle(OSGColor.fixedLightContent)
case .recording:
VStack(spacing: 3) {
if let remainingSeconds {
Text(formatRemaining(remainingSeconds))
.font(.system(size: 22, weight: .semibold, design: .rounded))
.foregroundStyle(OSGColor.fixedLightContent)
.monospacedDigit()
.contentTransition(.numericText())
.offset(y: 3)
}
WaveformView(
level: level,
color: waveformColor,
active: true
)
.frame(width: 73, height: 32)
.opacity(0.4)
.scaleEffect(0.96)
}
.transition(.opacity)
case .preparing, .processing:
ProgressView()
.progressViewStyle(.circular)
.tint(palette.textPrimary)
.scaleEffect(1.25)
case .error:
Image(systemName: "exclamationmark.triangle.fill")
.font(.system(size: 32, weight: .medium))
.foregroundStyle(palette.warning)
}
}
}
.frame(width: Layout.disc, height: Layout.disc)
.animation(Motion.soft, value: phase)
.animation(Motion.soft, value: remainingSeconds)
}
.contentShape(Circle())
.modifier(
RecordButtonPressModifier(
phase: phase,
isEnabled: isEnabled,
supportsEditLongPress: onEditLongPressBegan != nil,
longPressArmed: $longPressArmed,
onToggle: onToggle,
onPressingChanged: onPressingChanged,
onEditLongPressBegan: onEditLongPressBegan
)
)
.onAppear { breath = (phase == .recording) }
.onChange(of: phase) { _, new in
breath = (new == .recording)
}
.accessibilityLabel(Text(SharedL10n.string("keyboard.tapToTalkA11y")))
}
private var glassTint: Color {
switch phase {
case .recording:
return recordingTint
case .error, .idleUnavailable:
return palette.warning.opacity(0.85)
case .preparing, .processing:
return palette.surfaceElevated
case .idleReady:
return palette.accent
}
}
private var isIdle: Bool {
switch phase {
case .idleReady, .idleUnavailable:
return true
case .preparing, .recording, .processing, .error:
return false
}
}
private func formatRemaining(_ seconds: Int) -> String {
let minutes = seconds / 60
let remainder = seconds % 60
return String(format: "%d:%02d", minutes, remainder)
}
private var discGradient: LinearGradient {
switch phase {
case .recording:
let colors: [Color] = isUrgent
? [recordingTint, recordingTint.opacity(0.85)]
: [recordingTint.opacity(0.95), recordingTint.opacity(0.75)]
return LinearGradient(colors: colors, startPoint: .top, endPoint: .bottom)
case .preparing, .processing:
return LinearGradient(
colors: [palette.surfaceElevated, palette.surface],
startPoint: .top,
endPoint: .bottom
)
case .error, .idleUnavailable:
return LinearGradient(
colors: [palette.warning.opacity(0.85), palette.warning.opacity(0.55)],
startPoint: .top,
endPoint: .bottom
)
case .idleReady:
return LinearGradient(
colors: [palette.accent.opacity(0.95), palette.accent.opacity(0.75)],
startPoint: .top,
endPoint: .bottom
)
}
}
}
// MARK: - Press / long-press routing
private struct RecordButtonPressModifier: ViewModifier {
let phase: RecordButton.Phase
let isEnabled: Bool
let supportsEditLongPress: Bool
@Binding var longPressArmed: Bool
let onToggle: () -> Void
let onPressingChanged: (Bool) -> Void
let onEditLongPressBegan: (() -> Void)?
/// A single recognizer serves every phase. Branching on `phase` here would
/// rebuild the gesture mid-press — edit long-press flips the phase while
/// the finger is still down — and SwiftUI hands that in-flight touch to the
/// fresh recognizer, letting one press both open and close a round.
func body(content: Content) -> some View {
content.onLongPressGesture(
minimumDuration: RecordButton.longPressDuration,
maximumDistance: 120,
pressing: { pressing in
if pressing {
longPressArmed = false
onPressingChanged(true)
return
}
// A press already consumed as a hold must not replay as a tap.
if longPressArmed {
longPressArmed = false
onPressingChanged(false)
return
}
handleTap()
onPressingChanged(false)
},
perform: {
let action = holdAction()
// Arm before dispatch: dispatching switches to LastInputEditView
// synchronously. Arming afterwards lets the disappearing
// RecordButton replay this same finger-up as a tap/stop.
longPressArmed = RecordButtonGesturePolicy.consumesPress(action)
dispatch(action)
}
)
}
private func handleTap() {
dispatch(RecordButtonGesturePolicy.tapAction(phase: phase, isEnabled: isEnabled))
}
private func holdAction() -> RecordButtonGestureAction {
RecordButtonGesturePolicy.holdAction(
phase: phase,
isEnabled: isEnabled,
supportsEditLongPress: supportsEditLongPress
)
}
private func dispatch(_ action: RecordButtonGestureAction) {
switch action {
case .none:
break
case .toggle:
onToggle()
case .beginEditLastInput:
onEditLongPressBegan?()
}
}
}