// KeyboardChromeLayout.swift // OSGKeyboard · Shared // // Cross-surface dimensions that must stay identical in voice and typing modes. import CoreGraphics public enum KeyboardChromeLayout { public static let totalHeight: CGFloat = 281 public static let actionKeyHeight: CGFloat = 50 /// Shared capsule action height for unified Send and edit-mode controls. public static let assistantActionCapsuleHeight: CGFloat = actionKeyHeight public static let actionKeyCornerRadius: CGFloat = 10 /// Shared spacing for every bottom action row. iPad uses a custom globe /// slot; iPhone relies on the system-provided switch below the keyboard. public static let actionKeySpacing: CGFloat = 8 /// Globe (🌐) key — small, icon-only. public static let globeActionKeyFraction: CGFloat = 0.12 /// Outer side key — pageSwitch / delete. public static let sideActionKeyFraction: CGFloat = 0.18 /// Center key — space (typing) or return (voice). Widest in the row. public static let centerActionKeyFraction: CGFloat = 0.50 /// Other outer side key — return (typing) or space/delete (voice). public static let side2ActionKeyFraction: CGFloat = 0.20 /// iPad typing bottom row: `[globe · 123 · , · space · . · return]`. /// /// The four-slot phone row gives the centre key 50% of the width, which on /// a full-width landscape iPad turns the space bar into a ~660 pt runway. /// The system keyboard spends that width on more keys instead, so iPad /// gains comma / period and space settles near the system's ~430 pt. public static let iPadGlobeFraction: CGFloat = 0.09 public static let iPadPageSwitchFraction: CGFloat = 0.13 public static let iPadPunctuationFraction: CGFloat = 0.09 public static let iPadSpaceFraction: CGFloat = 0.38 public static let iPadReturnFraction: CGFloat = 0.22 /// Five gaps separate the six iPad slots. public static let iPadActionKeyGapCount: CGFloat = 5 public static let horizontalInset: CGFloat = 8 /// Voice-surface content column cap. /// /// The voice surface is a sparse control cluster over a transparent /// background, so filling an iPad's width buys no visual width and only /// parks delete/return at the screen edges. The typing surface has the /// opposite need (a key grid must fill the width to match the system /// keyboard), which is why it no longer shares this constant. public static let voiceContentMaxWidth: CGFloat = 700 /// Width at or above which the typing surface switches to wide-iPad /// metrics (taller rows). Chosen to sit between the widest iPad portrait /// width (1024 pt on 13") and the narrowest landscape width (1133 pt on /// mini), so it tracks real available width rather than device orientation /// — Stage Manager and Split View resize into the right bucket for free. public static let wideIPadWidthThreshold: CGFloat = 1100 /// Uses iPad-scale metrics only when the host is both an iPad and currently /// exposes regular horizontal space. Compact Split View / Slide Over keeps /// the phone-scale layout, while wide iPhones never opt into iPad metrics. public static func usesIPadMetrics(isPad: Bool, hasRegularWidth: Bool) -> Bool { isPad && hasRegularWidth } /// Wide metrics need iPad-scale keys *and* enough width to justify them. public static func usesWideIPadMetrics(isIPad: Bool, width: CGFloat) -> Bool { isIPad && width >= wideIPadWidthThreshold } /// Splits the width left after three gaps into a 12 / 18 / 50 / 20 row for /// layouts that include a globe key, with a wide centre and balanced sides. public static func actionKeyWidths(availableWidth: CGFloat) -> (globe: CGFloat, side: CGFloat, center: CGFloat, side2: CGFloat) { let keyWidth = max(0, availableWidth - actionKeySpacing * 3) return ( globe: keyWidth * globeActionKeyFraction, side: keyWidth * sideActionKeyFraction, center: keyWidth * centerActionKeyFraction, side2: keyWidth * side2ActionKeyFraction ) } /// iPhone bottom row `[side · center · side2]`. Preserve the established /// side/centre balance while redistributing the removed globe slot. public static func actionKeyWidthsWithoutGlobe( availableWidth: CGFloat ) -> (side: CGFloat, center: CGFloat, side2: CGFloat) { let keyWidth = max(0, availableWidth - actionKeySpacing * 2) let fractionTotal = sideActionKeyFraction + centerActionKeyFraction + side2ActionKeyFraction return ( side: keyWidth * sideActionKeyFraction / fractionTotal, center: keyWidth * centerActionKeyFraction / fractionTotal, side2: keyWidth * side2ActionKeyFraction / fractionTotal ) } /// iPad voice bottom row `[globe · delete · return · space]`. The phone's /// 12/18/50/20 split would hand the centre key ~577 pt once the surface /// spans an iPad; these fractions keep every key in a usable range while /// giving the primary return action a little more room. public static let iPadVoiceGlobeFraction: CGFloat = 0.10 public static let iPadVoiceSideFraction: CGFloat = 0.24 public static let iPadVoiceCenterFraction: CGFloat = 0.40 public static let iPadVoiceSide2Fraction: CGFloat = 0.26 /// iPad variant of `actionKeyWidths` for the voice surface. public static func iPadVoiceActionKeyWidths( availableWidth: CGFloat ) -> (globe: CGFloat, side: CGFloat, center: CGFloat, side2: CGFloat) { let keyWidth = max(0, availableWidth - actionKeySpacing * 3) return ( globe: keyWidth * iPadVoiceGlobeFraction, side: keyWidth * iPadVoiceSideFraction, center: keyWidth * iPadVoiceCenterFraction, side2: keyWidth * iPadVoiceSide2Fraction ) } /// Six-slot iPad variant of `actionKeyWidths`. public static func iPadActionKeyWidths( availableWidth: CGFloat ) -> (globe: CGFloat, pageSwitch: CGFloat, comma: CGFloat, space: CGFloat, period: CGFloat, return: CGFloat) { let keyWidth = max(0, availableWidth - actionKeySpacing * iPadActionKeyGapCount) return ( globe: keyWidth * iPadGlobeFraction, pageSwitch: keyWidth * iPadPageSwitchFraction, comma: keyWidth * iPadPunctuationFraction, space: keyWidth * iPadSpaceFraction, period: keyWidth * iPadPunctuationFraction, return: keyWidth * iPadReturnFraction ) } }