# OSGKeyboard **Speak it. It's typed.** Voice input for iPhone, iPad, and Mac. Speak in any app — polished text lands at your cursor. ![Platform](https://img.shields.io/badge/iOS%20%2F%20iPadOS-26%2B-0078D4?logo=apple) ![Platform](https://img.shields.io/badge/macOS-14%2B-555?logo=apple) ![Swift](https://img.shields.io/badge/Swift-6.0-FA7343?logo=swift) ![Version](https://img.shields.io/badge/version-0.5.3-3aa05a) ![License](https://img.shields.io/badge/license-Source%20Available-blue) [Website](https://hkgood.github.io/OSGKeyboard/) · [中文 README](./README.md) · [Privacy Policy](https://hkgood.github.io/OSGKeyboard/privacy/)

Download now from the App Store   Download now — macOS version

--- ## Why OSGKeyboard - **Works everywhere** — Messages, Notes, Notion, Cursor, Mail, WeChat — wherever you type - **Speak, don't edit** — tap (iOS) or hold Option (Mac); AI adds punctuation and structure for you - **On-device by default** — local recognition on iOS; optional local models on Mac. Cloud upload only when you opt in - **Bring your own LLM** — built-in polish out of the box, or plug in DeepSeek, OpenAI, Anthropic, OpenRouter, and more - **Mac global dictation** — menu-bar app, bottom overlay with live feedback, inserts into the frontmost app --- ## Three steps 1. **Install & authorize** — add the iOS keyboard with Full Access; grant mic + Accessibility on Mac 2. **Pick an engine** — local ASR + built-in polish (zero config), or your own API keys 3. **Start talking** — switch to OSGKeyboard, or hold Option on Mac --- ## Platforms | | iOS / iPadOS | macOS | |---|:---:|:---:| | Keyboard / global hotkey | ✅ | ✅ hold Option | | Full / Microsoft / Sogou double pinyin | ✅ optional fuzzy pairs | — | | Local speech recognition | ✅ SpeechAnalyzer | ✅ SenseVoice / Qwen3 | | AI polish | ✅ | ✅ | | Post-polish translation | ✅ | ✅ | | Personal dictionary | ✅ iCloud sync | ✅ | | Dictation history | ✅ | ✅ | | Live UI | ✅ Dynamic Island | ✅ floating pill | --- ## Privacy Speech is transcribed on-device by default. Polish sends **text only** — the transcript and a small amount of nearby cursor text for continuity, never raw audio. Chinese candidate learning stays in the on-device App Group and is not uploaded. Cursor context is not logged or saved to voice history, and secure fields are never captured. See the [Privacy Policy](https://hkgood.github.io/OSGKeyboard/privacy/). --- ## Get the app **iPhone / iPad (App Store)** Download now from the App Store **Mac (Developer ID signed and notarized)** Download now — macOS version ## Build from source Requires macOS with **Xcode 26** and [XcodeGen](https://github.com/yonaskolb/XcodeGen). ```bash git clone https://github.com/hkgood/OSGKeyboard.git cd OSGKeyboard ./Scripts/generate-xcodeproj.sh open OSGKeyboard.xcodeproj ``` Run tests: ```bash xcodebuild test -project OSGKeyboard.xcodeproj -scheme OSGKeyboard \ -destination 'platform=iOS Simulator,name=iPhone 17' ``` --- ## Architecture (brief) ``` OSGKeyboard/ Main iOS app (Flow session host) OSGKeyboardExt/ Custom keyboard extension OSGKeyboardMac/ macOS menu-bar app OSGKeyboardShared/ Shared framework (ASR, LLM, sync, design system) ``` **Flow session model (iOS):** the host app keeps a long-lived audio session; the keyboard sends start/stop signals via App Group; polished text is delivered back for insertion. **Engine modes:** - `local` — on-device ASR; built-in polish (or your own LLM key) - `cloud` — uploads audio to your configured ASR provider, then polishes via LLM See [CHANGELOG.md](./CHANGELOG.md) for release history and [CONTRIBUTING.md](./CONTRIBUTING.md) for PR guidelines. --- ## Adding an LLM provider Append a preset in `OSGKeyboardShared/Models/LLMProvider.swift` — any OpenAI-compatible `/chat/completions` endpoint works out of the box. --- ## Acknowledgements OSGKeyboard's voice and keyboard features build on these projects and platforms: - [Typeless](https://typeless.com) — product inspiration for voice-first input - [Apple SpeechAnalyzer](https://developer.apple.com/documentation/speech) — on-device iOS speech recognition - [librime](https://github.com/rime/librime) and [librime-xcframework](https://github.com/ghostflyby/librime-xcframework) — Chinese input engine and static iOS packaging - [NanoMouse](https://github.com/xjwhnxjwhn/nanomouse) and [Hamster](https://github.com/imfuxiao/Hamster) — references for iOS Rime lifecycle and architecture - [rime-pinyin-simp](https://github.com/rime/rime-pinyin-simp), [Jieba](https://github.com/fxsjy/jieba), [phrase-pinyin-data](https://github.com/mozillazg/phrase-pinyin-data), and [pinyin-data](https://github.com/mozillazg/pinyin-data) — pinyin, phrase, and frequency data - [mlx-audio-swift](https://github.com/Blaizzy/mlx-audio-swift) — local Qwen3 MLX streaming ASR on macOS - [Google Material Icons](https://github.com/google/material-design-icons) — icon font used by the iOS app See [Third-Party Notices](./NOTICE-TYPING.md) for exact versions and licenses, or open Settings → About → Third-Party Licenses in the app. --- ## License [Source Available License](./LICENSE) — personal, non-commercial use only. Commercial licensing: [rocky.hk@gmail.com](mailto:rocky.hk@gmail.com).