# Contributing to OSGKeyboard Thanks for your interest! OSGKeyboard is a Swift 6 app for iOS/iPadOS 26+ and macOS 15+. We welcome bug reports, feature ideas, and pull requests — please read this guide first. ## License OSGKeyboard is source available, not open source. By contributing, you agree to the contribution terms in [`LICENSE`](LICENSE). The license permits personal, non-commercial local builds but does not permit unauthorized redistribution or public derivative versions. ## Code of Conduct This project follows the [Contributor Covenant](https://www.contributor-covenant.org/version/2/1/code_of_conduct/). By participating you agree to its terms. ## Filing a bug Open an issue using the **Bug report** template. Please include: - OS version + device model (iPhone, iPad, or Apple-silicon Mac) - Xcode version (run `xcodebuild -version`) - Steps to reproduce - Relevant logs (Console.app filtered to `OSGKeyboard`) ## Proposing a feature Open an issue using the **Feature request** template. Briefly describe: - What problem it solves - Your proposed UX / API - Any alternatives you considered ## Submitting a pull request 1. **Fork & branch.** Branch from `main` with a descriptive name (`feat/custom-provider`, `fix/asr-timeout`). 2. **Generate the project locally:** ```bash brew install xcodegen swiftlint ./Scripts/generate-xcodeproj.sh ``` Building requires macOS with Xcode 26. `project.yml` is the project source of truth. 3. **Code style.** SwiftLint config lives in `.swiftlint.yml` — keep it green. We use Swift 6 strict concurrency, no `Sendable` shims where avoidable. 4. **Tests.** Add XCTest coverage under `OSGKeyboardTests/` (or Ext/Mac targets) for any non-trivial logic, and register the class in **exactly one** group in `Tests/suite-manifest.json`. See [`docs/TESTING.md`](docs/TESTING.md). 5. **Build & test before pushing:** ```bash ./Scripts/run-tests.sh validate ./Scripts/run-tests.sh pr # default CI gate; or: all / api / keyboard / … ``` 6. **Commit messages.** Short imperative summary (`fix: handle empty transcript`), longer body if needed. 7. **Open the PR** against `main`. The CI pipeline (`.github/workflows/ci.yml`) will lint + build + test automatically. ## Project structure ``` OSGKeyboard/ Main iOS/iPadOS app target and host resources OSGKeyboardExt/ Custom Keyboard Extension target OSGKeyboardShared/ Lightweight app/extension shared framework OSGKeyboardHostSupport/ Host-only ASR, cloud, CLM, charts, and StoreKit OSGKeyboardMac/ macOS menu-bar app; Qwen3 MLX local ASR OSGKeyboardTests/ XCTest unit tests (host / shared) OSGKeyboardExtTests/ Keyboard / typing XCTest OSGKeyboardMacTests/ Mac XCTest Tests/ Suite manifest (grouped presets — see docs/TESTING.md) project.yml XcodeGen definition; version/build source of truth .github/workflows/ CI ``` ## Adding a new LLM provider The simplest contribution: add a preset to `OSGKeyboardShared/Models/LLMProvider.swift`. No other code change is needed — `OpenAICompatibleClient` handles any OpenAI-compatible endpoint. ## Coding conventions - Swift 6 strict concurrency - `@MainActor` on any UI-touching type - `async/await` everywhere; no completion-handler chains - Public types use `PascalCase`, internal-only types can use `lowerCamelCase` - File headers use the `// FileName.swift` → `// OSGKeyboard · ` → blank-line → doc-comment style already in the repo ## Releasing Maintainers cut releases from `main`. The marketing version and monotonic build number live in `project.yml`; `CHANGELOG.md` is updated as part of the release PR. Do not infer the current Mac binary version from the historical download URL in the README.