[P0-①] Theme follows system + keyboard background transparent
- Split Palette.dark / Palette.light into a ThemePalette struct - Add EnvironmentKey<ThemePalette> + ThemedRoot<Content> - Wrap OSGKeyboardApp root in ThemedRoot so main App follows system - Remove 6 .preferredColorScheme(.dark) overrides from main App views - KeyboardRootView drops its Palette.background fill, uses .background(Color.clear) - Drop the unused 'background' computed property from KeyboardRootView - Legacy 'Palette.xxx' static accessors still resolve to dark values, so 2000 lines of existing call sites stay untouched xcodebuild iOS Simulator: SUCCEEDED
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@@ -9,7 +9,37 @@
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import SwiftUI
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// MARK: - Palette
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// MARK: - Theme palette (light / dark)
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/// Single source of truth for *one* colour scheme. The active palette is
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/// injected via the `\.themePalette` environment key — see
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/// `DesignSystem/ThemedRoot.swift`. Token names mirror the previous
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/// `Palette` static API so existing call sites (`Palette.background` etc.)
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/// still compile and resolve through the legacy static accessors below.
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public struct ThemePalette: Sendable {
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public let background: Color
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public let surface: Color
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public let surfaceElevated: Color
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public let surfaceMuted: Color
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public let accent: Color
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public let accentMuted: Color
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public let accentGlow: Color
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public let danger: Color
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public let success: Color
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public let warning: Color
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public let textPrimary: Color
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public let textSecondary: Color
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public let textTertiary: Color
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public let textOnAccent: Color
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public let divider: Color
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public let dividerStrong: Color
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public let recordRed: Color
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}
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public enum Palette {
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// Backgrounds
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@@ -40,6 +70,69 @@ public enum Palette {
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// Recording state
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public static let recordRed = Color(red: 1.000, green: 0.231, blue: 0.188) // #FF3B30
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/// Canonical dark palette — preserves every legacy literal above so
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/// existing call sites that read `Palette.background` directly keep
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/// getting the dark value (important for the keyboard extension, which
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/// deliberately stays dark regardless of system appearance).
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public static let dark = ThemePalette(
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background: background,
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surface: surface,
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surfaceElevated: surfaceElevated,
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surfaceMuted: surfaceMuted,
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accent: accent,
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accentMuted: accentMuted,
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accentGlow: accentGlow,
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danger: danger,
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success: success,
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warning: warning,
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textPrimary: textPrimary,
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textSecondary: textSecondary,
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textTertiary: textTertiary,
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textOnAccent: textOnAccent,
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divider: divider,
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dividerStrong: dividerStrong,
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recordRed: recordRed
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)
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/// Light palette — iOS system light mode defaults. Used by the main app
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/// when the user is in light mode; the keyboard extension stays dark.
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public static let light = ThemePalette(
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background: Color(red: 0.980, green: 0.980, blue: 0.988), // #FAFAFC
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surface: Color(red: 1.000, green: 1.000, blue: 1.000), // #FFFFFF
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surfaceElevated: Color(red: 0.941, green: 0.941, blue: 0.961), // #F0F0F5
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surfaceMuted: Color(red: 0.953, green: 0.953, blue: 0.965), // #F3F3F6
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accent: Color(red: 0.000, green: 0.478, blue: 1.000), // iOS systemBlue
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accentMuted: Color(red: 0.000, green: 0.478, blue: 1.000).opacity(0.14),
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accentGlow: Color(red: 0.000, green: 0.478, blue: 1.000).opacity(0.32),
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danger: Color(red: 1.000, green: 0.231, blue: 0.188), // #FF3B30
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success: Color(red: 0.157, green: 0.812, blue: 0.412), // #28CF69
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warning: Color(red: 1.000, green: 0.620, blue: 0.094), // #FF9E18
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textPrimary: Color(red: 0.067, green: 0.067, blue: 0.094), // #111118
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textSecondary: Color(red: 0.392, green: 0.392, blue: 0.435), // #64646F
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textTertiary: Color(red: 0.557, green: 0.557, blue: 0.604), // #8E8E9A
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textOnAccent: Color.white,
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divider: Color.black.opacity(0.06),
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dividerStrong: Color.black.opacity(0.10),
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recordRed: Color(red: 1.000, green: 0.231, blue: 0.188) // #FF3B30
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)
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}
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// MARK: - Environment key
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private struct ThemePaletteKey: EnvironmentKey {
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/// Default falls back to the legacy dark palette so views that haven't
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/// been wrapped in `ThemedRoot` continue to look identical to today.
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static let defaultValue: ThemePalette = Palette.dark
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}
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public extension EnvironmentValues {
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/// The palette currently active for this view. Reads from the nearest
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/// `ThemedRoot` ancestor (or `Palette.dark` if none).
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var themePalette: ThemePalette {
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get { self[ThemePaletteKey.self] }
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set { self[ThemePaletteKey.self] = newValue }
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}
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}
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// MARK: - Spacing scale (4 pt grid)
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@@ -0,0 +1,51 @@
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// ThemedRoot.swift
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// OSGKeyboard · Design System
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//
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// `ThemedRoot` injects the right `ThemePalette` for the current system
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// colour scheme. Wrap the main App's root in this view to opt into
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// light/dark following; the keyboard extension deliberately stays dark
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// (Apple's custom keyboards always render dark) and does NOT use this.
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import SwiftUI
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public struct ThemedRoot<Content: View>: View {
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@Environment(\.colorScheme) private var colorScheme
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let content: () -> Content
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public init(@ViewBuilder content: @escaping () -> Content) {
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self.content = content
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}
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public var body: some View {
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content()
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.environment(\.themePalette, colorScheme == .dark ? Palette.dark : Palette.light)
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}
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}
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#if DEBUG
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#Preview("ThemedRoot · Dark") {
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ThemedRoot {
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ZStack {
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Palette.dark.background.ignoresSafeArea()
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Text("Dark")
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.foregroundStyle(Palette.dark.textPrimary)
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.font(.title)
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}
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}
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.preferredColorScheme(.dark)
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}
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#Preview("ThemedRoot · Light") {
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ThemedRoot {
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ZStack {
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Palette.light.background.ignoresSafeArea()
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Text("Light")
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.foregroundStyle(Palette.light.textPrimary)
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.font(.title)
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}
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}
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.preferredColorScheme(.light)
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}
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#endif
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