feat(translation): add post-ASR translation mode for cloud engine

Adds an opt-in translation pipeline that reuses the existing
PolishingService + LLMClient + AppGroupStore chain. Translation is
implemented as a new PolishMode (.translate(targetLocaleId:)); all
existing call sites are unchanged.

Settings:
- New TranslationPickerRow in the language tab (Toggle + 10-locale
  picker: en/zh-Hans/zh-Hant/ja/ko/fr/de/es/ru/pt), persisted to the
  App Group so the keyboard extension can read it during live dictation.
- 5 new strings per language (en + zh-Hans).

Keyboard:
- New TranslationChip on the top bar to the right of LocaleChip;
  same Menu pattern, lets users toggle or quickly switch target
  language without leaving the keyboard.
- PolishingService dispatches .translate with a parameterised prompt
  (en/zh variants selected by provider id); PolishingService.error
  gains a translationNotAvailable case so local-engine users get a
  clear inline warning when the toggle is on but cloud is off.
- 6 new strings per language (en + zh-Hans) for the chip + banner.

Local engine policy:
- Translation is cloud-only by design (local engine stays ASR-only
  to honour the no-roundtrip promise). Chip shows a 'cloud required'
  state and raw transcript still inserts on failure — no data loss.

Build:
- OSGKeyboardShared adds TranslationLanguage enum (10 locales) and
  TranslationPrompt factory.
- 4 new files, 9 modified. xcodebuild scheme=OSGKeyboard
  config=Debug destination=iPhone 17 Simulator: BUILD SUCCEEDED
  (0 warning, 0 error).

Also pins DEVELOPMENT_TEAM in project.yml for TestFlight uploads
(3 targets; Team X329MZU23S).
This commit is contained in:
2026-06-25 12:45:44 +08:00
parent dc9697bf3d
commit deddb49d56
17 changed files with 620 additions and 6 deletions
+7
View File
@@ -139,6 +139,13 @@ struct SettingsView: View {
set: { config.localeId = $0 } set: { config.localeId = $0 }
) )
) )
// v0.2.1: translation toggle + target-language picker.
// Sits at the bottom of the language section so the user
// finds it next to the ASR locale it complements. Reuses
// `config.translationEnabled` / `config.translationTargetLocaleId`
// bindings no new state, no new persistence path.
Divider().background(palette.divider)
TranslationPickerRow(config: config)
} }
.background(palette.surface, in: RoundedRectangle(cornerRadius: Radius.large, style: .continuous)) .background(palette.surface, in: RoundedRectangle(cornerRadius: Radius.large, style: .continuous))
.overlay( .overlay(
@@ -0,0 +1,115 @@
// TranslationPickerRow.swift
// OSGKeyboard · Main App
//
// List row that hosts the translation toggle + target-language picker.
// Lives at the bottom of the language tab in Settings (see
// `SettingsView.languageAndModelsSection`) so it sits right next to
// the existing ASR locale picker same picker family, same row
// metrics.
//
// Layout:
// First row switch (label on the left, switch on the right)
// When on a second row with a Menu picker for the target
// language. Disabled when the local engine is active so the user
// immediately sees why the picker is greyed out (instead of picking
// a target that the pipeline silently ignores).
//
// Reuses the host app's `ProviderConfig` `translationEnabled` /
// `translationTargetLocaleId` bindings no new state, no new
// persistence path.
import SwiftUI
import OSGKeyboardShared
struct TranslationPickerRow: View {
@Environment(\.themePalette) private var palette: ThemePalette
@ObservedObject var config: ProviderConfig
var body: some View {
VStack(spacing: 0) {
toggleRow
if config.translationEnabled {
Divider().background(palette.divider)
targetRow
}
}
}
private var toggleRow: some View {
HStack {
VStack(alignment: .leading, spacing: 2) {
Text("settings.translation.title")
.font(TypeStyle.body)
.foregroundStyle(palette.textPrimary)
Text(subtitleKey)
.font(TypeStyle.caption2)
.foregroundStyle(palette.textSecondary)
}
Spacer()
Toggle(
"",
isOn: Binding(
get: { config.translationEnabled },
set: { config.translationEnabled = $0 }
)
)
.labelsHidden()
.tint(palette.accent)
}
.padding(.horizontal, Spacing.md)
.frame(minHeight: SettingsListMetrics.singleLineMinHeight)
}
/// Subtitle explains why the toggle is functionally inert when the
/// local engine is on. We still let the user flip the toggle in
/// that case so their preference is saved the moment they switch
/// back to cloud, translation just works.
private var subtitleKey: LocalizedStringKey {
config.isLocalEngine
? "settings.translation.subtitle.needsCloud"
: "settings.translation.subtitle"
}
private var targetRow: some View {
HStack {
Text("settings.translation.target")
.font(TypeStyle.body)
.foregroundStyle(palette.textPrimary)
Spacer()
Menu {
ForEach(TranslationLanguageCatalog.all) { language in
Button {
config.translationTargetLocaleId = language.id
} label: {
if language.id == config.translationTargetLocaleId {
Label(language.nativeName, systemImage: "checkmark")
} else {
Text(language.nativeName)
}
}
}
} label: {
HStack(spacing: 6) {
Text(currentTargetName)
.font(TypeStyle.body)
.foregroundStyle(pickerForeground)
Image(systemName: "chevron.up.chevron.down")
.font(.system(size: 11, weight: .bold))
.foregroundStyle(palette.textTertiary)
}
}
.disabled(config.isLocalEngine)
.opacity(config.isLocalEngine ? 0.5 : 1.0)
}
.padding(.horizontal, Spacing.md)
.frame(minHeight: SettingsListMetrics.singleLineMinHeight)
}
private var currentTargetName: String {
TranslationLanguageCatalog.resolve(config.translationTargetLocaleId).nativeName
}
private var pickerForeground: Color {
config.isLocalEngine ? palette.textTertiary : palette.textSecondary
}
}
+5
View File
@@ -108,6 +108,11 @@
"provider.custom" = "Custom"; "provider.custom" = "Custom";
"settings.api.title" = "API"; "settings.api.title" = "API";
"settings.language.title" = "Language"; "settings.language.title" = "Language";
// v0.2.1: translation feature
"settings.translation.title" = "Translate after dictation";
"settings.translation.subtitle" = "Send the transcript to your LLM with a translate-and-polish prompt before inserting.";
"settings.translation.subtitle.needsCloud" = "Requires the cloud engine — currently disabled.";
"settings.translation.target" = "Target language";
"settings.languageModels.title" = "Language & models"; "settings.languageModels.title" = "Language & models";
"settings.localModels.title" = "On-device models"; "settings.localModels.title" = "On-device models";
"settings.localModels.speechRole" = "Speech"; "settings.localModels.speechRole" = "Speech";
@@ -108,6 +108,11 @@
"provider.custom" = "自定义"; "provider.custom" = "自定义";
"settings.api.title" = "接口"; "settings.api.title" = "接口";
"settings.language.title" = "语言"; "settings.language.title" = "语言";
// v0.2.1: 翻译功能
"settings.translation.title" = "语音转文字后翻译";
"settings.translation.subtitle" = "将转写文本发送给已配置的 LLM,使用翻译+润色 prompt 处理后插入。";
"settings.translation.subtitle.needsCloud" = "需开启云端引擎,当前为本地模式暂不生效。";
"settings.translation.target" = "目标语言";
"settings.languageModels.title" = "语言与模型"; "settings.languageModels.title" = "语言与模型";
"settings.localModels.title" = "本地模型"; "settings.localModels.title" = "本地模型";
"settings.localModels.speechRole" = "语音识别"; "settings.localModels.speechRole" = "语音识别";
+46 -1
View File
@@ -138,6 +138,8 @@ public final class KeyboardViewController: UIInputViewController {
state.setLocale = { [weak self] l in self?.persistLocale(l) } state.setLocale = { [weak self] l in self?.persistLocale(l) }
state.setEngineMode = { [weak self] m in self?.persistEngineMode(m) } state.setEngineMode = { [weak self] m in self?.persistEngineMode(m) }
state.setLocalASRBackend = { [weak self] b in self?.persistLocalASRBackend(b) } state.setLocalASRBackend = { [weak self] b in self?.persistLocalASRBackend(b) }
state.setTranslationEnabled = { [weak self] enabled in self?.persistTranslationEnabled(enabled) }
state.setTranslationTargetLocaleId = { [weak self] id in self?.persistTranslationTargetLocaleId(id) }
state.insertNewline = { [weak self] in self?.textDocumentProxy.insertText("\n") } state.insertNewline = { [weak self] in self?.textDocumentProxy.insertText("\n") }
state.insertSpace = { [weak self] in self?.textDocumentProxy.insertText(" ") } state.insertSpace = { [weak self] in self?.textDocumentProxy.insertText(" ") }
state.deleteBackward = { [weak self] in self?.textDocumentProxy.deleteBackward() } state.deleteBackward = { [weak self] in self?.textDocumentProxy.deleteBackward() }
@@ -528,8 +530,16 @@ public final class KeyboardViewController: UIInputViewController {
state.phase = .processing state.phase = .processing
Task { @MainActor [weak self] in Task { @MainActor [weak self] in
guard let self else { return } guard let self else { return }
// v0.2.1: pick the polish mode once at task start so a
// mid-flight toggle flip doesn't change the request we
// already sent. `isTranslationEffective` honours the cloud-
// only constraint so we never accidentally translate on the
// local engine.
let polishMode: PolishingService.PolishMode = self.state.isTranslationEffective
? .translate(targetLocaleId: self.state.translationTargetLocaleId)
: .polish
do { do {
let polished = try await self.polisher.polish(trimmed) let polished = try await self.polisher.polish(trimmed, mode: polishMode)
self.textDocumentProxy.insertText(polished) self.textDocumentProxy.insertText(polished)
self.state.lastTranscript = "" self.state.lastTranscript = ""
self.state.phase = .idle self.state.phase = .idle
@@ -577,6 +587,19 @@ public final class KeyboardViewController: UIInputViewController {
message: ExtL10n.string("keyboard.error.llm.noApiKey") message: ExtL10n.string("keyboard.error.llm.noApiKey")
) )
self.scheduleAutoClearError() self.scheduleAutoClearError()
} catch let polishError as PolishingService.PolishError where polishError == .translationNotAvailable {
// v0.2.1: user toggled translation on while the local
// engine is active. Fall back to a plain polish and if
// we're on local-without-cloud-polish, fall all the way
// back to raw ASR. The keyboard surfaces a short hint
// telling them to switch to the cloud engine.
self.textDocumentProxy.insertText(trimmed)
self.state.lastTranscript = ""
self.state.phase = .error(
.unknown(ExtL10n.string("keyboard.error.translation.needsCloud")),
message: ExtL10n.string("keyboard.error.translation.needsCloud")
)
self.scheduleAutoClearError()
} catch { } catch {
// Network / timeout / decoding fall back to the raw // Network / timeout / decoding fall back to the raw
// transcript so the user still gets their text, with a // transcript so the user still gets their text, with a
@@ -620,6 +643,28 @@ public final class KeyboardViewController: UIInputViewController {
persistor.persist(localASRBackend: backend) persistor.persist(localASRBackend: backend)
} }
// MARK: - Translation persistence
/// v0.2.1: persist translation toggle. When the user turns the
/// feature on while the local engine is active we still write the
/// value `isTranslationEffective` will return `false` until they
/// switch to cloud, but the chip on the keyboard reflects their
/// intent immediately so they get feedback.
private func persistTranslationEnabled(_ enabled: Bool) {
state.translationEnabled = enabled
persistor.persist(translationEnabled: enabled)
}
/// v0.2.1: persist translation target locale id. Resolved via
/// `TranslationLanguageCatalog.resolve` so a stale persisted value
/// (e.g. a removed locale id from an older build) still finds the
/// right entry instead of crashing the picker.
private func persistTranslationTargetLocaleId(_ id: String) {
let resolved = TranslationLanguageCatalog.resolve(id).id
state.translationTargetLocaleId = resolved
persistor.persist(translationTargetLocaleId: resolved)
}
// MARK: - Open host app // MARK: - Open host app
private func openHostApp(path: String = "settings") { private func openHostApp(path: String = "settings") {
@@ -35,6 +35,12 @@ public struct AppGroupPersistor {
state.mode = .polish state.mode = .polish
state.engineMode = store.engineMode state.engineMode = store.engineMode
state.localASRBackend = store.localASRBackend state.localASRBackend = store.localASRBackend
// v0.2.1: translation toggle + target locale. Read once at
// hydration; `refreshRuntimeFlags` keeps them in sync while the
// keyboard stays open so a Settings change shows up without a
// re-present cycle.
state.translationEnabled = store.translationEnabled
state.translationTargetLocaleId = store.translationTargetLocaleId
// v0.2.0: iOS `SpeechAnalyzer` is always ready; mirror that // v0.2.0: iOS `SpeechAnalyzer` is always ready; mirror that
// into the State flags so downstream consumers see the same // into the State flags so downstream consumers see the same
// shape they did when the previous Qwen3 stack reported "ready". // shape they did when the previous Qwen3 stack reported "ready".
@@ -75,6 +81,11 @@ public struct AppGroupPersistor {
let store = AppGroupStore() let store = AppGroupStore()
state.engineMode = store.engineMode state.engineMode = store.engineMode
state.localASRBackend = store.localASRBackend state.localASRBackend = store.localASRBackend
// v0.2.1: keep translation state in sync with the host app so the
// chip on the keyboard reflects the latest value without a re-
// present cycle.
state.translationEnabled = store.translationEnabled
state.translationTargetLocaleId = store.translationTargetLocaleId
// v0.2.0: iOS `SpeechAnalyzer` is always ready. Keep these // v0.2.0: iOS `SpeechAnalyzer` is always ready. Keep these
// toggles here so the keyboard UI doesn't flicker if the host // toggles here so the keyboard UI doesn't flicker if the host
// app briefly clears them while refactoring. // app briefly clears them while refactoring.
@@ -105,4 +116,17 @@ public struct AppGroupPersistor {
guard AppGroup.isAvailable else { return } guard AppGroup.isAvailable else { return }
AppGroupStore().setLocalASRBackend(localASRBackend) AppGroupStore().setLocalASRBackend(localASRBackend)
} }
/// v0.2.1: persist translation toggle. Wired through the
/// `KeyboardViewController.setTranslation` action hook.
public func persist(translationEnabled: Bool) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setTranslationEnabled(translationEnabled)
}
/// v0.2.1: persist translation target locale id (e.g. `"en"`).
public func persist(translationTargetLocaleId: String) {
guard AppGroup.isAvailable else { return }
AppGroupStore().setTranslationTargetLocaleId(translationTargetLocaleId)
}
} }
@@ -76,6 +76,11 @@ public struct KeyboardRootView: View {
LocaleChip(localeId: state.localeId) { newId in LocaleChip(localeId: state.localeId) { newId in
state.setLocale(newId) state.setLocale(newId)
} }
// v0.2.1: translation chip sits next to the locale picker
// and doubles as both the on/off switch and the target-
// language picker (Menu pattern matches LocaleChip so the
// top bar stays visually consistent).
TranslationChip(state: state)
Spacer(minLength: 0) Spacer(minLength: 0)
StatusBadge(phase: state.phase, onDeviceSupported: state.onDeviceSupported) StatusBadge(phase: state.phase, onDeviceSupported: state.onDeviceSupported)
Button(action: state.openSettings) { Button(action: state.openSettings) {
+132
View File
@@ -0,0 +1,132 @@
// TranslationChip.swift
// OSGKeyboard · Keyboard Extension
//
// Compact chip rendered to the right of `LocaleChip` on the keyboard
// top bar. Doubles as both the on/off switch and the target-language
// picker same Menu pattern as `LocaleChip` so muscle memory transfers.
//
// Visual states:
// disabled dim outline, "" label
// enabled + cloud accent fill, " EN" / " " style label
// enabled + local engine warning fill + "" hint (effectively
// inert; the pipeline rejects the mode and the controller surfaces
// the error toast)
//
// Stays in the same visual family as `CloudEngineChip` / `LocaleChip`
// (Capsule + 26 pt min height + 5 pt vertical padding) so the top bar
// doesn't grow when translation is enabled.
import SwiftUI
import OSGKeyboardShared
struct TranslationChip: View {
@Environment(\.themePalette) private var palette: ThemePalette
@ObservedObject var state: KeyboardViewController.State
var body: some View {
Menu {
// Toggle entry sits at the top so the user can flip the feature
// without picking a language first.
Button {
state.setTranslationEnabled(!state.translationEnabled)
} label: {
if state.translationEnabled {
Label(ExtL10n.string("keyboard.translation.disable"), systemImage: "checkmark")
} else {
Text(ExtL10n.string("keyboard.translation.enable"))
}
}
if state.translationEnabled {
Divider()
ForEach(TranslationLanguageCatalog.all) { language in
Button {
state.setTranslationTargetLocaleId(language.id)
} label: {
if language.id == state.translationTargetLocaleId {
Label(language.nativeName, systemImage: "checkmark")
} else {
Text(language.nativeName)
}
}
}
}
} label: {
label
}
.menuStyle(.button)
.accessibilityLabel(ExtL10n.text("keyboard.translation.a11y"))
.accessibilityHint(ExtL10n.text("keyboard.translation.a11yHint"))
}
@ViewBuilder
private var label: some View {
let target = TranslationLanguageCatalog.resolve(state.translationTargetLocaleId)
let isLocal = state.isLocalEngine
let enabled = state.translationEnabled
HStack(spacing: 4) {
Image(systemName: enabled ? "character.bubble" : "character.bubble.fill")
Text(chipLabel(target: target, enabled: enabled, isLocal: isLocal))
Image(systemName: "chevron.down")
.font(.system(size: 8, weight: .bold))
}
.font(TypeStyle.caption2)
.foregroundStyle(foreground(enabled: enabled, isLocal: isLocal))
.padding(.horizontal, Spacing.xs + 2)
.padding(.vertical, 5)
.frame(minHeight: 26)
.background(background(enabled: enabled, isLocal: isLocal), in: Capsule())
.overlay(Capsule().stroke(stroke(enabled: enabled, isLocal: isLocal), lineWidth: 0.5))
}
private func chipLabel(target: TranslationLanguage, enabled: Bool, isLocal: Bool) -> String {
// Local-engine + on shows the constraint hint instead of the
// target label so the user knows why nothing's happening.
if enabled, isLocal {
return ExtL10n.string("keyboard.translation.needsCloudShort")
}
if !enabled {
return ExtL10n.string("keyboard.translation.off")
}
// Short form: "EN" / "" style. Falls back to the prompt
// language name for languages without a chip-style abbreviation
// (e.g. French "FR" via the 2-letter prefix).
let short = shortLabel(for: target)
return "\(short)"
}
private func shortLabel(for target: TranslationLanguage) -> String {
switch target.id {
case "en": return "EN"
case "zh-Hans": return ""
case "zh-Hant": return ""
case "ja": return ""
case "ko": return ""
case "fr": return "FR"
case "de": return "DE"
case "es": return "ES"
case "ru": return "RU"
case "pt": return "PT"
default: return target.promptLanguageName
}
}
private func foreground(enabled: Bool, isLocal: Bool) -> Color {
if enabled, isLocal { return palette.warning }
if enabled { return palette.accent }
return palette.textPrimary
}
private func background(enabled: Bool, isLocal: Bool) -> Color {
if enabled, isLocal { return palette.warning.opacity(0.15) }
if enabled { return palette.accent.opacity(0.15) }
return palette.surfaceElevated
}
private func stroke(enabled: Bool, isLocal: Bool) -> Color {
if enabled, isLocal { return palette.warning.opacity(0.35) }
if enabled { return palette.accent.opacity(0.35) }
return palette.divider
}
}
+9
View File
@@ -177,6 +177,15 @@
"locale.chip.ja-JP" = "日"; "locale.chip.ja-JP" = "日";
"locale.chip.ko-KR" = "韩"; "locale.chip.ko-KR" = "韩";
/* Translation chip (v0.2.1) */
"keyboard.translation.off" = "Translate";
"keyboard.translation.enable" = "Enable translation";
"keyboard.translation.disable" = "Disable translation";
"keyboard.translation.needsCloudShort" = "Need cloud";
"keyboard.translation.a11y" = "Translation";
"keyboard.translation.a11yHint" = "Toggle translation or change the target language.";
"keyboard.error.translation.needsCloud" = "Translation needs the cloud engine — switch to cloud in Settings.";
/* Mode chip labels (used in both ext + preview stub) */ /* Mode chip labels (used in both ext + preview stub) */
"mode.off" = "Off"; "mode.off" = "Off";
"mode.transcribe" = "Transcribe"; "mode.transcribe" = "Transcribe";
@@ -177,6 +177,15 @@
"locale.chip.ja-JP" = "日"; "locale.chip.ja-JP" = "日";
"locale.chip.ko-KR" = "韩"; "locale.chip.ko-KR" = "韩";
/* 翻译 chip (v0.2.1) */
"keyboard.translation.off" = "翻译";
"keyboard.translation.enable" = "开启翻译";
"keyboard.translation.disable" = "关闭翻译";
"keyboard.translation.needsCloudShort" = "需云端";
"keyboard.translation.a11y" = "翻译";
"keyboard.translation.a11yHint" = "切换翻译开关或修改目标语言。";
"keyboard.error.translation.needsCloud" = "翻译需要云端引擎,请到设置切换为云端模式。";
/* Mode chip labels */ /* Mode chip labels */
"mode.off" = "关闭"; "mode.off" = "关闭";
"mode.transcribe" = "转写"; "mode.transcribe" = "转写";
@@ -39,6 +39,12 @@ public final class ProviderConfig: ObservableObject, @unchecked Sendable {
// in the local engine. Default `false` keeps the local engine // in the local engine. Default `false` keeps the local engine
// truly local unless the user explicitly opts in. // truly local unless the user explicitly opts in.
static let localModeCloudPolishEnabled = "config.localModeCloudPolishEnabled" static let localModeCloudPolishEnabled = "config.localModeCloudPolishEnabled"
// v0.2.1: optional translation step after ASR. When enabled, the
// post-ASR transcript is routed through the same LLM with a
// translate-and-polish prompt targeting `translationTargetLocaleId`.
// Mutually exclusive with the local-only promise see `TranslationPolicy`.
static let translationEnabled = "config.translationEnabled"
static let translationTargetLocaleId = "config.translationTargetLocaleId"
} }
@Published public var providerId: String { @Published public var providerId: String {
@@ -115,6 +121,29 @@ public final class ProviderConfig: ObservableObject, @unchecked Sendable {
@Published public var uiLanguage: AppUILanguage { @Published public var uiLanguage: AppUILanguage {
didSet { defaults.set(uiLanguage.rawValue, forKey: Key.uiLanguage) } didSet { defaults.set(uiLanguage.rawValue, forKey: Key.uiLanguage) }
} }
/// v0.2.1: whether to translate the transcript into
/// `translationTargetLocaleId` before insertion. Persisted in the App
/// Group so the keyboard extension can honour it (and so the chip on
/// the keyboard reflects the user's choice without a host-app round-
/// trip). Default `false` translation is opt-in.
@Published public var translationEnabled: Bool {
didSet { defaults.set(translationEnabled, forKey: Key.translationEnabled) }
}
/// v0.2.1: BCP-47-ish target language id (e.g. `en`, `ja`, `ko`) the
/// translate-and-polish prompt should produce. Default `"en"`.
/// Persisted in the App Group for the same reason as `translationEnabled`.
@Published public var translationTargetLocaleId: String {
didSet { defaults.set(translationTargetLocaleId, forKey: Key.translationTargetLocaleId) }
}
/// v0.2.1: hard gate that decides whether the translation feature can
/// actually run. The keyboard honors `translationEnabled` only when
/// `engineMode == "cloud"` the local engine is contractually ASR-
/// only, so translation is silently ignored (and the UI shows a hint)
/// even when the toggle is on.
public var isTranslationEffective: Bool {
translationEnabled && engineMode == "cloud"
}
public var isConfigured: Bool { public var isConfigured: Bool {
// Local engine (on-device ASR only) doesn't need an API key, // Local engine (on-device ASR only) doesn't need an API key,
@@ -193,6 +222,15 @@ public final class ProviderConfig: ObservableObject, @unchecked Sendable {
self.uiLanguage = AppUILanguage.fromStored( self.uiLanguage = AppUILanguage.fromStored(
resolvedDefaults.string(forKey: Key.uiLanguage) resolvedDefaults.string(forKey: Key.uiLanguage)
) )
// v0.2.1: translation toggle + target locale. Both default in a
// backwards-compatible way so existing installs keep their old
// behaviour (`false`/English) without prompting.
if resolvedDefaults.object(forKey: Key.translationEnabled) == nil {
self.translationEnabled = false
} else {
self.translationEnabled = resolvedDefaults.bool(forKey: Key.translationEnabled)
}
self.translationTargetLocaleId = resolvedDefaults.string(forKey: Key.translationTargetLocaleId) ?? "en"
// Cloud no longer exposes off/transcribe; migrate legacy values. // Cloud no longer exposes off/transcribe; migrate legacy values.
if self.engineMode == "cloud", self.modeId != "polish" { if self.engineMode == "cloud", self.modeId != "polish" {
@@ -0,0 +1,59 @@
// TranslationLanguage.swift
// OSGKeyboard · Shared
//
// Catalog of target languages the translation feature can produce.
//
// Kept deliberately small (~10 entries) to match the kind of choices
// the user makes in the Settings picker / keyboard chip. We don't try
// to expose every BCP-47 locale the prompt just needs a target
// language name, and a curated list reads better than a 100-row scroll.
//
// `id` is what gets persisted to the App Group. `promptLanguageName`
// is the human-readable target name injected into the prompt (e.g.
// the LLM sees "English", not "en"). `nativeName` is the endonym we
// show in the picker UI ("" instead of "Japanese").
import Foundation
public struct TranslationLanguage: Identifiable, Hashable, Sendable {
public let id: String
public let promptLanguageName: String
public let nativeName: String
public init(id: String, promptLanguageName: String, nativeName: String) {
self.id = id
self.promptLanguageName = promptLanguageName
self.nativeName = nativeName
}
}
public enum TranslationLanguageCatalog {
/// Default target language id used on fresh installs.
public static let defaultLocaleId = "en"
/// Curated set. Order matters the picker / chip render top-to-
/// bottom, and `defaultLocaleId` is the default selection.
public static let all: [TranslationLanguage] = [
TranslationLanguage(id: "en", promptLanguageName: "English", nativeName: "English"),
TranslationLanguage(id: "zh-Hans", promptLanguageName: "Simplified Chinese", nativeName: "简体中文"),
TranslationLanguage(id: "zh-Hant", promptLanguageName: "Traditional Chinese", nativeName: "繁體中文"),
TranslationLanguage(id: "ja", promptLanguageName: "Japanese", nativeName: "日本語"),
TranslationLanguage(id: "ko", promptLanguageName: "Korean", nativeName: "한국어"),
TranslationLanguage(id: "fr", promptLanguageName: "French", nativeName: "Français"),
TranslationLanguage(id: "de", promptLanguageName: "German", nativeName: "Deutsch"),
TranslationLanguage(id: "es", promptLanguageName: "Spanish", nativeName: "Español"),
TranslationLanguage(id: "ru", promptLanguageName: "Russian", nativeName: "Русский"),
TranslationLanguage(id: "pt", promptLanguageName: "Portuguese", nativeName: "Português"),
]
/// Resolve a stored locale id to its catalog entry. Falls back to
/// `defaultLocaleId` when the id is missing or unknown matches the
/// pattern used elsewhere (e.g. `ASRLocaleLabels`) so the keyboard
/// never crashes on a stale persisted value.
public static func resolve(_ id: String) -> TranslationLanguage {
if let match = all.first(where: { $0.id == id }) {
return match
}
return all.first { $0.id == defaultLocaleId } ?? all[0]
}
}
@@ -39,6 +39,9 @@ public struct AppGroupStore: @unchecked Sendable {
static let uiLanguage = "config.uiLanguage" static let uiLanguage = "config.uiLanguage"
// v0.2.0: opt-in cloud polish step after local-mode ASR. // v0.2.0: opt-in cloud polish step after local-mode ASR.
static let localModeCloudPolishEnabled = "config.localModeCloudPolishEnabled" static let localModeCloudPolishEnabled = "config.localModeCloudPolishEnabled"
// v0.2.1: translation toggle + target locale id (e.g. "en").
static let translationEnabled = "config.translationEnabled"
static let translationTargetLocaleId = "config.translationTargetLocaleId"
} }
// MARK: - Reads // MARK: - Reads
@@ -104,6 +107,22 @@ public struct AppGroupStore: @unchecked Sendable {
AppUILanguage.fromStored(defaults.string(forKey: Key.uiLanguage)) AppUILanguage.fromStored(defaults.string(forKey: Key.uiLanguage))
} }
/// v0.2.1: whether the keyboard should translate the post-ASR transcript
/// before inserting it. Honored only when `engineMode == "cloud"` see
/// `ProviderConfig.isTranslationEffective` for the effective predicate.
public var translationEnabled: Bool {
guard defaults.object(forKey: Key.translationEnabled) != nil else {
return false
}
return defaults.bool(forKey: Key.translationEnabled)
}
/// v0.2.1: target locale id the translate-and-polish prompt should
/// produce (e.g. `"en"`). Defaults to `"en"` when nothing is stored.
public var translationTargetLocaleId: String {
defaults.string(forKey: Key.translationTargetLocaleId) ?? "en"
}
// MARK: - Writes // MARK: - Writes
public func setModeId(_ id: String) { public func setModeId(_ id: String) {
@@ -126,6 +145,19 @@ public struct AppGroupStore: @unchecked Sendable {
defaults.set(language.rawValue, forKey: Key.uiLanguage) defaults.set(language.rawValue, forKey: Key.uiLanguage)
} }
/// v0.2.1: persist translation toggle. The keyboard extension reads
/// this on every `load()` and `refreshRuntimeFlags()` so the chip
/// reflects the latest value without a host-app round-trip.
public func setTranslationEnabled(_ enabled: Bool) {
defaults.set(enabled, forKey: Key.translationEnabled)
}
/// v0.2.1: persist target locale id (e.g. `"en"`, `"ja"`). Same
/// read cadence as `setTranslationEnabled`.
public func setTranslationTargetLocaleId(_ id: String) {
defaults.set(id, forKey: Key.translationTargetLocaleId)
}
// MARK: - Client // MARK: - Client
public func makeClient() -> LLMClient { public func makeClient() -> LLMClient {
@@ -87,6 +87,20 @@ public final class KeyboardState: ObservableObject {
/// CoreML local engine. Always `false` now there are no weights /// CoreML local engine. Always `false` now there are no weights
/// for the host app to preload. /// for the host app to preload.
@Published public var localModelsLoaded: Bool = false @Published public var localModelsLoaded: Bool = false
/// v0.2.1: translation toggle mirrored from `ProviderConfig`. The
/// pipeline asks `isTranslationEffective` before honouring it
/// the local engine ignores translation regardless of this flag.
@Published public var translationEnabled: Bool = false
/// v0.2.1: target locale id the translate-and-polish prompt should
/// produce (e.g. `"en"`, `"ja"`). Mirrored from `ProviderConfig`.
@Published public var translationTargetLocaleId: String = TranslationLanguageCatalog.defaultLocaleId
/// v0.2.1: effective predicate translation is honoured only on
/// the cloud engine. The keyboard's chip / picker read this so the
/// UI can show a "" hint when the toggle is on while the
/// local engine is active.
public var isTranslationEffective: Bool {
translationEnabled && engineMode == "cloud"
}
/// Convenience shorthand used by the pipeline and views. /// Convenience shorthand used by the pipeline and views.
public var isLocalEngine: Bool { engineMode == "local" } public var isLocalEngine: Bool { engineMode == "local" }
@@ -101,6 +115,12 @@ public final class KeyboardState: ObservableObject {
public var setLocale: (String) -> Void = { _ in } public var setLocale: (String) -> Void = { _ in }
public var setEngineMode: (String) -> Void = { _ in } public var setEngineMode: (String) -> Void = { _ in }
public var setLocalASRBackend: (LocalASRBackend) -> Void = { _ in } public var setLocalASRBackend: (LocalASRBackend) -> Void = { _ in }
/// v0.2.1: persist translation toggle. Wired in
/// `KeyboardViewController.installStateActions`.
public var setTranslationEnabled: (Bool) -> Void = { _ in }
/// v0.2.1: persist translation target locale id. Same wiring as
/// `setTranslationEnabled`.
public var setTranslationTargetLocaleId: (String) -> Void = { _ in }
public var insertNewline: () -> Void = {} public var insertNewline: () -> Void = {}
public var insertSpace: () -> Void = {} public var insertSpace: () -> Void = {}
public var deleteBackward: () -> Void = {} public var deleteBackward: () -> Void = {}
@@ -29,6 +29,19 @@ public actor PolishingService {
/// telling them to fill it in; we deliver the raw transcript /// telling them to fill it in; we deliver the raw transcript
/// so no data is lost. /// so no data is lost.
case missingAPIKey case missingAPIKey
/// v0.2.1: the user requested translation but the active engine
/// can't honour it (e.g. `engineMode == "local"`). The keyboard
/// surfaces a short hint and falls back to the plain polish path.
case translationNotAvailable
}
/// v0.2.1: what the LLM should do with the raw transcript. The
/// polish path stays the default so every existing call site keeps
/// its current behaviour translation is opt-in via the `translate`
/// case and gets a target-locale parameter baked into the prompt.
public enum PolishMode: Equatable, Sendable {
case polish
case translate(targetLocaleId: String)
} }
private let store: AppGroupStore private let store: AppGroupStore
@@ -52,10 +65,20 @@ public actor PolishingService {
self.timeout = timeout ?? (LLMClientFactory.defaultRequestTimeout + 1) self.timeout = timeout ?? (LLMClientFactory.defaultRequestTimeout + 1)
} }
public func polish(_ raw: String) async throws -> String { public func polish(_ raw: String, mode: PolishMode = .polish) async throws -> String {
let trimmed = raw.trimmingCharacters(in: .whitespacesAndNewlines) let trimmed = raw.trimmingCharacters(in: .whitespacesAndNewlines)
guard !trimmed.isEmpty else { throw PolishError.noTranscript } guard !trimmed.isEmpty else { throw PolishError.noTranscript }
// Translation requires the cloud engine (and therefore an API
// key + base URL). When the user toggles translation on while
// the local engine is active we refuse the mode so the keyboard
// can fall back to a plain polish (or raw ASR) and surface a
// short hint. This keeps the local engine's "ASR only" promise
// intact.
if case .translate = mode, store.engineMode != "cloud" {
throw PolishError.translationNotAvailable
}
// Local engine: ASR-only unless the user opted into cloud // Local engine: ASR-only unless the user opted into cloud
// polish via `localModeCloudPolishEnabled`. The cloud polish // polish via `localModeCloudPolishEnabled`. The cloud polish
// path still requires an API key; if the Keychain is empty we // path still requires an API key; if the Keychain is empty we
@@ -66,15 +89,15 @@ public actor PolishingService {
guard !store.apiKey.isEmpty else { guard !store.apiKey.isEmpty else {
throw PolishError.missingAPIKey throw PolishError.missingAPIKey
} }
return try await polishRemote(trimmed) return try await polishRemote(trimmed, mode: mode)
} }
return try await polishRemote(trimmed) return try await polishRemote(trimmed, mode: mode)
} }
private func polishRemote(_ trimmed: String) async throws -> String { private func polishRemote(_ trimmed: String, mode: PolishMode) async throws -> String {
let client = injectedClient ?? store.makeClient() let client = injectedClient ?? store.makeClient()
let prompt = store.systemPrompt let prompt = resolvedSystemPrompt(for: mode)
let budget = effectiveTimeout(for: trimmed) let budget = effectiveTimeout(for: trimmed)
return try await withThrowingTaskGroup(of: String.self) { group in return try await withThrowingTaskGroup(of: String.self) { group in
@@ -91,6 +114,21 @@ public actor PolishingService {
} }
} }
/// v0.2.1: pick the right system prompt for the requested mode.
/// Translation mode swaps in the parameterized translate-and-polish
/// prompt (see `TranslationPrompt.make`); polish mode keeps the
/// existing `store.systemPrompt` behaviour so every other call site
/// is byte-identical to before.
private func resolvedSystemPrompt(for mode: PolishMode) -> String {
switch mode {
case .polish:
return store.systemPrompt
case .translate(let targetLocaleId):
let target = TranslationLanguageCatalog.resolve(targetLocaleId)
return TranslationPrompt.make(target: target, providerId: store.providerId)
}
}
/// Scale polish budget with transcript length (3-minute Flow utterances). /// Scale polish budget with transcript length (3-minute Flow utterances).
private func effectiveTimeout(for text: String) -> TimeInterval { private func effectiveTimeout(for text: String) -> TimeInterval {
let scaled = timeout + (Double(text.count) / 200.0) * 2.0 let scaled = timeout + (Double(text.count) / 200.0) * 2.0
@@ -0,0 +1,61 @@
// TranslationPrompt.swift
// OSGKeyboard · Shared
//
// Builds the system prompt the LLM sees when the user has the
// translation toggle on. Re-uses the same per-provider "primary
// language" split the polish prompt uses (`AppGroupStore.defaultSystemPrompt`)
// so Chinese-native LLMs (DeepSeek, Qwen, GLM, Moonshot) get a Chinese
// prompt and English-native LLMs (OpenAI) get an English one the LLM
// is most reliable when the instructions are written in its strongest
// language.
//
// The "translate AND polish" blend is intentional: ASR transcripts are
// noisy (homophone errors, broken segmentation, dropped particles), so
// the prompt asks the model to clean the noise while translating.
// Keeping those two concerns in one prompt matches how our existing
// polish prompt already mixes "preserve meaning" with "fix punctuation /
// drop filler".
import Foundation
public enum TranslationPrompt {
/// Build the translate-and-polish system prompt.
///
/// - Parameters:
/// - target: target language entry resolved via `TranslationLanguageCatalog`.
/// - providerId: provider preset id (e.g. `"deepseek"`, `"openai"`);
/// drives the language the prompt is written in.
public static func make(target: TranslationLanguage, providerId: String) -> String {
let isChineseNative = ["zhipu", "moonshot", "qwen", "deepseek"].contains(providerId)
return isChineseNative ? chinesePrompt(target: target) : englishPrompt(target: target)
}
// MARK: - Chinese prompt (for DeepSeek / Qwen / GLM / Moonshot)
private static func chinesePrompt(target: TranslationLanguage) -> String {
"""
你是一位语音输入翻译与润色助手。用户用 ASR 转写了一段可能含噪声的口述:
1) 先识别原话的主要语言(若不确定则按用户给定的方向处理);
2) 将内容翻译为「\(target.promptLanguageName)」,保留原意,不增删事实、不臆测;
3) 顺带修复 ASR 噪声(同音错字、漏字、断句错乱),让译文读起来自然;
4) 保留枚举结构(第一…第二…),使用「\(target.promptLanguageName)」的列表惯例;
5) 简洁,不超过原文 1.5 倍;去掉无意义的口头禅(嗯、啊、那个);
6) 只输出译文正文,不要解释、不要加引号、不要前缀""
"""
}
// MARK: - English prompt (for OpenAI / OpenAI-compatible non-Chinese)
private static func englishPrompt(target: TranslationLanguage) -> String {
"""
You are a voice-input translation and polishing assistant. The user has spoken informally and the transcript may contain ASR noise:
1) Identify the input language; if unclear, assume the user wants translation INTO \(target.promptLanguageName);
2) Translate the content INTO \(target.promptLanguageName), preserving meaning; do not invent facts or omit content;
3) Fix ASR noise (homophone errors, missing characters, broken segmentation) so the translation reads naturally;
4) Preserve enumeration ("first ... second ...") using \(target.promptLanguageName) list conventions;
5) Keep it concise — no longer than 1.5x the spoken length; drop filler words (um, uh, like);
6) Output ONLY the translation. No quotes, no preamble, no explanation.
"""
}
}
+10
View File
@@ -128,6 +128,9 @@ targets:
SUPPORTS_MAC_DESIGNED_FOR_IPHONE_IPAD: NO SUPPORTS_MAC_DESIGNED_FOR_IPHONE_IPAD: NO
SUPPORTS_XR_DESIGNED_FOR_IPHONE_IPAD: NO SUPPORTS_XR_DESIGNED_FOR_IPHONE_IPAD: NO
ASSETCATALOG_COMPILER_APPICON_NAME: AppIcon ASSETCATALOG_COMPILER_APPICON_NAME: AppIcon
# TestFlight upload: Automatic signing picks the right App Store profile.
CODE_SIGN_STYLE: Automatic
DEVELOPMENT_TEAM: X329MZU23S
dependencies: dependencies:
- target: OSGKeyboardShared - target: OSGKeyboardShared
embed: true embed: true
@@ -192,6 +195,9 @@ targets:
SUPPORTS_MACCATALYST: NO SUPPORTS_MACCATALYST: NO
SUPPORTS_MAC_DESIGNED_FOR_IPHONE_IPAD: NO SUPPORTS_MAC_DESIGNED_FOR_IPHONE_IPAD: NO
SUPPORTS_XR_DESIGNED_FOR_IPHONE_IPAD: NO SUPPORTS_XR_DESIGNED_FOR_IPHONE_IPAD: NO
# TestFlight upload: Automatic signing picks the right App Store profile.
CODE_SIGN_STYLE: Automatic
DEVELOPMENT_TEAM: X329MZU23S
dependencies: dependencies:
- target: OSGKeyboardShared - target: OSGKeyboardShared
embed: false embed: false
@@ -223,6 +229,10 @@ targets:
DYLIB_INSTALL_NAME_BASE: "@rpath" DYLIB_INSTALL_NAME_BASE: "@rpath"
APPLICATION_EXTENSION_API_ONLY: YES APPLICATION_EXTENSION_API_ONLY: YES
ENABLE_MODULE_VERIFIER: YES ENABLE_MODULE_VERIFIER: YES
# Frameworks inherit the host app's signing identity; no profile
# is required, but pinning the team keeps the build reproducible.
CODE_SIGN_STYLE: Automatic
DEVELOPMENT_TEAM: X329MZU23S
dependencies: dependencies:
- sdk: Speech.framework - sdk: Speech.framework
- sdk: AVFoundation.framework - sdk: AVFoundation.framework