feat(translation): add post-ASR translation mode for cloud engine
Adds an opt-in translation pipeline that reuses the existing PolishingService + LLMClient + AppGroupStore chain. Translation is implemented as a new PolishMode (.translate(targetLocaleId:)); all existing call sites are unchanged. Settings: - New TranslationPickerRow in the language tab (Toggle + 10-locale picker: en/zh-Hans/zh-Hant/ja/ko/fr/de/es/ru/pt), persisted to the App Group so the keyboard extension can read it during live dictation. - 5 new strings per language (en + zh-Hans). Keyboard: - New TranslationChip on the top bar to the right of LocaleChip; same Menu pattern, lets users toggle or quickly switch target language without leaving the keyboard. - PolishingService dispatches .translate with a parameterised prompt (en/zh variants selected by provider id); PolishingService.error gains a translationNotAvailable case so local-engine users get a clear inline warning when the toggle is on but cloud is off. - 6 new strings per language (en + zh-Hans) for the chip + banner. Local engine policy: - Translation is cloud-only by design (local engine stays ASR-only to honour the no-roundtrip promise). Chip shows a 'cloud required' state and raw transcript still inserts on failure — no data loss. Build: - OSGKeyboardShared adds TranslationLanguage enum (10 locales) and TranslationPrompt factory. - 4 new files, 9 modified. xcodebuild scheme=OSGKeyboard config=Debug destination=iPhone 17 Simulator: BUILD SUCCEEDED (0 warning, 0 error). Also pins DEVELOPMENT_TEAM in project.yml for TestFlight uploads (3 targets; Team X329MZU23S).
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// TranslationLanguage.swift
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// OSGKeyboard · Shared
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//
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// Catalog of target languages the translation feature can produce.
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//
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// Kept deliberately small (~10 entries) to match the kind of choices
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// the user makes in the Settings picker / keyboard chip. We don't try
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// to expose every BCP-47 locale — the prompt just needs a target
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// language name, and a curated list reads better than a 100-row scroll.
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//
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// `id` is what gets persisted to the App Group. `promptLanguageName`
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// is the human-readable target name injected into the prompt (e.g.
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// the LLM sees "English", not "en"). `nativeName` is the endonym we
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// show in the picker UI ("日本語" instead of "Japanese").
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import Foundation
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public struct TranslationLanguage: Identifiable, Hashable, Sendable {
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public let id: String
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public let promptLanguageName: String
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public let nativeName: String
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public init(id: String, promptLanguageName: String, nativeName: String) {
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self.id = id
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self.promptLanguageName = promptLanguageName
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self.nativeName = nativeName
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}
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}
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public enum TranslationLanguageCatalog {
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/// Default target language id used on fresh installs.
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public static let defaultLocaleId = "en"
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/// Curated set. Order matters — the picker / chip render top-to-
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/// bottom, and `defaultLocaleId` is the default selection.
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public static let all: [TranslationLanguage] = [
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TranslationLanguage(id: "en", promptLanguageName: "English", nativeName: "English"),
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TranslationLanguage(id: "zh-Hans", promptLanguageName: "Simplified Chinese", nativeName: "简体中文"),
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TranslationLanguage(id: "zh-Hant", promptLanguageName: "Traditional Chinese", nativeName: "繁體中文"),
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TranslationLanguage(id: "ja", promptLanguageName: "Japanese", nativeName: "日本語"),
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TranslationLanguage(id: "ko", promptLanguageName: "Korean", nativeName: "한국어"),
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TranslationLanguage(id: "fr", promptLanguageName: "French", nativeName: "Français"),
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TranslationLanguage(id: "de", promptLanguageName: "German", nativeName: "Deutsch"),
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TranslationLanguage(id: "es", promptLanguageName: "Spanish", nativeName: "Español"),
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TranslationLanguage(id: "ru", promptLanguageName: "Russian", nativeName: "Русский"),
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TranslationLanguage(id: "pt", promptLanguageName: "Portuguese", nativeName: "Português"),
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]
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/// Resolve a stored locale id to its catalog entry. Falls back to
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/// `defaultLocaleId` when the id is missing or unknown — matches the
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/// pattern used elsewhere (e.g. `ASRLocaleLabels`) so the keyboard
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/// never crashes on a stale persisted value.
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public static func resolve(_ id: String) -> TranslationLanguage {
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if let match = all.first(where: { $0.id == id }) {
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return match
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}
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return all.first { $0.id == defaultLocaleId } ?? all[0]
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}
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}
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