feat: harden Flow cold-start/force-quit and polish macOS dictation UX
Fix cold-start overlay recursion that overflowed the main-thread stack when recording began while the ready overlay was still up; also remove temporary on-screen Flow DEBUG panels after the orange-mic investigation, and land the macOS overlay/catalog/layout polish plus related Flow recovery hardening.
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@@ -6,7 +6,8 @@
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// semantic colours, resolved to a concrete value for the *active* appearance.
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// The brand green is kept only as the accent. Light mode uses a warm,
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// iOS-matched surface set (the default `windowBackgroundColor` reads cold
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// grey on macOS); Dark mode keeps the native AppKit semantic colours.
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// grey on macOS); Dark mode uses stepped elevated greys so cards stay
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// readable against the page background.
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import AppKit
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import SwiftUI
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@@ -33,8 +34,8 @@ enum MacSystemPalette {
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surfaceMuted: resolved(dark ? darkMuted : warmMuted, dark: dark),
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accent: Palette.accent,
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accentMuted: Palette.accent.opacity(0.16),
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accentGlow: Palette.accent.opacity(0.35),
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accentMuted: Palette.accent.opacity(dark ? 0.22 : 0.14),
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accentGlow: Palette.accent.opacity(dark ? 0.40 : 0.32),
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danger: resolved(.systemRed, dark: dark),
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success: Palette.accent,
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@@ -45,8 +46,12 @@ enum MacSystemPalette {
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textTertiary: resolved(.tertiaryLabelColor, dark: dark),
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textOnAccent: Color.white,
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divider: resolved(.separatorColor, dark: dark),
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dividerStrong: resolved(.separatorColor, dark: dark),
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divider: dark
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? Color.white.opacity(0.08)
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: Color.black.opacity(0.06),
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dividerStrong: dark
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? Color.white.opacity(0.12)
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: Color.black.opacity(0.10),
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recordRed: resolved(.systemRed, dark: dark)
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)
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