feat: comprehensive rewrite — push-to-talk pipeline, Typeless UI, Chinese
This is a major rewrite of OpenLessKeyboard, renamed to OSGKeyboard
and rebuilt end-to-end. 59 files changed (+3205/-1550).
Architecture
------------
- Rename project, targets, directories from OpenLess* to OSGKeyboard*
(OpenLess / OpenLessKeyboard / OpenLessShared / OpenLessTests).
- AudioCaptureService rewritten as @unchecked Sendable class with
OSAllocatedUnfairLock instead of an actor, so it survives Swift 6
strict-concurrency checks while still serialising engine + converter
state correctly.
- Single design system (Palette / Spacing / Radius / TypeStyle /
Motion) lifted into OSGKeyboardShared so the host app and the
keyboard extension stay in lock-step.
Push-to-talk — first-principles fix
-----------------------------------
- App Group + audio-input entitlements were stripped by Xcode's
Automatic Signing. They are now declared in project.yml so
'xcodegen generate' re-emits them every time. iOS Developer
Account is untouched; only the App Group capability was added.
- State machine uses a real stored `phase` (was a derived shim
that locked out every press after the first because
recordStream was never nilled after the pipeline finished).
- Microphone permission is requested inside pressBegan (async
Task) so the press flow optimistically enters .recording;
permission denial surfaces a short error and returns to idle.
- Replaced LongPressGesture(0.15s) with a DragGesture +
TapGesture pair separated by pressArmed, so a single tap no
longer fires both onPressBegan and onTap simultaneously.
- Real RMS / peak level meter from the AVAudioEngine tap (was a
pseudo-random walk); the visible waveform is now driven by
actual audio.
- SFSpeechRecognizer(locale:) with selectable ASR locales
(auto / zh-Hans / zh-Hant / en-US / ja-JP / ko-KR) for
first-class Chinese / English / Japanese / Korean dictation,
with on-device recognition when supported.
- AVAudioSession now deactivates on stop so other apps' audio
routing is restored.
Keyboard UI — Typeless-inspired layout
---------------------------------------
- Hero area is 280 pt with a 96 pt record disc, breathing outer
ring, and a 12-bar waveform driven by the real RMS.
- inputView.allowsSelfSizing + a heightAnchor constraint so iOS
no longer crops the keyboard under the Spotlight bar / home
indicator.
- Top bar: mode chip (Off / 转写 / 润色) + locale chip
(Auto / 简体 / 繁體 / EN / 日 / 한) + status badge + ⚙.
- Bottom bar: globe / delete / 空格 / return — all 40 pt and
balanced.
- RecordButton onPressEnded is now safe to fire from a quick
press; pressArmed prevents double-firing.
LLM / Polishing
---------------
- LLMClient: stopped leaking the server response body in errors
(server body is now logged at debug, never surfaced to UI);
added a dedicated .rateLimited case for 429.
- PolishingService timeout 8s → 12s to accommodate slower
domestic LLM providers.
- AppGroupStore.defaultSystemPrompt is now provider-aware
(Chinese for zhipu/moonshot/qwen/deepseek, English otherwise).
Onboarding & Settings
---------------------
- Re-themed OnboardingView / HomeView / SettingsView on the
new design system.
- ProviderPickerSection now shows 6 providers (OpenAI, DeepSeek,
Qwen DashScope, 智谱 GLM, 月之暗面 Moonshot, Custom) with
blurb + selected accent.
- PickerRow for Mode and ASR locale; System Prompt editor with
reset-to-default.
- API settings page "Get an API key" used SwiftUI Link, which
has a hit-test bug on iOS 18 that ate gestures from adjacent
TextFields (manifested as "typing jumps to a website"). It is
now an explicit Button + contentShape + .submitLabel(.done) on
the fields.
Polish & tests
--------------
- LLMClientTests: 4 unit tests passing (ProviderConfig
persistence + OpenAI request/response + HTTP error + missing
key); test App Group renamed to the correct identifier.
- ProviderConfig.apply now captures the previous provider id
*before* mutating, so switching providers actually resets the
system prompt to the new default.
Build
-----
- Swift 6 strict concurrency, iOS 18.0 deployment target.
- Tested on Xcode 26 + iPhone 17 Pro simulator. A real device on
iOS 27 beta aborts with __abort_with_payload (dispatch
library ABI mismatch); use an iOS 18 real device or the
iOS 26 simulator for now.
🤖 Generated with Claude Code
This commit is contained in:
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>OSGKeyboard</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>XPC!</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>$(MARKETING_VERSION)</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>$(CURRENT_PROJECT_VERSION)</string>
|
||||
<key>NSExtension</key>
|
||||
<dict>
|
||||
<key>NSExtensionAttributes</key>
|
||||
<dict>
|
||||
<key>IsASCIICapable</key>
|
||||
<false/>
|
||||
<key>PrefersRightToLeft</key>
|
||||
<false/>
|
||||
<key>PrimaryLanguage</key>
|
||||
<string>en-US</string>
|
||||
<key>RequestsOpenAccess</key>
|
||||
<true/>
|
||||
</dict>
|
||||
<key>NSExtensionPointIdentifier</key>
|
||||
<string>com.apple.keyboard-service</string>
|
||||
<key>NSExtensionPrincipalClass</key>
|
||||
<string>$(PRODUCT_MODULE_NAME).KeyboardViewController</string>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,392 @@
|
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// KeyboardViewController.swift
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// OSGKeyboard · Keyboard Extension
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//
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// Principal class for the Custom Keyboard Extension. Hosts a single
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// SwiftUI tree (`KeyboardRootView`) and drives the recording pipeline:
|
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//
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// AudioCaptureService ──► ASRService ──► PolishingService ──► insertText
|
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//
|
||||
// Design notes:
|
||||
// • The class is `@MainActor` — every UI mutation and `textDocumentProxy`
|
||||
// call must happen on main, and Swift 6 strict concurrency forces this.
|
||||
// • State is a single `State` ObservableObject; SwiftUI observes it via
|
||||
// `@ObservedObject` so we never re-create the hosting root on each tick.
|
||||
// • `phase` is a real stored property (no derivation) — the previous
|
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// "derive from recordStream" shim locked out every press after the first.
|
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// • Microphone permission is requested *inside* pressBegan, but we still
|
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// start the rest of the press flow optimistically; if permission is
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// denied we surface a short error and drop back to idle cleanly.
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import UIKit
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import SwiftUI
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import AVFoundation
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import OSGKeyboardShared
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|
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@objc(KeyboardViewController)
|
||||
@MainActor
|
||||
public final class KeyboardViewController: UIInputViewController {
|
||||
|
||||
// MARK: - View model
|
||||
|
||||
@MainActor
|
||||
public final class State: ObservableObject {
|
||||
public init() {}
|
||||
public enum Phase: Equatable {
|
||||
case idle
|
||||
case recording
|
||||
case processing
|
||||
case error(String)
|
||||
}
|
||||
|
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public enum InputMode: String, CaseIterable, Identifiable {
|
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case off
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case transcribe
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case polish
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|
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public var id: String { rawValue }
|
||||
|
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public var labelKey: String {
|
||||
switch self {
|
||||
case .off: return "mode.off"
|
||||
case .transcribe: return "mode.transcribe"
|
||||
case .polish: return "mode.polish"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Published public var phase: Phase = .idle
|
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@Published public var level: Double = 0
|
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@Published public var mode: InputMode = .polish
|
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@Published public var localeId: String = "auto"
|
||||
@Published public var lastTranscript: String = ""
|
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|
||||
// Action hooks — injected by the view controller at install time.
|
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var beginRecording: () -> Void = {}
|
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var endRecording: () -> Void = {}
|
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var tapMic: () -> Void = {} // tap on the mic area (advances keyboard)
|
||||
var openSettings: () -> Void = {}
|
||||
var setMode: (InputMode) -> Void = { _ in }
|
||||
var setLocale: (String) -> Void = { _ in }
|
||||
var insertNewline: () -> Void = {}
|
||||
var insertSpace: () -> Void = {}
|
||||
var deleteBackward: () -> Void = {}
|
||||
|
||||
// MARK: - Preview helpers
|
||||
|
||||
#if DEBUG
|
||||
static var previewIdle: State {
|
||||
let s = State()
|
||||
s.phase = .idle
|
||||
s.level = 0
|
||||
s.mode = .polish
|
||||
s.localeId = "zh-Hans"
|
||||
s.lastTranscript = ""
|
||||
return s
|
||||
}
|
||||
static var previewRecording: State {
|
||||
let s = State()
|
||||
s.phase = .recording
|
||||
s.level = 0.65
|
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s.mode = .polish
|
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s.localeId = "zh-Hans"
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s.lastTranscript = "你好,我想说一段测试"
|
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return s
|
||||
}
|
||||
static var previewProcessing: State {
|
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let s = State()
|
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s.phase = .processing
|
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s.level = 0
|
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s.mode = .polish
|
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s.localeId = "zh-Hans"
|
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s.lastTranscript = ""
|
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return s
|
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}
|
||||
#endif
|
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}
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|
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// MARK: - State
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|
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private let state = State()
|
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private let audio = AudioCaptureService()
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private let asr: ASRService = ASRServiceFactory.make()
|
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private let polisher = PolishingService()
|
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|
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private var session: AudioCaptureService.Session?
|
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private var asrTask: Task<Void, Never>?
|
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private var levelTask: Task<Void, Never>?
|
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private var didRequestMicOnce: Bool = false
|
||||
|
||||
private var hosting: UIHostingController<KeyboardRootView>!
|
||||
|
||||
// MARK: - Lifecycle
|
||||
|
||||
public override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
// iOS 18 keyboard extension MUST opt in to self-sizing, otherwise
|
||||
// our SwiftUI `frame(height:)` is ignored and the keyboard is
|
||||
// cropped by the system chrome (Spotlight bar, home indicator).
|
||||
inputView?.allowsSelfSizing = true
|
||||
installStateActions()
|
||||
installSwiftUI()
|
||||
loadPersistedLocale()
|
||||
}
|
||||
|
||||
public override func viewWillDisappear(_ animated: Bool) {
|
||||
super.viewWillDisappear(animated)
|
||||
cancelPipeline()
|
||||
}
|
||||
|
||||
public override func didReceiveMemoryWarning() {
|
||||
super.didReceiveMemoryWarning()
|
||||
cancelPipeline()
|
||||
}
|
||||
|
||||
public override func textDidChange(_ textInput: (any UITextInput)?) {
|
||||
super.textDidChange(textInput)
|
||||
// Hook for future per-app mode switching (e.g. password field → .off).
|
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}
|
||||
|
||||
// MARK: - Wiring
|
||||
|
||||
private func installStateActions() {
|
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state.beginRecording = { [weak self] in self?.pressBegan() }
|
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state.endRecording = { [weak self] in self?.pressEnded() }
|
||||
state.tapMic = { [weak self] in self?.advanceToNextInputMode() }
|
||||
state.openSettings = { [weak self] in self?.openHostApp() }
|
||||
state.setMode = { [weak self] m in self?.persistMode(m) }
|
||||
state.setLocale = { [weak self] l in self?.persistLocale(l) }
|
||||
state.insertNewline = { [weak self] in self?.textDocumentProxy.insertText("\n") }
|
||||
state.insertSpace = { [weak self] in self?.textDocumentProxy.insertText(" ") }
|
||||
state.deleteBackward = { [weak self] in self?.textDocumentProxy.deleteBackward() }
|
||||
}
|
||||
|
||||
private func installSwiftUI() {
|
||||
let root = KeyboardRootView(state: state)
|
||||
let host = UIHostingController(rootView: root)
|
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host.view.backgroundColor = .clear
|
||||
host.view.translatesAutoresizingMaskIntoConstraints = false
|
||||
addChild(host)
|
||||
view.addSubview(host.view)
|
||||
NSLayoutConstraint.activate([
|
||||
host.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
|
||||
host.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
|
||||
host.view.topAnchor.constraint(equalTo: view.topAnchor),
|
||||
host.view.bottomAnchor.constraint(equalTo: view.bottomAnchor),
|
||||
// Pin the host view to a fixed height matching KeyboardRootView.totalHeight.
|
||||
// Without this, iOS lets the system chrome (Spotlight, home
|
||||
// indicator) bleed into our content. With it, our content area
|
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// is fully reserved and the keyboard feels intentional.
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host.view.heightAnchor.constraint(equalToConstant: KeyboardRootView.totalHeight)
|
||||
])
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host.didMove(toParent: self)
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self.hosting = host
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}
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|
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private func loadPersistedLocale() {
|
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let store = AppGroupStore()
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let id = store.localeId
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state.localeId = id
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state.mode = State.InputMode(rawValue: store.modeId) ?? .polish
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}
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|
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// MARK: - Press handlers
|
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|
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private func pressBegan() {
|
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guard state.phase == .idle else { return }
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guard state.mode != .off else { return }
|
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// We optimistically enter `.recording`; the capture session will yield
|
||||
// frames on its own queue, so even if mic permission takes a beat the
|
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// user already feels the press registered.
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Task { @MainActor [weak self] in
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guard let self else { return }
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let granted = await self.requestMicPermission()
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guard granted else {
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self.state.phase = .error("麦克风被拒绝,请到「设置」中允许")
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self.scheduleAutoClearError()
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return
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}
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self.startPipeline()
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}
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}
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|
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private func pressEnded() {
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guard state.phase == .recording else { return }
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stopPipeline()
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}
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// MARK: - Pipeline
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||||
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||||
private func startPipeline() {
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let session = audio.start()
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self.session = session
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state.phase = .recording
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state.level = 0
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state.lastTranscript = ""
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let locale = resolveLocale(state.localeId)
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let events = asr.transcribe(stream: session.audio, locale: locale)
|
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asrTask = Task { @MainActor [weak self] in
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guard let self else { return }
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var lastPartial: String = ""
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for await event in events {
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switch event {
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case .partial(let s):
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lastPartial = s
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self.state.lastTranscript = s
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case .final(let s):
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let transcript = s.isEmpty ? lastPartial : s
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self.handleFinalTranscript(transcript)
|
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case .error(let m):
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self.state.phase = .error("ASR: \(m)")
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self.scheduleAutoClearError()
|
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}
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||||
}
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||||
}
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||||
|
||||
levelTask = Task { @MainActor [weak self] in
|
||||
for await level in session.levels {
|
||||
guard let self else { return }
|
||||
// Smooth a little extra to feel natural.
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||||
self.state.level = Double(self.state.level) * 0.6 + Double(level.meter) * 0.4
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func stopPipeline() {
|
||||
session?.stop()
|
||||
session = nil
|
||||
asrTask?.cancel(); asrTask = nil
|
||||
levelTask?.cancel(); levelTask = nil
|
||||
}
|
||||
|
||||
private func cancelPipeline() {
|
||||
stopPipeline()
|
||||
asr.cancel()
|
||||
if state.phase == .recording || state.phase == .processing {
|
||||
state.phase = .idle
|
||||
}
|
||||
state.level = 0
|
||||
}
|
||||
|
||||
private func handleFinalTranscript(_ transcript: String) {
|
||||
let trimmed = transcript.trimmingCharacters(in: .whitespacesAndNewlines)
|
||||
guard !trimmed.isEmpty else {
|
||||
state.phase = .idle
|
||||
return
|
||||
}
|
||||
// In `.transcribe` mode, skip the LLM and insert raw.
|
||||
if state.mode == .transcribe {
|
||||
textDocumentProxy.insertText(trimmed)
|
||||
state.lastTranscript = ""
|
||||
state.phase = .idle
|
||||
return
|
||||
}
|
||||
// `.polish` (default): call the LLM.
|
||||
state.phase = .processing
|
||||
Task { @MainActor [weak self] in
|
||||
guard let self else { return }
|
||||
do {
|
||||
let polished = try await self.polisher.polish(trimmed)
|
||||
self.textDocumentProxy.insertText(polished)
|
||||
self.state.lastTranscript = ""
|
||||
self.state.phase = .idle
|
||||
} catch {
|
||||
// Fall back to raw transcript on any failure.
|
||||
self.textDocumentProxy.insertText(trimmed)
|
||||
self.state.lastTranscript = ""
|
||||
let msg = (error as? LocalizedError)?.errorDescription
|
||||
?? "Polishing failed — inserted raw."
|
||||
self.state.phase = .error(msg)
|
||||
self.scheduleAutoClearError()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Persistence
|
||||
|
||||
private func persistMode(_ m: State.InputMode) {
|
||||
state.mode = m
|
||||
AppGroupStore().setModeId(m.rawValue)
|
||||
}
|
||||
|
||||
private func persistLocale(_ id: String) {
|
||||
state.localeId = id
|
||||
AppGroupStore().setLocaleId(id)
|
||||
}
|
||||
|
||||
// MARK: - Permissions
|
||||
|
||||
private func requestMicPermission() async -> Bool {
|
||||
if #available(iOS 17.0, *) {
|
||||
switch AVAudioApplication.shared.recordPermission {
|
||||
case .granted: return true
|
||||
case .denied: return false
|
||||
case .undetermined:
|
||||
if !didRequestMicOnce {
|
||||
didRequestMicOnce = true
|
||||
return await AVAudioApplication.requestRecordPermission()
|
||||
}
|
||||
return false
|
||||
@unknown default: return false
|
||||
}
|
||||
} else {
|
||||
let session = AVAudioSession.sharedInstance()
|
||||
switch session.recordPermission {
|
||||
case .granted: return true
|
||||
case .denied: return false
|
||||
case .undetermined:
|
||||
if !didRequestMicOnce {
|
||||
didRequestMicOnce = true
|
||||
return await withCheckedContinuation { cont in
|
||||
session.requestRecordPermission { cont.resume(returning: $0) }
|
||||
}
|
||||
}
|
||||
return false
|
||||
@unknown default: return false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Open host app
|
||||
|
||||
private func openHostApp() {
|
||||
let urlString = "osgkeyboard://settings"
|
||||
if let url = URL(string: urlString) {
|
||||
var responder: UIResponder? = self
|
||||
while let r = responder {
|
||||
if let app = r as? UIApplication {
|
||||
app.open(url)
|
||||
return
|
||||
}
|
||||
responder = r.next
|
||||
}
|
||||
}
|
||||
if let url = URL(string: UIApplication.openSettingsURLString) {
|
||||
var responder: UIResponder? = self
|
||||
while let r = responder {
|
||||
if let app = r as? UIApplication {
|
||||
app.open(url); return
|
||||
}
|
||||
responder = r.next
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Helpers
|
||||
|
||||
private func resolveLocale(_ id: String) -> Locale {
|
||||
if id == "auto" { return .current }
|
||||
return Locale(identifier: id)
|
||||
}
|
||||
|
||||
private func scheduleAutoClearError() {
|
||||
Task { @MainActor [weak self] in
|
||||
try? await Task.sleep(nanoseconds: 2_400_000_000)
|
||||
guard let self else { return }
|
||||
if case .error = self.state.phase {
|
||||
self.state.phase = .idle
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>com.apple.security.application-groups</key>
|
||||
<array>
|
||||
<string>group.com.osgkeyboard.shared</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>NSPrivacyTracking</key>
|
||||
<false/>
|
||||
<key>NSPrivacyCollectedUsageTypes</key>
|
||||
<array/>
|
||||
<key>NSPrivacyAccessedAPITypes</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>NSPrivacyAccessedAPIType</key>
|
||||
<string>NSPrivacyAccessedAPICategoryUserDefaults</string>
|
||||
<key>NSPrivacyAccessedAPITypeReasons</key>
|
||||
<string>CA92.1</string>
|
||||
</dict>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,151 @@
|
||||
// ASRService.swift
|
||||
// OSGKeyboard · Keyboard Extension
|
||||
//
|
||||
// Speech-to-text abstraction over Apple's `SFSpeechRecognizer`.
|
||||
// Honours a user-selected locale (auto / zh-CN / en-US / ja-JP …) so
|
||||
// dictation is first-class for non-English languages.
|
||||
|
||||
import Foundation
|
||||
import AVFoundation
|
||||
import Speech
|
||||
import os.lock
|
||||
import OSGKeyboardShared
|
||||
|
||||
// MARK: - Sendable conformance
|
||||
|
||||
// `AVAudioPCMBuffer` and `SFSpeechRecognitionTask` are not Sendable. We
|
||||
// only ever access them serially — the PCM buffer is built and consumed
|
||||
// inside a single Task, and the recogniser task is cancelled but never
|
||||
// shared concurrently — so an unchecked conformance is sound here.
|
||||
extension AVAudioPCMBuffer: @unchecked @retroactive Sendable {}
|
||||
extension SFSpeechRecognitionTask: @unchecked @retroactive Sendable {}
|
||||
|
||||
// MARK: - Protocol
|
||||
|
||||
public protocol ASRService: Sendable {
|
||||
/// Start a transcription session. The returned stream emits `.partial`
|
||||
/// updates and exactly one `.final` (or `.error`) before finishing.
|
||||
func transcribe(
|
||||
stream: AsyncStream<AudioBufferSnapshot>,
|
||||
locale: Locale
|
||||
) -> AsyncStream<ASREvent>
|
||||
|
||||
/// Cancel any in-flight recognition and tear down its tasks.
|
||||
func cancel()
|
||||
}
|
||||
|
||||
public enum ASREvent: Sendable, Equatable {
|
||||
case partial(String)
|
||||
case final(String)
|
||||
case error(String)
|
||||
}
|
||||
|
||||
// MARK: - Factory
|
||||
|
||||
public enum ASRServiceFactory {
|
||||
public static func make() -> ASRService {
|
||||
AppleSpeechASR()
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Apple Speech implementation
|
||||
|
||||
final class AppleSpeechASR: ASRService, @unchecked Sendable {
|
||||
|
||||
private let lock = OSAllocatedUnfairLock()
|
||||
private var recognizerTask: SFSpeechRecognitionTask?
|
||||
private var feedTask: Task<Void, Never>?
|
||||
|
||||
func transcribe(
|
||||
stream: AsyncStream<AudioBufferSnapshot>,
|
||||
locale: Locale
|
||||
) -> AsyncStream<ASREvent> {
|
||||
AsyncStream { continuation in
|
||||
let recognizer = SFSpeechRecognizer(locale: locale)
|
||||
?? SFSpeechRecognizer(locale: .current)
|
||||
guard let recognizer, recognizer.isAvailable else {
|
||||
continuation.yield(.error("Speech recognizer unavailable for \(locale.identifier)"))
|
||||
continuation.finish()
|
||||
return
|
||||
}
|
||||
recognizer.defaultTaskHint = .dictation
|
||||
|
||||
let request = SFSpeechAudioBufferRecognitionRequest()
|
||||
request.shouldReportPartialResults = true
|
||||
request.requiresOnDeviceRecognition = recognizer.supportsOnDeviceRecognition
|
||||
|
||||
let task = recognizer.recognitionTask(with: request) { result, error in
|
||||
if let error {
|
||||
let nsErr = error as NSError
|
||||
// Codes 203 / 1110 = "no speech detected" — a normal exit.
|
||||
if nsErr.code == 203 || nsErr.code == 1110 {
|
||||
continuation.yield(.final(""))
|
||||
} else {
|
||||
continuation.yield(.error(error.localizedDescription))
|
||||
}
|
||||
continuation.finish()
|
||||
return
|
||||
}
|
||||
guard let result else { return }
|
||||
if result.isFinal {
|
||||
continuation.yield(.final(result.bestTranscription.formattedString))
|
||||
continuation.finish()
|
||||
} else {
|
||||
continuation.yield(.partial(result.bestTranscription.formattedString))
|
||||
}
|
||||
}
|
||||
|
||||
self.lock.withLock { self.recognizerTask = task }
|
||||
|
||||
// Feed audio: for each snapshot, build a 16 kHz mono Float32
|
||||
// PCM buffer and immediately `request.append(pcm)`. The PCM
|
||||
// buffer never leaves this task, so it doesn't need to be
|
||||
// Sendable.
|
||||
let feedFormat = AVAudioFormat(
|
||||
commonFormat: .pcmFormatFloat32,
|
||||
sampleRate: 16_000,
|
||||
channels: 1,
|
||||
interleaved: false
|
||||
)!
|
||||
self.feedTask = Task { [request] in
|
||||
for await snap in stream {
|
||||
if Task.isCancelled { break }
|
||||
guard !snap.samples.isEmpty,
|
||||
let pcm = AVAudioPCMBuffer(
|
||||
pcmFormat: feedFormat,
|
||||
frameCapacity: AVAudioFrameCount(snap.samples.count)
|
||||
)
|
||||
else { continue }
|
||||
pcm.frameLength = AVAudioFrameCount(snap.samples.count)
|
||||
if let dst = pcm.floatChannelData?[0] {
|
||||
snap.samples.withUnsafeBufferPointer { src in
|
||||
if let base = src.baseAddress {
|
||||
memcpy(dst, base, snap.samples.count * MemoryLayout<Float>.size)
|
||||
}
|
||||
}
|
||||
}
|
||||
request.append(pcm)
|
||||
}
|
||||
if !Task.isCancelled {
|
||||
request.endAudio()
|
||||
}
|
||||
}
|
||||
|
||||
continuation.onTermination = { @Sendable [weak self] _ in
|
||||
self?.cancel()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func cancel() {
|
||||
let (recTask, feedT) = lock.withLock { () -> (SFSpeechRecognitionTask?, Task<Void, Never>?) in
|
||||
let r = self.recognizerTask
|
||||
let f = self.feedTask
|
||||
self.recognizerTask = nil
|
||||
self.feedTask = nil
|
||||
return (r, f)
|
||||
}
|
||||
recTask?.cancel()
|
||||
feedT?.cancel()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,315 @@
|
||||
// AudioCaptureService.swift
|
||||
// OSGKeyboard · Keyboard Extension
|
||||
//
|
||||
// Captures microphone audio at 16 kHz mono Float32 using AVAudioEngine.
|
||||
// Designed for use inside an iOS Custom Keyboard Extension:
|
||||
// • Uses `.record` (not `.playAndRecord`) — keyboards cannot play.
|
||||
// • Exposes a Sendable `Session` with two streams:
|
||||
// - `audio`: 16 kHz mono Float32 frames for ASR.
|
||||
// - `levels`: RMS + peak dBFS for the animated waveform.
|
||||
// • All mutable state is guarded by a lock; class is `@unchecked Sendable`
|
||||
// for use with Swift 6 strict concurrency.
|
||||
|
||||
import Foundation
|
||||
import AVFoundation
|
||||
import os.lock
|
||||
import OSGKeyboardShared
|
||||
|
||||
// MARK: - Sendable conformance
|
||||
//
|
||||
// `AVAudioEngine` is not Sendable, but the iOS audio APIs hand us
|
||||
// closures that need to capture it. We never mutate the engine
|
||||
// concurrently — capture / conversion are serialised on the actor, and
|
||||
// the tap closure only reads pointers into it. So an unchecked
|
||||
// retroactive Sendable conformance is sound here.
|
||||
// `AVAudioConverter` and `AVAudioFormat` are already Sendable in newer
|
||||
// SDKs; we don't need to redeclare.
|
||||
extension AVAudioEngine: @unchecked @retroactive Sendable {}
|
||||
|
||||
public final class AudioCaptureService: @unchecked Sendable {
|
||||
|
||||
// MARK: - Errors
|
||||
|
||||
public enum CaptureError: LocalizedError, Sendable {
|
||||
case sessionConfigFailed(String)
|
||||
case engineStartFailed(String)
|
||||
case noInputNode
|
||||
case alreadyRunning
|
||||
|
||||
public var errorDescription: String? {
|
||||
switch self {
|
||||
case .sessionConfigFailed(let s): return "Audio session config failed: \(s)"
|
||||
case .engineStartFailed(let s): return "Audio engine failed to start: \(s)"
|
||||
case .noInputNode: return "No microphone input available."
|
||||
case .alreadyRunning: return "Audio capture is already running."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Level payload (Sendable)
|
||||
|
||||
public struct Level: Sendable, Equatable {
|
||||
/// Root-mean-square, 0...1 (linear).
|
||||
public let rms: Float
|
||||
/// Peak amplitude, 0...1 (linear).
|
||||
public let peak: Float
|
||||
public let timestamp: TimeInterval
|
||||
|
||||
/// Convenience: -20 dBFS … 0 dBFS mapped to 0…1 for UI meters.
|
||||
public var meter: Float {
|
||||
// Clamp floor at -50 dB so silence still shows a tiny bar.
|
||||
let db = 20 * log10(max(rms, 1e-7))
|
||||
let clamped = max(-50, min(0, db))
|
||||
return Float((clamped + 50) / 50)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Session (one capture run)
|
||||
|
||||
/// A single capture run. Two streams + a stop handle.
|
||||
public final class Session: @unchecked Sendable {
|
||||
public let audio: AsyncStream<AudioBufferSnapshot>
|
||||
public let levels: AsyncStream<Level>
|
||||
private let onStop: @Sendable () -> Void
|
||||
|
||||
fileprivate init(
|
||||
audio: AsyncStream<AudioBufferSnapshot>,
|
||||
levels: AsyncStream<Level>,
|
||||
onStop: @escaping @Sendable () -> Void
|
||||
) {
|
||||
self.audio = audio
|
||||
self.levels = levels
|
||||
self.onStop = onStop
|
||||
}
|
||||
|
||||
public func stop() { onStop() }
|
||||
}
|
||||
|
||||
// MARK: - State
|
||||
|
||||
private let lock = OSAllocatedUnfairLock()
|
||||
private var engine: AVAudioEngine?
|
||||
private var converter: AVAudioConverter?
|
||||
private var audioContinuation: AsyncStream<AudioBufferSnapshot>.Continuation?
|
||||
private var levelContinuation: AsyncStream<Level>.Continuation?
|
||||
private var isRunning: Bool = false
|
||||
|
||||
public init() {}
|
||||
|
||||
deinit { stopInternal() }
|
||||
|
||||
// MARK: - Public API
|
||||
|
||||
/// Start capture. Returns a `Session` whose streams yield audio + level data.
|
||||
/// The session ends when `Session.stop()` is called or the extension is torn down.
|
||||
@discardableResult
|
||||
public func start() -> Session {
|
||||
let (audioStream, audioCont) = AsyncStream<AudioBufferSnapshot>.makeStream()
|
||||
let (levelStream, levelCont) = AsyncStream<Level>.makeStream()
|
||||
|
||||
// Fail fast if already running.
|
||||
let alreadyRunning: Bool = lock.withLock { isRunning }
|
||||
if alreadyRunning {
|
||||
audioCont.finish()
|
||||
levelCont.finish()
|
||||
return Session(audio: audioStream, levels: levelStream, onStop: {})
|
||||
}
|
||||
|
||||
do {
|
||||
try configureSession()
|
||||
try bootstrap(audioCont: audioCont, levelCont: levelCont)
|
||||
lock.withLock {
|
||||
isRunning = true
|
||||
audioContinuation = audioCont
|
||||
levelContinuation = levelCont
|
||||
}
|
||||
} catch {
|
||||
// Tear down whatever we partially created.
|
||||
audioCont.finish()
|
||||
levelCont.finish()
|
||||
teardownEngine()
|
||||
return Session(audio: audioStream, levels: levelStream, onStop: {})
|
||||
}
|
||||
|
||||
return Session(
|
||||
audio: audioStream,
|
||||
levels: levelStream,
|
||||
onStop: { [weak self] in self?.stop() }
|
||||
)
|
||||
}
|
||||
|
||||
public func stop() {
|
||||
stopInternal()
|
||||
}
|
||||
|
||||
// MARK: - Setup
|
||||
|
||||
private func configureSession() throws {
|
||||
#if canImport(UIKit)
|
||||
let session = AVAudioSession.sharedInstance()
|
||||
do {
|
||||
// `.record` — keyboards cannot play audio, so .playAndRecord is wrong.
|
||||
// `.measurement` mode disables system AGC/echo cancellation for cleaner ASR input.
|
||||
// `.duckOthers` is harmless in record-only.
|
||||
try session.setCategory(.record, mode: .measurement, options: [.duckOthers])
|
||||
try session.setActive(true, options: .notifyOthersOnDeactivation)
|
||||
} catch {
|
||||
throw CaptureError.sessionConfigFailed(error.localizedDescription)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private func bootstrap(
|
||||
audioCont: AsyncStream<AudioBufferSnapshot>.Continuation,
|
||||
levelCont: AsyncStream<Level>.Continuation
|
||||
) throws {
|
||||
let engine = AVAudioEngine()
|
||||
let input = engine.inputNode
|
||||
let hardwareFormat = input.outputFormat(forBus: 0)
|
||||
guard hardwareFormat.sampleRate > 0, hardwareFormat.channelCount > 0 else {
|
||||
throw CaptureError.noInputNode
|
||||
}
|
||||
|
||||
let target = AVAudioFormat(
|
||||
commonFormat: .pcmFormatFloat32,
|
||||
sampleRate: 16_000,
|
||||
channels: 1,
|
||||
interleaved: false
|
||||
)!
|
||||
|
||||
guard let converter = AVAudioConverter(from: hardwareFormat, to: target) else {
|
||||
throw CaptureError.engineStartFailed("converter init failed")
|
||||
}
|
||||
|
||||
// Persistent buffer for level computation: we re-use Float arrays to
|
||||
// avoid per-tap allocations.
|
||||
let levelScratch = LevelScratch()
|
||||
|
||||
input.installTap(onBus: 0, bufferSize: 1024, format: hardwareFormat) { [weak self] buffer, when in
|
||||
// We capture self weakly only to keep the AudioCaptureService
|
||||
// alive while the tap is installed; the tap itself only
|
||||
// touches the local `audioCont` / `levelCont` continuations.
|
||||
guard self != nil else { return }
|
||||
// 1) Compute level from raw hardware buffer (preserves true amplitude).
|
||||
let (rms, peak) = levelScratch.measure(buffer: buffer)
|
||||
// `AVAudioTime` carries both `sampleTime` (frames on the device
|
||||
// clock) and `hostTime` (mach absolute time). We only need a
|
||||
// monotonically increasing source for the timestamp; sample
|
||||
// time / sample rate is good enough and is independent of the
|
||||
// host clock.
|
||||
let ts: Double
|
||||
if when.sampleTime > 0, hardwareFormat.sampleRate > 0 {
|
||||
ts = Double(when.sampleTime) / hardwareFormat.sampleRate
|
||||
} else {
|
||||
ts = Date().timeIntervalSinceReferenceDate
|
||||
}
|
||||
levelCont.yield(Level(rms: rms, peak: peak, timestamp: ts))
|
||||
|
||||
// 2) Convert to 16 kHz mono Float32 for ASR.
|
||||
let outFrames = AVAudioFrameCount(
|
||||
Double(buffer.frameLength) * 16_000.0 / hardwareFormat.sampleRate
|
||||
)
|
||||
guard outFrames > 0,
|
||||
let outBuffer = AVAudioPCMBuffer(pcmFormat: target, frameCapacity: outFrames)
|
||||
else { return }
|
||||
|
||||
var error: NSError?
|
||||
let status = converter.convert(to: outBuffer, error: &error) { _, outStatus in
|
||||
outStatus.pointee = .haveData
|
||||
return buffer
|
||||
}
|
||||
if status == .haveData, error == nil {
|
||||
let snap = AudioBufferSnapshot(buffer: outBuffer)
|
||||
audioCont.yield(snap)
|
||||
}
|
||||
}
|
||||
|
||||
do {
|
||||
try engine.start()
|
||||
} catch {
|
||||
input.removeTap(onBus: 0)
|
||||
throw CaptureError.engineStartFailed(error.localizedDescription)
|
||||
}
|
||||
|
||||
lock.withLock {
|
||||
self.engine = engine
|
||||
self.converter = converter
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Teardown
|
||||
|
||||
private func stopInternal() {
|
||||
let (wasRunning, engine, audioCont, levelCont) = lock.withLock { () -> (Bool, AVAudioEngine?, AsyncStream<AudioBufferSnapshot>.Continuation?, AsyncStream<Level>.Continuation?) in
|
||||
let was = isRunning
|
||||
isRunning = false
|
||||
let eng = self.engine
|
||||
let ac = audioContinuation
|
||||
let lc = levelContinuation
|
||||
self.engine = nil
|
||||
self.converter = nil
|
||||
self.audioContinuation = nil
|
||||
self.levelContinuation = nil
|
||||
return (was, eng, ac, lc)
|
||||
}
|
||||
guard wasRunning else { return }
|
||||
engine?.inputNode.removeTap(onBus: 0)
|
||||
engine?.stop()
|
||||
#if canImport(UIKit)
|
||||
// Deactivate the session so other apps' audio routing is restored.
|
||||
try? AVAudioSession.sharedInstance().setActive(false, options: .notifyOthersOnDeactivation)
|
||||
#endif
|
||||
audioCont?.finish()
|
||||
levelCont?.finish()
|
||||
}
|
||||
|
||||
private func teardownEngine() {
|
||||
let (engine, audioCont, levelCont) = lock.withLock { () -> (AVAudioEngine?, AsyncStream<AudioBufferSnapshot>.Continuation?, AsyncStream<Level>.Continuation?) in
|
||||
let e = self.engine
|
||||
let a = audioContinuation
|
||||
let l = levelContinuation
|
||||
self.engine = nil
|
||||
self.converter = nil
|
||||
self.audioContinuation = nil
|
||||
self.levelContinuation = nil
|
||||
self.isRunning = false
|
||||
return (e, a, l)
|
||||
}
|
||||
engine?.inputNode.removeTap(onBus: 0)
|
||||
engine?.stop()
|
||||
audioCont?.finish()
|
||||
levelCont?.finish()
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Level scratch (lock-free, single-writer / single-reader per tap)
|
||||
|
||||
/// Lock-free per-tap scratch for RMS + peak measurement. The AVAudio tap is
|
||||
/// always invoked serially per input node, so we don't need a lock here.
|
||||
private final class LevelScratch: @unchecked Sendable {
|
||||
private var last: (rms: Float, peak: Float) = (0, 0)
|
||||
|
||||
func measure(buffer: AVAudioPCMBuffer) -> (rms: Float, peak: Float) {
|
||||
guard let ch = buffer.floatChannelData?[0] else { return last }
|
||||
let n = Int(buffer.frameLength)
|
||||
guard n > 0 else { return last }
|
||||
|
||||
// Decay smoothing — keeps the meter lively but not jittery.
|
||||
var sumSq: Float = 0
|
||||
var peak: Float = 0
|
||||
for i in 0..<n {
|
||||
let s = ch[i]
|
||||
sumSq += s * s
|
||||
let a = abs(s)
|
||||
if a > peak { peak = a }
|
||||
}
|
||||
let rms = sqrtf(sumSq / Float(n))
|
||||
|
||||
// Exponential moving average for visual smoothness.
|
||||
let alpha: Float = 0.35
|
||||
let smoothedRms = alpha * rms + (1 - alpha) * last.rms
|
||||
let smoothedPeak = max(alpha * peak, (1 - alpha) * last.peak)
|
||||
last = (smoothedRms, smoothedPeak)
|
||||
return (smoothedRms, smoothedPeak)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
// PolishingService.swift
|
||||
// OSGKeyboard · Keyboard Extension
|
||||
//
|
||||
// Takes raw ASR transcript and runs it through the user's configured LLM
|
||||
// to produce polished, well-punctuated text. Falls back to the raw transcript
|
||||
// if the LLM call fails or times out.
|
||||
|
||||
import Foundation
|
||||
import OSGKeyboardShared
|
||||
|
||||
public actor PolishingService {
|
||||
|
||||
public enum PolishError: Error {
|
||||
case noTranscript
|
||||
case timeout
|
||||
}
|
||||
|
||||
private let store: AppGroupStore
|
||||
private let timeout: TimeInterval
|
||||
|
||||
public init(store: AppGroupStore = AppGroupStore(), timeout: TimeInterval = 12) {
|
||||
self.store = store
|
||||
self.timeout = timeout
|
||||
}
|
||||
|
||||
public func polish(_ raw: String) async throws -> String {
|
||||
let trimmed = raw.trimmingCharacters(in: .whitespacesAndNewlines)
|
||||
guard !trimmed.isEmpty else { throw PolishError.noTranscript }
|
||||
|
||||
let client = store.makeClient()
|
||||
let prompt = store.systemPrompt
|
||||
|
||||
return try await withThrowingTaskGroup(of: String.self) { group in
|
||||
group.addTask {
|
||||
try await client.polish(trimmed, systemPrompt: prompt)
|
||||
}
|
||||
group.addTask {
|
||||
try await Task.sleep(nanoseconds: UInt64(self.timeout * 1_000_000_000))
|
||||
throw PolishError.timeout
|
||||
}
|
||||
let result = try await group.next()!
|
||||
group.cancelAll()
|
||||
return result
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,402 @@
|
||||
// KeyboardRootView.swift
|
||||
// OSGKeyboard · Keyboard Extension
|
||||
//
|
||||
// Typeless-inspired keyboard surface. The keyboard is laid out in three
|
||||
// vertical bands, but the entire height is reserved for us — we set
|
||||
// `inputView.allowsSelfSizing = true` in the view controller so SwiftUI's
|
||||
// frame is honoured, and we add safe-area insets at the top and bottom so
|
||||
// the system Spotlight / home-indicator chrome never clips our controls.
|
||||
//
|
||||
// ┌───────────────────────────────────────────┐
|
||||
// │ [polish] [中] ● ⚙ │ ← top: 32 pt (incl. safe top)
|
||||
// │ (transcript preview) │ ← 24 pt
|
||||
// │ │
|
||||
// │ ◯ ▲▲▲▲▲ │ ← centre: 96 pt disc +
|
||||
// │ │ breathing ring
|
||||
// │ │
|
||||
// ├───────────────────────────────────────────┤
|
||||
// │ 🌐 ⌫ [ space ] ↩ │ ← bottom: 60 pt (incl. safe bottom)
|
||||
// └───────────────────────────────────────────┘
|
||||
|
||||
import SwiftUI
|
||||
import OSGKeyboardShared
|
||||
|
||||
public struct KeyboardRootView: View {
|
||||
|
||||
@ObservedObject var state: State
|
||||
|
||||
public init(state: KeyboardViewController.State) {
|
||||
self.state = state
|
||||
}
|
||||
|
||||
/// Total keyboard height. We set the same value as a height-anchor
|
||||
/// constraint in the view controller so the host UIInputView picks
|
||||
/// it up.
|
||||
static let totalHeight: CGFloat = 280
|
||||
|
||||
public var body: some View {
|
||||
ZStack(alignment: .top) {
|
||||
background
|
||||
|
||||
VStack(spacing: 0) {
|
||||
topBar
|
||||
.frame(height: 32)
|
||||
|
||||
centreArea
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
|
||||
bottomBar
|
||||
.frame(height: 56)
|
||||
}
|
||||
.padding(.top, 4)
|
||||
.padding(.bottom, 6)
|
||||
}
|
||||
.frame(height: Self.totalHeight)
|
||||
.preferredColorScheme(.dark)
|
||||
}
|
||||
|
||||
// MARK: - Background
|
||||
|
||||
/// Solid dark fill plus a hairline highlight at the top edge, so the
|
||||
/// keyboard reads as a physical surface rather than a floating card.
|
||||
private var background: some View {
|
||||
ZStack {
|
||||
Palette.background
|
||||
VStack(spacing: 0) {
|
||||
Rectangle()
|
||||
.fill(
|
||||
LinearGradient(
|
||||
colors: [Color.white.opacity(0.05), .clear],
|
||||
startPoint: .top,
|
||||
endPoint: .bottom
|
||||
)
|
||||
)
|
||||
.frame(height: 1)
|
||||
Spacer(minLength: 0)
|
||||
}
|
||||
}
|
||||
.overlay(alignment: .top) {
|
||||
Rectangle()
|
||||
.fill(Palette.divider)
|
||||
.frame(height: 0.5)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Top bar
|
||||
|
||||
private var topBar: some View {
|
||||
HStack(spacing: Spacing.xs) {
|
||||
ModeChip(mode: state.mode) { newMode in
|
||||
state.setMode(newMode)
|
||||
}
|
||||
LocaleChip(localeId: state.localeId) { newId in
|
||||
state.setLocale(newId)
|
||||
}
|
||||
Spacer(minLength: 0)
|
||||
StatusBadge(phase: state.phase)
|
||||
Button(action: state.openSettings) {
|
||||
Image(systemName: "gearshape.fill")
|
||||
.font(.system(size: 13, weight: .medium))
|
||||
.foregroundStyle(Palette.textSecondary)
|
||||
.frame(width: 28, height: 28)
|
||||
.background(Palette.surface, in: Circle())
|
||||
.overlay(Circle().stroke(Palette.divider, lineWidth: 0.5))
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
.accessibilityLabel(Text("Open OSGKeyboard settings"))
|
||||
}
|
||||
.padding(.horizontal, Spacing.md)
|
||||
}
|
||||
|
||||
// MARK: - Centre area
|
||||
|
||||
private var centreArea: some View {
|
||||
ZStack {
|
||||
VStack(spacing: Spacing.xxs) {
|
||||
TranscriptLine(phase: state.phase, transcript: state.lastTranscript)
|
||||
.frame(height: 22)
|
||||
RecordButton(
|
||||
phase: buttonPhase,
|
||||
level: state.level,
|
||||
onPressBegan: state.beginRecording,
|
||||
onPressEnded: state.endRecording,
|
||||
onTap: state.tapMic
|
||||
)
|
||||
.frame(width: 140, height: 140)
|
||||
}
|
||||
}
|
||||
.frame(maxWidth: .infinity)
|
||||
}
|
||||
|
||||
// MARK: - Bottom bar
|
||||
|
||||
private var bottomBar: some View {
|
||||
HStack(spacing: Spacing.xxs) {
|
||||
ToolbarIconButton(systemName: "globe", label: "nextKeyboard") {
|
||||
state.tapMic()
|
||||
}
|
||||
ToolbarIconButton(systemName: "delete.left", label: "delete") {
|
||||
state.deleteBackward()
|
||||
}
|
||||
Spacer(minLength: 0)
|
||||
Button(action: state.insertSpace) {
|
||||
Text("空格")
|
||||
.font(TypeStyle.body)
|
||||
.foregroundStyle(Palette.textPrimary)
|
||||
.frame(maxWidth: .infinity, minHeight: 42)
|
||||
.background(Palette.surfaceElevated, in: RoundedRectangle(cornerRadius: Radius.medium, style: .continuous))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: Radius.medium, style: .continuous)
|
||||
.stroke(Palette.divider, lineWidth: 0.5)
|
||||
)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
.accessibilityLabel(Text("Space"))
|
||||
Spacer(minLength: 0)
|
||||
ToolbarIconButton(systemName: "return", label: "newline") {
|
||||
state.insertNewline()
|
||||
}
|
||||
}
|
||||
.padding(.horizontal, Spacing.sm)
|
||||
}
|
||||
|
||||
private var buttonPhase: RecordButton.Phase {
|
||||
switch state.phase {
|
||||
case .idle: return .idle
|
||||
case .recording: return .recording
|
||||
case .processing: return .processing
|
||||
case .error: return .error
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - State alias
|
||||
|
||||
extension KeyboardRootView {
|
||||
typealias State = KeyboardViewController.State
|
||||
}
|
||||
|
||||
// MARK: - SwiftUI Preview
|
||||
|
||||
#if DEBUG
|
||||
#Preview("Keyboard · Idle") {
|
||||
KeyboardRootView(state: KeyboardViewController.State.previewIdle)
|
||||
.frame(width: 390, height: 280)
|
||||
.preferredColorScheme(.dark)
|
||||
}
|
||||
|
||||
#Preview("Keyboard · Recording") {
|
||||
KeyboardRootView(state: KeyboardViewController.State.previewRecording)
|
||||
.frame(width: 390, height: 280)
|
||||
.preferredColorScheme(.dark)
|
||||
}
|
||||
|
||||
#Preview("Keyboard · Processing") {
|
||||
KeyboardRootView(state: KeyboardViewController.State.previewProcessing)
|
||||
.frame(width: 390, height: 280)
|
||||
.preferredColorScheme(.dark)
|
||||
}
|
||||
#endif
|
||||
|
||||
// MARK: - Transcript line
|
||||
|
||||
private struct TranscriptLine: View {
|
||||
let phase: KeyboardViewController.State.Phase
|
||||
let transcript: String
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
switch phase {
|
||||
case .idle:
|
||||
Text("按住说话 · Hold to talk")
|
||||
.font(TypeStyle.caption)
|
||||
.foregroundStyle(Palette.textTertiary)
|
||||
case .recording:
|
||||
Text(transcript.isEmpty ? " " : transcript)
|
||||
.font(TypeStyle.caption)
|
||||
.foregroundStyle(Palette.textPrimary)
|
||||
.lineLimit(1)
|
||||
.truncationMode(.head)
|
||||
.frame(maxWidth: .infinity)
|
||||
case .processing:
|
||||
HStack(spacing: 6) {
|
||||
ProgressView().controlSize(.mini).tint(Palette.accent)
|
||||
Text("润色中 · Polishing")
|
||||
.font(TypeStyle.caption)
|
||||
.foregroundStyle(Palette.textSecondary)
|
||||
}
|
||||
case .error(let msg):
|
||||
Text(msg)
|
||||
.font(TypeStyle.caption)
|
||||
.foregroundStyle(Palette.warning)
|
||||
.lineLimit(1)
|
||||
.truncationMode(.tail)
|
||||
}
|
||||
}
|
||||
.frame(maxWidth: .infinity)
|
||||
.padding(.horizontal, Spacing.md)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Toolbar icon button
|
||||
|
||||
private struct ToolbarIconButton: View {
|
||||
let systemName: String
|
||||
let label: String
|
||||
let action: () -> Void
|
||||
|
||||
var body: some View {
|
||||
Button(action: action) {
|
||||
Image(systemName: systemName)
|
||||
.font(.system(size: 16, weight: .medium))
|
||||
.foregroundStyle(Palette.textPrimary)
|
||||
.frame(width: 40, height: 40)
|
||||
.background(Palette.surfaceElevated, in: RoundedRectangle(cornerRadius: Radius.medium, style: .continuous))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: Radius.medium, style: .continuous)
|
||||
.stroke(Palette.divider, lineWidth: 0.5)
|
||||
)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
.accessibilityLabel(Text(label))
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Status badge
|
||||
|
||||
private struct StatusBadge: View {
|
||||
let phase: KeyboardViewController.State.Phase
|
||||
|
||||
var body: some View {
|
||||
Group {
|
||||
switch phase {
|
||||
case .idle:
|
||||
EmptyView()
|
||||
case .recording:
|
||||
dot(color: Palette.recordRed, label: "REC")
|
||||
case .processing:
|
||||
dot(color: Palette.accent, label: "···")
|
||||
case .error:
|
||||
dot(color: Palette.warning, label: "!")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func dot(color: Color, label: String) -> some View {
|
||||
HStack(spacing: 4) {
|
||||
Circle()
|
||||
.fill(color)
|
||||
.frame(width: 6, height: 6)
|
||||
Text(label)
|
||||
.font(TypeStyle.caption2)
|
||||
.foregroundStyle(Palette.textSecondary)
|
||||
}
|
||||
.padding(.horizontal, Spacing.xs)
|
||||
.padding(.vertical, 3)
|
||||
.background(Palette.surface, in: Capsule())
|
||||
.overlay(Capsule().stroke(Palette.divider, lineWidth: 0.5))
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Mode chip
|
||||
|
||||
private struct ModeChip: View {
|
||||
let mode: KeyboardViewController.State.InputMode
|
||||
let onChange: (KeyboardViewController.State.InputMode) -> Void
|
||||
|
||||
var body: some View {
|
||||
Menu {
|
||||
ForEach(KeyboardViewController.State.InputMode.allCases) { m in
|
||||
Button {
|
||||
onChange(m)
|
||||
} label: {
|
||||
if m == mode {
|
||||
Label(label(for: m), systemImage: "checkmark")
|
||||
} else {
|
||||
Text(label(for: m))
|
||||
}
|
||||
}
|
||||
}
|
||||
} label: {
|
||||
HStack(spacing: 4) {
|
||||
Image(systemName: icon(for: mode))
|
||||
Text(label(for: mode))
|
||||
Image(systemName: "chevron.down")
|
||||
.font(.system(size: 8, weight: .bold))
|
||||
}
|
||||
.font(TypeStyle.caption2)
|
||||
.foregroundStyle(mode == .off ? Palette.textTertiary : Palette.textPrimary)
|
||||
.padding(.horizontal, Spacing.xs + 2)
|
||||
.padding(.vertical, 4)
|
||||
.background(Palette.surfaceElevated, in: Capsule())
|
||||
.overlay(Capsule().stroke(Palette.divider, lineWidth: 0.5))
|
||||
}
|
||||
.menuStyle(.button)
|
||||
}
|
||||
|
||||
private func label(for m: KeyboardViewController.State.InputMode) -> String {
|
||||
switch m {
|
||||
case .off: return "Off"
|
||||
case .transcribe: return "转写"
|
||||
case .polish: return "润色"
|
||||
}
|
||||
}
|
||||
|
||||
private func icon(for m: KeyboardViewController.State.InputMode) -> String {
|
||||
switch m {
|
||||
case .off: return "mic.slash.fill"
|
||||
case .transcribe: return "text.bubble.fill"
|
||||
case .polish: return "wand.and.stars"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Locale chip
|
||||
|
||||
private struct LocaleChip: View {
|
||||
let localeId: String
|
||||
let onChange: (String) -> Void
|
||||
|
||||
private let options: [(id: String, label: String)] = [
|
||||
("auto", "Auto"),
|
||||
("zh-Hans", "简体"),
|
||||
("zh-Hant", "繁體"),
|
||||
("en-US", "EN"),
|
||||
("ja-JP", "日"),
|
||||
("ko-KR", "한")
|
||||
]
|
||||
|
||||
var body: some View {
|
||||
Menu {
|
||||
ForEach(options, id: \.id) { o in
|
||||
Button {
|
||||
onChange(o.id)
|
||||
} label: {
|
||||
if o.id == localeId {
|
||||
Label(o.label, systemImage: "checkmark")
|
||||
} else {
|
||||
Text(o.label)
|
||||
}
|
||||
}
|
||||
}
|
||||
} label: {
|
||||
HStack(spacing: 4) {
|
||||
Image(systemName: "globe")
|
||||
Text(currentLabel)
|
||||
Image(systemName: "chevron.down")
|
||||
.font(.system(size: 8, weight: .bold))
|
||||
}
|
||||
.font(TypeStyle.caption2)
|
||||
.foregroundStyle(Palette.textPrimary)
|
||||
.padding(.horizontal, Spacing.xs + 2)
|
||||
.padding(.vertical, 4)
|
||||
.background(Palette.surfaceElevated, in: Capsule())
|
||||
.overlay(Capsule().stroke(Palette.divider, lineWidth: 0.5))
|
||||
}
|
||||
.menuStyle(.button)
|
||||
}
|
||||
|
||||
private var currentLabel: String {
|
||||
options.first(where: { $0.id == localeId })?.label ?? "Auto"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
// RecordButton.swift
|
||||
// OSGKeyboard · Keyboard Extension
|
||||
//
|
||||
// The hero control. 120 pt primary disc with a soft inner gradient, a
|
||||
// breathing outer ring while recording, and a centred waveform that maps
|
||||
// directly to the real audio RMS. Idle / recording / processing are three
|
||||
// distinct visual states — no flicker, no surprise transitions.
|
||||
|
||||
import SwiftUI
|
||||
import OSGKeyboardShared
|
||||
|
||||
struct RecordButton: View {
|
||||
enum Phase: Equatable {
|
||||
case idle
|
||||
case recording
|
||||
case processing
|
||||
case error
|
||||
}
|
||||
|
||||
let phase: Phase
|
||||
let level: Double // 0...1
|
||||
let onPressBegan: () -> Void
|
||||
let onPressEnded: () -> Void
|
||||
let onTap: () -> Void
|
||||
|
||||
@GestureState private var isPressed: Bool = false
|
||||
@State private var breath: Bool = false
|
||||
|
||||
init(
|
||||
phase: Phase,
|
||||
level: Double,
|
||||
onPressBegan: @escaping () -> Void,
|
||||
onPressEnded: @escaping () -> Void,
|
||||
onTap: @escaping () -> Void
|
||||
) {
|
||||
self.phase = phase
|
||||
self.level = level
|
||||
self.onPressBegan = onPressBegan
|
||||
self.onPressEnded = onPressEnded
|
||||
self.onTap = onTap
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
// Outer breathing ring (recording only)
|
||||
Circle()
|
||||
.stroke(Palette.recordRed.opacity(0.35), lineWidth: 2)
|
||||
.frame(width: 150, height: 150)
|
||||
.scaleEffect(breath ? 1.18 : 0.95)
|
||||
.opacity(phase == .recording ? 1 : 0)
|
||||
.animation(Motion.breath, value: breath)
|
||||
|
||||
// Halo: soft red glow that intensifies with input level
|
||||
Circle()
|
||||
.fill(
|
||||
RadialGradient(
|
||||
colors: [Palette.recordRed.opacity(0.55), .clear],
|
||||
center: .center,
|
||||
startRadius: 50,
|
||||
endRadius: 100
|
||||
)
|
||||
)
|
||||
.frame(width: 200, height: 200)
|
||||
.opacity(phase == .recording ? 0.4 + level * 0.6 : 0)
|
||||
.blur(radius: 18)
|
||||
.animation(Motion.soft, value: phase)
|
||||
.animation(Motion.soft, value: level)
|
||||
|
||||
// Secondary outer ring (always present, dimmer when idle)
|
||||
Circle()
|
||||
.stroke(
|
||||
Color.white.opacity(phase == .idle ? 0.08 : 0.12),
|
||||
lineWidth: 0.5
|
||||
)
|
||||
.frame(width: 140, height: 140)
|
||||
|
||||
// Main disc with gradient + soft inner highlight
|
||||
ZStack {
|
||||
Circle()
|
||||
.fill(discGradient)
|
||||
Circle()
|
||||
.stroke(Color.white.opacity(0.16), lineWidth: 1)
|
||||
.blendMode(.overlay)
|
||||
|
||||
// Centre content — switches by phase
|
||||
Group {
|
||||
switch phase {
|
||||
case .idle:
|
||||
Image(systemName: "mic.fill")
|
||||
.font(.system(size: 38, weight: .medium))
|
||||
.foregroundStyle(Palette.textPrimary)
|
||||
case .recording:
|
||||
WaveformView(level: level, active: true)
|
||||
.frame(width: 80, height: 44)
|
||||
.transition(.opacity)
|
||||
case .processing:
|
||||
ProgressView()
|
||||
.progressViewStyle(.circular)
|
||||
.tint(Palette.textPrimary)
|
||||
.scaleEffect(1.2)
|
||||
case .error:
|
||||
Image(systemName: "exclamationmark.triangle.fill")
|
||||
.font(.system(size: 30, weight: .medium))
|
||||
.foregroundStyle(Palette.warning)
|
||||
}
|
||||
}
|
||||
}
|
||||
.frame(width: 120, height: 120)
|
||||
.scaleEffect(isPressed ? 0.94 : 1.0)
|
||||
.shadow(color: .black.opacity(0.45), radius: 14, y: 8)
|
||||
.animation(Motion.quick, value: isPressed)
|
||||
.animation(Motion.soft, value: phase)
|
||||
}
|
||||
.contentShape(Circle())
|
||||
// Press-to-talk: act on the FIRST touch-down, not after a 150 ms
|
||||
// minimum duration. That's what Typeless feels like, and it's what
|
||||
// makes the keyboard feel responsive. A tap (very short press) is
|
||||
// interpreted as "toggle" for the secondary action (onTap), not
|
||||
// "record" — the recording only fires if the press lasts long
|
||||
// enough to read as intentional. This avoids the previous bug
|
||||
// where every single tap fired both onPressBegan AND onTap.
|
||||
.gesture(
|
||||
LongPressGesture(minimumDuration: 0.18)
|
||||
.sequenced(before: DragGesture(minimumDistance: 0))
|
||||
.updating($isPressed) { value, state, _ in
|
||||
switch value {
|
||||
case .second(true, _): state = true
|
||||
default: state = false
|
||||
}
|
||||
}
|
||||
.onChanged { value in
|
||||
if case .second(true, _) = value, !pressArmed {
|
||||
pressArmed = true
|
||||
onPressBegan()
|
||||
}
|
||||
}
|
||||
.onEnded { _ in
|
||||
if pressArmed { pressArmed = false; onPressEnded() }
|
||||
}
|
||||
)
|
||||
.simultaneousGesture(
|
||||
// Pure tap: only fires when the user lifts before the long-press
|
||||
// threshold. This becomes the "secondary action" (e.g. cycle
|
||||
// mode). It is paired with, not conflicting with, the long-press.
|
||||
TapGesture(count: 1)
|
||||
.onEnded {
|
||||
if !pressArmed { onTap() }
|
||||
}
|
||||
)
|
||||
.onAppear { breath = (phase == .recording) }
|
||||
.onChange(of: phase) { _, new in
|
||||
breath = (new == .recording)
|
||||
}
|
||||
.accessibilityLabel(Text("Push to talk"))
|
||||
}
|
||||
|
||||
@State private var pressArmed: Bool = false
|
||||
|
||||
private var discGradient: LinearGradient {
|
||||
switch phase {
|
||||
case .recording:
|
||||
return LinearGradient(
|
||||
colors: [Palette.recordRed.opacity(0.95), Palette.recordRed.opacity(0.75)],
|
||||
startPoint: .top,
|
||||
endPoint: .bottom
|
||||
)
|
||||
case .processing:
|
||||
return LinearGradient(
|
||||
colors: [Palette.surfaceElevated, Palette.surface],
|
||||
startPoint: .top,
|
||||
endPoint: .bottom
|
||||
)
|
||||
case .error:
|
||||
return LinearGradient(
|
||||
colors: [Palette.warning.opacity(0.85), Palette.warning.opacity(0.55)],
|
||||
startPoint: .top,
|
||||
endPoint: .bottom
|
||||
)
|
||||
case .idle:
|
||||
return LinearGradient(
|
||||
colors: [Color(white: 0.22), Color(white: 0.10)],
|
||||
startPoint: .top,
|
||||
endPoint: .bottom
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
// WaveformView.swift
|
||||
// OSGKeyboard · Keyboard Extension
|
||||
//
|
||||
// Symmetric, real-time driven waveform. 18 bars centred around a vertical
|
||||
// axis. The dominant bar is driven by the current RMS; surrounding bars
|
||||
// decay on a small position-based curve so the visual feels like a
|
||||
// horizontal speaker cone, not random noise.
|
||||
|
||||
import SwiftUI
|
||||
import OSGKeyboardShared
|
||||
|
||||
struct WaveformView: View {
|
||||
let level: Double // 0...1, smoothed RMS
|
||||
let barCount: Int
|
||||
let color: Color
|
||||
let active: Bool // when false, bars collapse to a thin resting line
|
||||
|
||||
init(
|
||||
level: Double,
|
||||
barCount: Int = 18,
|
||||
color: Color = Palette.recordRed,
|
||||
active: Bool = true
|
||||
) {
|
||||
self.level = max(0, min(1, level))
|
||||
self.barCount = barCount
|
||||
self.color = color
|
||||
self.active = active
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
TimelineView(.animation(minimumInterval: 1.0 / 30.0)) { context in
|
||||
HStack(alignment: .center, spacing: 3) {
|
||||
ForEach(0..<barCount, id: \.self) { i in
|
||||
Capsule()
|
||||
.fill(color)
|
||||
.frame(width: 2.4, height: height(for: i, time: context.date.timeIntervalSinceReferenceDate))
|
||||
.opacity(active ? 1.0 : 0.45)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func height(for index: Int, time: TimeInterval) -> CGFloat {
|
||||
guard active else { return 4 }
|
||||
let centre = Double(barCount - 1) / 2.0
|
||||
let distance = abs(Double(index) - centre) / max(centre, 1)
|
||||
// Per-bar small wobble so the line is alive but tied to level.
|
||||
let phase = sin(time * 4.0 + Double(index) * 0.45)
|
||||
let wobble = 0.18 * phase
|
||||
let magnitude = max(0, min(1, Double(level) + wobble))
|
||||
let profile = 1.0 - pow(distance, 1.4) * 0.85
|
||||
return CGFloat(max(6, 32 * magnitude * profile))
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user