perf(asr): speed up local Flow dictation and land CLM/keyboard refactor
Reduce perceived latency from key release to final text: - Adaptive chunking: 2.5s first chunk + 5s follow-ups so short utterances start on-device recognition while still recording. - Session-level ASR warmup and audio-format cache reuse to remove per-utterance cold-start of SpeechAnalyzer. - Mirror live pipelined partials to the keyboard transcript line via a new flow.transcriptionPartial App Group key + Darwin ping. Also commits the accumulated custom language model, Flow session, keyboard extension restructure, and Xiaomi MiMo provider work in progress on this branch.
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@@ -23,6 +23,15 @@ public enum AppGroup {
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) != nil
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}()
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/// Shared UserDefaults when the App Group suite is available; `nil` otherwise.
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///
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/// Prefer this in Release builds and in the keyboard extension so callers
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/// can surface a setup error instead of silently reading/writing the wrong suite.
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public static var defaultsIfAvailable: UserDefaults? {
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guard isAvailable else { return nil }
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return UserDefaults(suiteName: identifier)
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}
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/// Shared UserDefaults instance for cross-process config.
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///
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/// In DEBUG builds a missing App Group is a hard `fatalError`: silently
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@@ -32,33 +41,30 @@ public enum AppGroup {
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/// the App an API key and nothing happens" — which is exactly the bug
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/// this is meant to prevent.
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///
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/// In release builds we keep the soft fallback + `NSLog` so an
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/// end-user whose developer account simply lacks the App Group still
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/// gets a usable main App (the keyboard extension won't work, but at
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/// least the App doesn't crash on launch).
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/// In Release builds there is **no** `.standard` fallback — use
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/// `defaultsIfAvailable` and handle `nil` when provisioning is missing.
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public static var defaults: UserDefaults {
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if let d = UserDefaults(suiteName: identifier) {
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return d
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guard let suite = defaultsIfAvailable else {
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#if DEBUG
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fatalError("""
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⚠️ App Group \(identifier) unavailable.
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Add the App Group in:
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1. Apple Developer portal → Identifiers → App Groups → add
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\(identifier)
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2. Both bundle IDs (main app + keyboard extension) → enable
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that App Group under Capabilities
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3. Re-generate the provisioning profile, download it, and
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re-run the project.
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Falling back to .standard would silently desync the keyboard
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extension from the main App — a hard crash in DEBUG is the
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only way to make the misconfiguration impossible to miss.
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""")
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#else
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fatalError("App Group \(identifier) unavailable. Check entitlements and provisioning.")
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#endif
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}
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#if DEBUG
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fatalError("""
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⚠️ App Group \(identifier) unavailable.
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Add the App Group in:
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1. Apple Developer portal → Identifiers → App Groups → add
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\(identifier)
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2. Both bundle IDs (main app + keyboard extension) → enable
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that App Group under Capabilities
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3. Re-generate the provisioning profile, download it, and
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re-run the project.
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Falling back to .standard would silently desync the keyboard
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extension from the main App — a hard crash in DEBUG is the
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only way to make the misconfiguration impossible to miss.
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""")
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#else
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NSLog("⚠️ [OSGKeyboard] App Group \(identifier) unavailable, falling back to .standard. The keyboard extension will not see config written by the main app.")
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return .standard
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#endif
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return suite
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}
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}
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