feat(keyboard): improve typing, voice flow, and polish reliability

Reduce extension memory pressure and delivery races while adding richer candidates, tactile feedback, and safer two-level creative polishing.
This commit is contained in:
Rocky
2026-08-05 21:39:31 +08:00
parent 38e5ad570d
commit 31f5937a7f
177 changed files with 8343 additions and 3904 deletions
@@ -2,12 +2,10 @@
// OSGKeyboard · Shared
//
// Sendable wrapper around a Float32 audio buffer's raw samples.
// The snapshot is the only thing that crosses actor / concurrency
// boundaries; the recognizer re-creates an `AVAudioPCMBuffer` on its
// own side and consumes it locally (never yielding it back out).
// Lives in Shared (no AVFoundation) so utterance chunking stays extension-safe.
// The AVAudioPCMBuffer initializer lives in OSGKeyboardHostSupport.
import Foundation
import AVFoundation
public struct AudioBufferSnapshot: Sendable {
public let samples: [Float]
@@ -17,18 +15,4 @@ public struct AudioBufferSnapshot: Sendable {
self.samples = samples
self.sampleRate = sampleRate
}
/// Construct from an `AVAudioPCMBuffer` by copying out the channel data.
public init(buffer: AVAudioPCMBuffer) {
guard let channelData = buffer.floatChannelData else {
self.samples = []
self.sampleRate = buffer.format.sampleRate
return
}
let n = Int(buffer.frameLength)
var copy = [Float](repeating: 0, count: n)
memcpy(&copy, channelData[0], n * MemoryLayout<Float>.size)
self.samples = copy
self.sampleRate = buffer.format.sampleRate
}
}