feat(keyboard): improve typing, voice flow, and polish reliability

Reduce extension memory pressure and delivery races while adding richer candidates, tactile feedback, and safer two-level creative polishing.
This commit is contained in:
Rocky
2026-08-05 21:39:31 +08:00
parent 38e5ad570d
commit 31f5937a7f
177 changed files with 8343 additions and 3904 deletions
@@ -0,0 +1,126 @@
// TipPurchaseManager.swift
// OSGKeyboard · Shared
//
// Optional ¥30 consumable tip via StoreKit 2. Voluntary support only
// no feature gates, no App Group sync, no restore (Apple consumable rules).
import Foundation
import Combine
import StoreKit
#if canImport(OSGKeyboardShared)
import OSGKeyboardShared
#endif
public enum TipPurchaseState: Equatable {
case idle
case loading
case purchasing
case succeeded
case failed(String)
}
@MainActor
public final class TipPurchaseManager: ObservableObject {
public static let shared = TipPurchaseManager()
@Published public private(set) var product: Product?
@Published public private(set) var purchaseState: TipPurchaseState = .idle
@Published public private(set) var supportCount: Int
private var transactionUpdatesTask: Task<Void, Never>?
public init(defaults: UserDefaults = .standard) {
supportCount = defaults.integer(forKey: TipProduct.supportCountDefaultsKey)
transactionUpdatesTask = Task { [weak self] in
await self?.listenForTransactionUpdates()
}
Task { await loadProducts() }
}
deinit {
transactionUpdatesTask?.cancel()
}
/// Loads the tip product from the App Store / StoreKit Test configuration.
public func loadProducts() async {
guard purchaseState != .purchasing else { return }
purchaseState = .loading
do {
let products = try await Product.products(for: TipProduct.allProductIDs)
product = products.first(where: { $0.id == TipProduct.supportID })
purchaseState = product == nil
? .failed(SharedL10n.string("tip.error.productUnavailable"))
: .idle
} catch {
product = nil
purchaseState = .failed(error.localizedDescription)
}
}
/// Starts the StoreKit purchase sheet for the support tip.
public func purchase() async {
guard let product else {
purchaseState = .failed(SharedL10n.string("tip.error.productUnavailable"))
return
}
purchaseState = .purchasing
do {
let result = try await product.purchase()
switch result {
case .success(let verification):
let transaction = try Self.verified(verification)
await handleCompletedTip(transaction)
purchaseState = .succeeded
case .userCancelled:
purchaseState = .idle
case .pending:
purchaseState = .failed(SharedL10n.string("tip.error.pending"))
@unknown default:
purchaseState = .failed(SharedL10n.string("tip.error.unknown"))
}
} catch {
purchaseState = .failed(error.localizedDescription)
}
}
/// Clears transient success / failure state after the UI acknowledges it.
public func acknowledgePurchaseState() {
switch purchaseState {
case .succeeded, .failed:
purchaseState = .idle
default:
break
}
}
private func listenForTransactionUpdates() async {
for await update in Transaction.updates {
guard let transaction = try? Self.verified(update),
transaction.productID == TipProduct.supportID else { continue }
await handleCompletedTip(transaction)
}
}
private func handleCompletedTip(_ transaction: Transaction) async {
await transaction.finish()
recordSupportPurchase()
}
private func recordSupportPurchase() {
supportCount += 1
UserDefaults.standard.set(supportCount, forKey: TipProduct.supportCountDefaultsKey)
}
private static func verified<T>(_ result: VerificationResult<T>) throws -> T {
switch result {
case .verified(let value):
return value
case .unverified:
throw TipPurchaseError.failedVerification
}
}
}
private enum TipPurchaseError: Error {
case failedVerification
}