feat: polish scenarios and stabilize keyboard layout height

Add preset-driven polish scenarios (Settings, onboarding, ScenarioChip)
with ScenarioPrompt and style directives; drive keyboard height from
content (240pt) and use viewIsAppearing encapsulated-height offset for
smoother keyboard switches; remove redundant StatusBadge and hide system
dictation via hasDictationKey.
This commit is contained in:
Rocky
2026-06-29 00:08:00 +08:00
parent 4fec0da7f0
commit 1bdb8824ac
32 changed files with 1247 additions and 340 deletions
+3 -3
View File
@@ -19,7 +19,7 @@
// off / on, with the same accent treatment either way.
//
// Visual states:
// off dim outline, "" label
// off dim outline, "" chip label (menu first row = "")
// on (any engine) accent fill, " EN" / " " style label
//
// Stays in the same visual family as `CloudEngineChip` / `LocaleChip`
@@ -88,14 +88,14 @@ struct TranslationChip: View {
private func displayLabel(for language: TranslationLanguage) -> String {
if language.id == TranslationLanguageCatalog.offLocaleId {
return ExtL10n.string("keyboard.translation.off")
return ExtL10n.string("keyboard.translation.offMenu")
}
return language.nativeName
}
private func chipLabel(target: TranslationLanguage, enabled: Bool) -> String {
if !enabled {
return ExtL10n.string("keyboard.translation.off")
return ExtL10n.string("keyboard.translation.chip")
}
// Short form: "EN" / "" style. Falls back to the prompt
// language name for languages without a chip-style abbreviation