feat: iCloud settings sync and cold-start return redesign

- Add iCloud key-value settings sync (engine/language/polish/Flow prefs);
  API keys stay on-device. New "Sync settings via iCloud" toggle.
- Redesign cold-start handoff: bottom-bar left-to-right swipe guidance,
  auto-dismiss on app switch, tap-anywhere to close, retained return link.
- Harden keyboard->app handoff with host-disconnected hint.
- Include prior Unreleased ASR fixes (route-change crash, fallback warning,
  multi-utterance recognition, local ASR diagnostics).

Release 0.5.0 (build 18).
This commit is contained in:
Rocky
2026-07-07 17:56:01 +08:00
parent bf844caa7f
commit 128aab1b02
42 changed files with 1818 additions and 337 deletions
@@ -565,7 +565,12 @@ public final class LiveDictationController: ObservableObject {
try? await Task.sleep(nanoseconds: 20_000_000)
}
_ = flushConverterTailToStream()
// Trailing speech is preserved by the live `.draining` forwarding
// loop above. We deliberately do NOT signal `.endOfStream` to the
// converter to squeeze its internal filter tail: that both races the
// still-running audio-thread tap on the same non-thread-safe converter
// and (in reused-converter paths) permanently locks it. The dropped
// tail is sub-millisecond and inaudible.
streamRelay.finish()
teardownCaptureEngine()
captureGate.withLock { $0 = .idle }
@@ -580,50 +585,6 @@ public final class LiveDictationController: ObservableObject {
)
}
@discardableResult
private func flushConverterTailToStream() -> Int {
guard let converter = audioConverter,
let targetFormat,
let hwFormat else {
return 0
}
var flushedSamples = 0
let capacity = AVAudioFrameCount(max(512, hwFormat.sampleRate / 20))
guard let outBuffer = AVAudioPCMBuffer(pcmFormat: targetFormat, frameCapacity: capacity) else {
return 0
}
var endOfStreamSignaled = false
while true {
outBuffer.frameLength = 0
var error: NSError?
let status = converter.convert(to: outBuffer, error: &error) { _, outStatus in
if endOfStreamSignaled {
outStatus.pointee = .noDataNow
return nil
}
endOfStreamSignaled = true
outStatus.pointee = .endOfStream
return nil
}
if status == .error || error != nil {
break
}
guard status == .haveData, outBuffer.frameLength > 0 else {
break
}
let snapshot = AudioBufferSnapshot(buffer: outBuffer)
guard !snapshot.samples.isEmpty else { break }
streamRelay.yield(snapshot)
flushedSamples += snapshot.samples.count
}
return flushedSamples
}
private func teardownCaptureEngine() {
if didInstallTap {
audioEngine.inputNode.removeTap(onBus: 0)