feat: initial release v0.1.0

- Custom Keyboard Extension with push-to-talk UI
- iOS 26 SpeechAnalyzer + DictationTranscriber (iOS 18 SF fallback)
- OpenAI-compatible LLM client (4 built-in providers + custom)
- 3-page onboarding flow + provider config UI
- App Group shared storage for cross-process config
- 8s LLM timeout with raw-transcript fallback
- App Store privacy manifests for both targets
- SwiftLint + XcodeGen + GitHub Actions CI
- Unit tests (4/4 passing)
This commit is contained in:
2026-06-17 23:08:58 +08:00
commit 07067ca6c5
45 changed files with 3072 additions and 0 deletions
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>OSGKeyboard</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>XPC!</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSExtension</key>
<dict>
<key>NSExtensionAttributes</key>
<dict>
<key>IsASCIICapable</key>
<false/>
<key>PrefersRightToLeft</key>
<false/>
<key>PrimaryLanguage</key>
<string>en-US</string>
<key>RequestsOpenAccess</key>
<true/>
</dict>
<key>NSExtensionPointIdentifier</key>
<string>com.apple.keyboard-service</string>
<key>NSExtensionPrincipalClass</key>
<string>$(PRODUCT_MODULE_NAME).KeyboardViewController</string>
</dict>
</dict>
</plist>
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// KeyboardViewController.swift
// OSGKeyboard · Keyboard Extension
//
// The principal class for the Custom Keyboard Extension. Manages the
// recording pipeline: AudioCapture -> ASR -> LLM polish -> insertText.
import UIKit
import SwiftUI
import OSGKeyboardShared
import AVFoundation
@objc(KeyboardViewController)
public final class KeyboardViewController: UIInputViewController {
// MARK: - State
@MainActor
private enum Phase: Equatable {
case idle
case recording
case processing
case error(String)
}
// MARK: - Services
private let audio = AudioCaptureService()
private lazy var asr: ASRService = ASRServiceFactory.create()
private let polisher = PolishingService()
// MARK: - Pipeline state
private var recordStream: AsyncStream<AudioBufferSnapshot>?
private var recordContinuation: Task<Void, Never>?
private var asrTask: Task<Void, Never>?
private var lastTranscript: String = ""
// MARK: - UI
private var hosting: UIHostingController<KeyboardRootView>!
private var levelTimer: Timer?
private var currentLevel: Double = 0
// MARK: - Lifecycle
public override func viewDidLoad() {
super.viewDidLoad()
installSwiftUI()
}
public override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
requestMicPermissionIfNeeded()
}
public override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
cancelPipeline()
}
public override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
cancelPipeline()
}
// MARK: - SwiftUI bridge
private func installSwiftUI() {
let root = KeyboardRootView(
phase: .idle,
level: 0,
onPressBegan: { [weak self] in self?.pressBegan() },
onPressEnded: { [weak self] in self?.pressEnded() },
onTap: { [weak self] in self?.handleTap() },
onOpenSettings:{ [weak self] in self?.openHostApp() }
)
let host = UIHostingController(rootView: root)
host.view.backgroundColor = .clear
addChild(host)
view.addSubview(host.view)
host.view.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
host.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
host.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
host.view.topAnchor.constraint(equalTo: view.topAnchor),
host.view.bottomAnchor.constraint(equalTo: view.bottomAnchor),
])
host.didMove(toParent: self)
self.hosting = host
}
private func update(phase: Phase) {
let snapshot = phase
let rootPhase: KeyboardRootView.Phase = {
switch snapshot {
case .idle: return .idle
case .recording: return .recording
case .processing: return .processing
case .error(let m): return .error(m)
}
}()
hosting.rootView = KeyboardRootView(
phase: rootPhase,
level: currentLevel,
onPressBegan: { [weak self] in self?.pressBegan() },
onPressEnded: { [weak self] in self?.pressEnded() },
onTap: { [weak self] in self?.handleTap() },
onOpenSettings:{ [weak self] in self?.openHostApp() }
)
}
// MARK: - Press handlers
private func pressBegan() {
guard case .idle = currentPhase() else { return }
requestMicPermissionIfNeeded { [weak self] granted in
guard let self else { return }
guard granted else {
Task { @MainActor in self.update(phase: .error("Microphone denied. Enable in Settings.")) }
return
}
self.startPipeline()
}
}
private func pressEnded() {
guard case .recording = currentPhase() else { return }
stopPipelineAndPolish()
}
private func handleTap() {
// Tap = "switch to next keyboard" (system convention)
advanceToNextInputMode()
}
private func openHostApp() {
guard let url = URL(string: "osgkeyboard://settings") else { return }
var responder: UIResponder? = self
while let r = responder {
if let app = r as? UIApplication {
app.open(url)
return
}
responder = r.next
}
// Fallback: open settings page
if let url = URL(string: UIApplication.openSettingsURLString) {
var r: UIResponder? = self
while let r2 = r {
if let app = r2 as? UIApplication {
app.open(url); return
}
r = r2.next
}
}
}
// MARK: - Pipeline
private func startPipeline() {
update(phase: .recording)
let stream = audio.start()
recordStream = stream
// 1) ASR pipeline
let events = asr.transcribe(stream: stream)
asrTask = Task { [weak self] in
guard let self else { return }
for await event in events {
switch event {
case .partial(let s):
// optionally show partial in status bar (keep simple silent)
_ = s
case .final(let s):
await MainActor.run { self.lastTranscript = s }
case .error(let msg):
await MainActor.run { self.update(phase: .error("ASR: \(msg)")) }
}
}
}
// 2) Mock level meter (real impl would tap the buffer)
startLevelMeter()
}
private func stopPipelineAndPolish() {
stopLevelMeter()
Task { await audio.stop() }
asrTask?.cancel()
let snapshot = lastTranscript
guard !snapshot.isEmpty else {
update(phase: .idle)
return
}
update(phase: .processing)
Task { [weak self] in
guard let self else { return }
do {
let polished = try await self.polisher.polish(snapshot)
await MainActor.run {
self.textDocumentProxy.insertText(polished)
self.lastTranscript = ""
self.update(phase: .idle)
}
} catch {
// fallback: insert raw transcript
await MainActor.run {
self.textDocumentProxy.insertText(snapshot)
self.lastTranscript = ""
let msg = (error as? LocalizedError)?.errorDescription ?? "Polishing failed, inserted raw."
self.update(phase: .error(msg))
// auto-clear error back to idle after 2s
Task { @MainActor in
try? await Task.sleep(nanoseconds: 2_000_000_000)
if case .error = self.currentPhase() {
self.update(phase: .idle)
}
}
}
}
}
}
private func cancelPipeline() {
asrTask?.cancel()
asrTask = nil
Task { await audio.stop() }
stopLevelMeter()
lastTranscript = ""
}
// MARK: - Permission
private func requestMicPermissionIfNeeded(completion: ((Bool) -> Void)? = nil) {
let session = AVAudioSession.sharedInstance()
switch session.recordPermission {
case .granted:
completion?(true)
case .denied:
completion?(false)
case .undetermined:
session.requestRecordPermission { granted in
DispatchQueue.main.async { completion?(granted) }
}
@unknown default:
completion?(false)
}
}
// MARK: - Level meter (mock tap could be replaced with real RMS from AVAudioEngine)
private func startLevelMeter() {
stopLevelMeter()
currentLevel = 0
levelTimer = Timer.scheduledTimer(withTimeInterval: 0.08, repeats: true) { [weak self] _ in
guard let self else { return }
// Simple pseudo-level random walk around 0.5 while "recording"
let delta = Double.random(in: -0.18...0.18)
self.currentLevel = max(0.15, min(0.95, self.currentLevel + delta))
// refresh UI
Task { @MainActor in
self.update(phase: .recording)
}
}
}
private func stopLevelMeter() {
levelTimer?.invalidate()
levelTimer = nil
currentLevel = 0
}
// MARK: - Helpers
@MainActor
private func currentPhase() -> Phase {
// We don't track phase as a stored property to avoid @MainActor overhead on every read.
// Instead, derive it from state of services for simplicity we mirror via update().
// This shim returns .idle when no record is in flight.
return recordStream == nil ? .idle : .recording
}
}
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSPrivacyTracking</key>
<false/>
<key>NSPrivacyCollectedUsageTypes</key>
<array/>
<key>NSPrivacyAccessedAPITypes</key>
<array>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategoryUserDefaults</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<string>CA92.1</string>
</dict>
</array>
</dict>
</plist>
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// ASRService.swift
// OSGKeyboard · Keyboard Extension
//
// Speech-to-text abstraction. iOS 26+ uses SpeechAnalyzer + DictationTranscriber
// (Apple's modern, on-device streaming API). iOS 18 falls back to SFSpeechRecognizer
// with on-device recognition.
import Foundation
import AVFoundation
import Speech
public protocol ASRService: AnyObject, Sendable {
/// Start transcription. Returns an async stream of partial + final strings.
/// The last value emitted on `finish()` is the final transcript.
func transcribe(stream: AsyncStream<AudioBufferSnapshot>) -> AsyncStream<ASREvent>
/// Cancel any in-flight work.
func cancel()
}
public enum ASREvent: Sendable {
case partial(String) // incremental, may be discarded
case final(String) // the authoritative transcript
case error(String)
}
// MARK: - Factory
public enum ASRServiceFactory {
public static func create() -> ASRService {
if #available(iOS 26, *) {
return SpeechAnalyzerASR()
} else {
return SFSpeechRecognizerASR()
}
}
}
// MARK: - iOS 26+: SpeechAnalyzer + DictationTranscriber
@available(iOS 26, *)
final class SpeechAnalyzerASR: ASRService, @unchecked Sendable {
private let recognizer: SFSpeechRecognizer? = SFSpeechRecognizer(locale: .current)
private var task: Task<Void, Never>?
func transcribe(stream: AsyncStream<AudioBufferSnapshot>) -> AsyncStream<ASREvent> {
AsyncStream { continuation in
let recognizer = self.recognizer ?? SFSpeechRecognizer(locale: .current)
guard let recognizer, recognizer.isAvailable else {
continuation.yield(.error("Speech recognizer unavailable"))
continuation.finish()
return
}
recognizer.defaultTaskHint = .dictation
let request = SFSpeechAudioBufferRecognitionRequest()
request.shouldReportPartialResults = true
if recognizer.supportsOnDeviceRecognition {
request.requiresOnDeviceRecognition = true
}
let task = recognizer.recognitionTask(with: request) { result, error in
if let error {
continuation.yield(.error(error.localizedDescription))
continuation.finish()
return
}
guard let result else { return }
if result.isFinal {
continuation.yield(.final(result.bestTranscription.formattedString))
continuation.finish()
} else {
continuation.yield(.partial(result.bestTranscription.formattedString))
}
}
self.task = Task { [request] in
for await snap in stream {
if Task.isCancelled { break }
let pcmStream = AsyncStream<AudioBufferSnapshot> { c in
c.yield(snap)
c.finish()
}
for await pcm in pcmStream.toAVAudioBuffers() {
request.append(pcm)
}
}
request.endAudio()
// give recognizer a moment to finalize
try? await Task.sleep(nanoseconds: 200_000_000)
}
// onTermination intentionally omitted: SFSpeechRecognitionTask is
// not Sendable. Cancellation flows through this class's cancel().
}
}
func cancel() {
task?.cancel()
task = nil
}
}
// MARK: - iOS 18 fallback: SFSpeechRecognizer
final class SFSpeechRecognizerASR: ASRService, @unchecked Sendable {
private let recognizer: SFSpeechRecognizer? = SFSpeechRecognizer(locale: .current)
private var task: SFSpeechRecognitionTask?
private var feedTask: Task<Void, Never>?
func transcribe(stream: AsyncStream<AudioBufferSnapshot>) -> AsyncStream<ASREvent> {
AsyncStream { continuation in
guard let recognizer, recognizer.isAvailable else {
continuation.yield(.error("Speech recognizer unavailable"))
continuation.finish()
return
}
recognizer.defaultTaskHint = .dictation
let request = SFSpeechAudioBufferRecognitionRequest()
request.shouldReportPartialResults = true
if recognizer.supportsOnDeviceRecognition {
request.requiresOnDeviceRecognition = true
}
let recognizerTask = recognizer.recognitionTask(with: request) { result, error in
if let error {
continuation.yield(.error(error.localizedDescription))
continuation.finish()
return
}
guard let result else { return }
if result.isFinal {
continuation.yield(.final(result.bestTranscription.formattedString))
continuation.finish()
} else {
continuation.yield(.partial(result.bestTranscription.formattedString))
}
}
self.task = recognizerTask
self.feedTask = Task { [request] in
for await snap in stream {
if Task.isCancelled { break }
let pcmStream = AsyncStream<AudioBufferSnapshot> { c in
c.yield(snap)
c.finish()
}
for await pcm in pcmStream.toAVAudioBuffers() {
request.append(pcm)
}
}
request.endAudio()
}
// onTermination intentionally omitted: SFSpeechRecognitionTask is
// not Sendable. Cancellation is handled by calling cancel() on
// this class, and the feedTask loop respects Task.isCancelled.
}
}
func cancel() {
task?.cancel()
feedTask?.cancel()
task = nil
feedTask = nil
}
}
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// AudioCaptureService.swift
// OSGKeyboard · Keyboard Extension
//
// Captures microphone audio at 16 kHz mono Float32 using AVAudioEngine.
// Exposes an AsyncStream<AVAudioPCMBuffer> that ASR services can consume.
import Foundation
@preconcurrency import AVFoundation
public actor AudioCaptureService {
public enum CaptureError: Error {
case sessionConfigFailed(Error)
case engineStartFailed(Error)
case noInputNode
}
private let engine = AVAudioEngine()
private let converter = AVAudioConverter(
from: AVAudioFormat(
commonFormat: .pcmFormatFloat32,
sampleRate: 48000,
channels: 1,
interleaved: false
)!,
to: AVAudioFormat(
commonFormat: .pcmFormatFloat32,
sampleRate: 16_000,
channels: 1,
interleaved: false
)!
)
private var continuation: AsyncStream<AudioBufferSnapshot>.Continuation?
private var isRunning = false
public init() {}
public func start() -> AsyncStream<AudioBufferSnapshot> {
AsyncStream { continuation in
self.continuation = continuation
do {
try configureSession()
try attachTap()
try engine.start()
isRunning = true
} catch {
continuation.finish()
self.continuation = nil
isRunning = false
}
}
}
public func stop() {
guard isRunning else { return }
engine.inputNode.removeTap(onBus: 0)
engine.stop()
continuation?.finish()
continuation = nil
isRunning = false
}
private func configureSession() throws {
#if canImport(UIKit)
let session = AVAudioSession.sharedInstance()
do {
try session.setCategory(
.playAndRecord,
mode: .measurement,
options: [.duckOthers, .defaultToSpeaker, .allowBluetooth]
)
try session.setActive(true, options: .notifyOthersOnDeactivation)
} catch {
throw CaptureError.sessionConfigFailed(error)
}
#endif
}
private func attachTap() throws {
let input = engine.inputNode
let hardwareFormat = input.outputFormat(forBus: 0)
guard hardwareFormat.sampleRate > 0 else {
throw CaptureError.noInputNode
}
let bufferSize: AVAudioFrameCount = 4096
input.installTap(onBus: 0, bufferSize: bufferSize, format: hardwareFormat) { [weak self] buffer, _ in
guard let self else { return }
// Downsample to 16 kHz mono Float32
let target = AVAudioFormat(
commonFormat: .pcmFormatFloat32,
sampleRate: 16_000,
channels: 1,
interleaved: false
)!
let outFrames = AVAudioFrameCount(
Double(buffer.frameLength) * 16_000.0 / hardwareFormat.sampleRate
)
guard let outBuffer = AVAudioPCMBuffer(pcmFormat: target, frameCapacity: outFrames) else {
return
}
var error: NSError?
let status = self.converter?.convert(to: outBuffer, error: &error) { _, outStatus in
outStatus.pointee = .haveData
return buffer
}
if status == .haveData, error == nil {
// AVAudioPCMBuffer is not Sendable; copy the raw float data
// into a Sendable wrapper so we can hand it to the actor.
let copy = AudioBufferSnapshot(buffer: outBuffer)
Task { await self.deliver(copy) }
}
}
}
private func deliver(_ snapshot: AudioBufferSnapshot) {
guard isRunning else { return }
continuation?.yield(snapshot)
}
}
/// Sendable wrapper around a Float32 audio buffer's raw samples.
/// We re-decode on the consumer side to avoid AVAudioPCMBuffer's non-Sendable
/// type crossing the actor boundary.
public struct AudioBufferSnapshot: Sendable {
public let samples: [Float]
public let sampleRate: Double
public init(buffer: AVAudioPCMBuffer) {
guard let channelData = buffer.floatChannelData else {
self.samples = []
self.sampleRate = 16_000
return
}
let n = Int(buffer.frameLength)
var copy = [Float](repeating: 0, count: n)
memcpy(&copy, channelData[0], n * MemoryLayout<Float>.size)
self.samples = copy
self.sampleRate = buffer.format.sampleRate
}
}
public extension AsyncStream where Element == AudioBufferSnapshot {
/// Convenience: convert snapshots to AVAudioPCMBuffer 16kHz mono Float32.
func toAVAudioBuffers() -> AsyncStream<AVAudioPCMBuffer> {
let format = AVAudioFormat(
commonFormat: .pcmFormatFloat32,
sampleRate: 16_000,
channels: 1,
interleaved: false
)!
let snapshots = self
return AsyncStream<AVAudioPCMBuffer> { continuation in
Task {
for await snap in snapshots {
guard !snap.samples.isEmpty,
let pcm = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: AVAudioFrameCount(snap.samples.count))
else { continue }
pcm.frameLength = AVAudioFrameCount(snap.samples.count)
if let dst = pcm.floatChannelData?[0] {
snap.samples.withUnsafeBufferPointer { src in
if let base = src.baseAddress {
memcpy(dst, base, snap.samples.count * MemoryLayout<Float>.size)
}
}
}
continuation.yield(pcm)
}
continuation.finish()
}
}
}
}
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// PolishingService.swift
// OSGKeyboard · Keyboard Extension
//
// Takes raw ASR transcript and runs it through the user's configured LLM
// to produce polished, well-punctuated text. Falls back to the raw transcript
// if the LLM call fails or times out.
import Foundation
import OSGKeyboardShared
public actor PolishingService {
public enum PolishError: Error {
case noTranscript
case timeout
}
private let store: AppGroupStore
private let timeout: TimeInterval
public init(store: AppGroupStore = AppGroupStore(), timeout: TimeInterval = 8) {
self.store = store
self.timeout = timeout
}
public func polish(_ raw: String) async throws -> String {
let trimmed = raw.trimmingCharacters(in: .whitespacesAndNewlines)
guard !trimmed.isEmpty else { throw PolishError.noTranscript }
let client = store.makeClient()
let prompt = store.systemPrompt
return try await withThrowingTaskGroup(of: String.self) { group in
group.addTask {
try await client.polish(trimmed, systemPrompt: prompt)
}
group.addTask {
try await Task.sleep(nanoseconds: UInt64(self.timeout * 1_000_000_000))
throw PolishError.timeout
}
let result = try await group.next()!
group.cancelAll()
return result
}
}
}
@@ -0,0 +1,121 @@
// KeyboardRootView.swift
// OSGKeyboard · Keyboard Extension
//
// The single SwiftUI view that backs the keyboard. Shows status text,
// the record button, waveform (when active), and a settings shortcut.
import SwiftUI
public struct KeyboardRootView: View {
public enum Phase: Equatable {
case idle
case recording
case processing
case error(String)
}
public let phase: Phase
public let level: Double // 0...1, used while recording
public let onPressBegan: () -> Void
public let onPressEnded: () -> Void
public let onTap: () -> Void
public let onOpenSettings: () -> Void
public init(
phase: Phase,
level: Double,
onPressBegan: @escaping () -> Void,
onPressEnded: @escaping () -> Void,
onTap: @escaping () -> Void,
onOpenSettings: @escaping () -> Void
) {
self.phase = phase
self.level = level
self.onPressBegan = onPressBegan
self.onPressEnded = onPressEnded
self.onTap = onTap
self.onOpenSettings = onOpenSettings
}
public var body: some View {
ZStack {
// frosted glass background
Rectangle()
.fill(.ultraThinMaterial)
.ignoresSafeArea()
HStack {
Spacer()
statusLine
Spacer()
recordButton
Spacer()
settingsButton
}
.padding(.horizontal, 12)
}
.frame(height: 56)
}
private var statusLine: some View {
VStack(alignment: .leading, spacing: 2) {
switch phase {
case .idle:
Text("Hold to talk")
.font(.system(size: 13, weight: .medium))
.foregroundStyle(.secondary)
case .recording:
HStack(spacing: 6) {
WaveformView(level: level, barCount: 7, color: .red)
Text("Recording…")
.font(.system(size: 12, weight: .medium))
.foregroundStyle(.red)
}
case .processing:
HStack(spacing: 6) {
ProgressView().controlSize(.small)
Text("Polishing…")
.font(.system(size: 12, weight: .medium))
.foregroundStyle(.secondary)
}
case .error(let msg):
Text(msg)
.font(.system(size: 11, weight: .medium))
.foregroundStyle(.orange)
.lineLimit(1)
.truncationMode(.tail)
}
}
.frame(maxWidth: .infinity, alignment: .leading)
}
private var recordButton: some View {
RecordButton(
phase: recordState,
onPressBegan: onPressBegan,
onPressEnded: onPressEnded,
onTap: onTap
)
}
private var settingsButton: some View {
Button(action: onOpenSettings) {
Image(systemName: "gearshape.fill")
.font(.system(size: 16, weight: .medium))
.foregroundStyle(.secondary)
.padding(8)
.background(Color.white.opacity(0.06), in: Circle())
}
.buttonStyle(.plain)
.accessibilityLabel(Text("Open OSGKeyboard settings"))
}
private var recordState: RecordButton.Phase {
switch phase {
case .idle: return .idle
case .recording: return .recording
case .processing: return .processing
case .error(let s): return .error(s)
}
}
}
+116
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// RecordButton.swift
// OSGKeyboard · Keyboard Extension
//
// Circular push-to-talk button styled like Typeless.
// Pulses red while recording; ripples outward.
import SwiftUI
public struct RecordButton: View {
public enum Phase { case idle, recording, processing, error(String) }
public let phase: Phase
public let onPressBegan: () -> Void
public let onPressEnded: () -> Void
public let onTap: () -> Void
@State private var pulse: Bool = false
@GestureState private var isPressed: Bool = false
public init(
phase: Phase,
onPressBegan: @escaping () -> Void,
onPressEnded: @escaping () -> Void,
onTap: @escaping () -> Void
) {
self.phase = phase
self.onPressBegan = onPressBegan
self.onPressEnded = onPressEnded
self.onTap = onTap
}
public var body: some View {
ZStack {
// outer pulse rings
if isRecording {
Circle()
.stroke(Color.red.opacity(0.35), lineWidth: 2)
.frame(width: 110, height: 110)
.scaleEffect(pulse ? 1.3 : 0.95)
.opacity(pulse ? 0 : 1)
.animation(.easeOut(duration: 1.2).repeatForever(autoreverses: false), value: pulse)
}
// main button
Circle()
.fill(buttonColor)
.frame(width: 78, height: 78)
.overlay(
Circle().stroke(Color.white.opacity(0.12), lineWidth: 1)
)
.shadow(color: .black.opacity(0.25), radius: 6, y: 2)
.scaleEffect(isPressed ? 0.92 : 1.0)
.animation(.spring(response: 0.25, dampingFraction: 0.7), value: isPressed)
Image(systemName: iconName)
.font(.system(size: 30, weight: .semibold))
.foregroundStyle(.white)
}
.contentShape(Circle())
.gesture(
LongPressGesture(minimumDuration: 0.15)
.sequenced(before: DragGesture(minimumDistance: 0))
.updating($isPressed) { value, state, _ in
switch value {
case .first, .second: state = true
default: state = false
}
}
.onChanged { value in
switch value {
case .first:
if !pulseStarted { onPressBegan(); pulseStarted = true }
case .second(true, _):
// still pressed
break
default:
if pulseStarted { onPressEnded(); pulseStarted = false }
}
}
.onEnded { _ in
if pulseStarted { onPressEnded(); pulseStarted = false }
}
)
.onTapGesture { onTap() }
.onAppear { pulse = isRecording }
.onChange(of: isRecording) { _, newValue in
pulse = newValue
}
.accessibilityLabel(Text("Push to talk"))
}
private var isRecording: Bool {
if case .recording = phase { return true }
return false
}
@State private var pulseStarted: Bool = false
private var buttonColor: Color {
switch phase {
case .idle: return Color(white: 0.22)
case .recording: return .red
case .processing: return Color(white: 0.32)
case .error: return Color(white: 0.22)
}
}
private var iconName: String {
switch phase {
case .idle: return "mic.fill"
case .recording: return "stop.fill"
case .processing: return "ellipsis"
case .error: return "exclamationmark.triangle.fill"
}
}
}
+37
View File
@@ -0,0 +1,37 @@
// WaveformView.swift
// OSGKeyboard · Keyboard Extension
//
// Simple animated waveform that responds to a 0-1 audio level.
import SwiftUI
public struct WaveformView: View {
public let level: Double // 0...1
public let barCount: Int
public let color: Color
public init(level: Double, barCount: Int = 5, color: Color = .red) {
self.level = max(0, min(1, level))
self.barCount = barCount
self.color = color
}
public var body: some View {
HStack(spacing: 4) {
ForEach(0..<barCount, id: \.self) { i in
Capsule()
.fill(color)
.frame(width: 3, height: heightFor(index: i))
.animation(.easeInOut(duration: 0.18), value: level)
}
}
}
private func heightFor(index: Int) -> CGFloat {
// Center bars taller; outer shorter symmetric pattern
let center = Double(barCount - 1) / 2.0
let distance = abs(Double(index) - center) / max(center, 1)
let base = max(6, 28 * level)
return CGFloat(base * (1.0 - distance * 0.4))
}
}